is the functionality currently available on the stream-
ing platform used in this study. From our results, we
highlight that:
• the live period attracted the public more and pro-
moted more interactions.
• the live audience wishes that the video be made
available on-demand.
• new features, such as support for content docu-
mentation, multiple-choice questions, and tempo-
ral segmentation could increase the engagement
in real-time and on-demand moments.
• our public did not have a large preference for in-
teracting via audio in the chat.
As future work, we plan to enrich the knowledge ac-
quired in this study by conducting usability studies
with the viewers, which could help us understand why
the recommended could increase the engagement in
real-time and on-demand periods. Another possibil-
ity is to segment the data by areas of activity or age to
check if there are relevant differences in the results.
In addition, we plan to explore the streamers’ per-
spectives, adding their vision to knowledge sharing
through live streams.
Finally, we would like to highlight that the live
streams and the application of the online survey and
the interviews of this study took place in a period of
social isolation due to the COVID-19 pandemic. At
this time, due to the difficulty of face-to-face events,
the number of live streams has grown considerably.
Future studies outside this period would be interesting
to learn how lasting this trend will be, and to check
whether there will be a significant change in viewers’
behaviors and preferences.
ACKNOWLEDGEMENTS
The authors would like to thank all study participants
who voluntarily answered the online survey and in-
terviews. They also thank the financial support to
this work provided by CAPES and CNPq (process
#311316/2018-2).
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