Designing Digital Games with & for Home-dwelling Older Adults' Social Interaction under Sheltering Measures
Way Kiat Bong, Igal Bronshtein
2021
Abstract
Social relationships and participation have been considered essential elements in contributing to a higher quality of life for older adults. Due to the COVID-19 pandemic, many home-dwelling older adults have been reported as having less social interaction. Older adults are one of the groups most vulnerable to COVID-19, and they have been heavily impacted by the sheltering measures. Previous studies have shown the potential of digital games in enhancing the social interaction of older adults. However, the research within this field is still at an early stage. Furthermore, games that were designed before the pandemic might no longer be suitable for them due to sheltering measures. Therefore, taking into consideration sheltering measures, in this study we attempt to enhance the social interaction of home-dwelling older adults by designing gaming technologies with and for them. A user-centered design approach was adopted where 10 older adults were involved remotely throughout the study, from gathering user requirements to evaluating prototypes in iterations. The outcomes included an application with three favorite games and a proposed list of design guidelines. The older adults were positive in using the application. Further study is required to evaluate the impacts on social interaction among older adults.
DownloadPaper Citation
in Harvard Style
Bong W. and Bronshtein I. (2021). Designing Digital Games with & for Home-dwelling Older Adults' Social Interaction under Sheltering Measures. In Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE, ISBN 978-989-758-506-7, pages 57-68. DOI: 10.5220/0010467900570068
in Bibtex Style
@conference{ict4awe21,
author={Way Kiat Bong and Igal Bronshtein},
title={Designing Digital Games with & for Home-dwelling Older Adults' Social Interaction under Sheltering Measures},
booktitle={Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE,},
year={2021},
pages={57-68},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010467900570068},
isbn={978-989-758-506-7},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health - Volume 1: ICT4AWE,
TI - Designing Digital Games with & for Home-dwelling Older Adults' Social Interaction under Sheltering Measures
SN - 978-989-758-506-7
AU - Bong W.
AU - Bronshtein I.
PY - 2021
SP - 57
EP - 68
DO - 10.5220/0010467900570068