what extent digital storytelling is feasible with other
programmable robots, what insights emerge, and
whether there are differences compared to the use of
the Ozobot.
REFERENCES
Angeli, C., & Valanides, N. (2020). Developing young
children’s computational thinking with educational
robotics: An interaction effect between gender and
scaffolding strategy. Computers in Human Behavior,
105, 105954.
Anwar, S., Bascou, N. A., Menekse, M., & Kardgar, A.
(2019). A systematic review of studies on educational
robotics. Journal of Pre-College Engineering
Education Research (J-PEER), 9(2), 2.
Arís, N., & Orcos, L. (2019). Educational robotics in the
stage of secondary education: Empirical study on
motivation and STEM skills. Education Sciences, 9(2),
73.
Atmatzidou, S., & Demetriadis, S. (2014). How to support
students’ computational thinking skills in educational
robotics activities. Proceedings of 4th International
Workshop Teaching Robotics, Teaching with Robotics
& 5th International Conference Robotics in Education,
43–50.
Bakker, A. (2018). Design research in education: A
practical guide for early career researchers.
Routledge.
Barr, V., & Stephenson, C. (2011). Bringing computational
thinking to K-12: What is Involved and what is the role
of the computer science education community? Acm
Inroads, 2(1), 48–54.
Benitti, F. B. V. (2012). Exploring the educational potential
of robotics in schools: A systematic review. Computers
& Education, 58(3), 978–988.
Bergner, N., Hilde, K., Magenheim, J., Kathrin, M., Ralf,
R., Ulrik, S., & Carsten, S. (2017). Zieldimensionen für
frühe informatische Bildung im Kindergarten und in der
Grundschule. Informatische Bildung zum Verstehen
und Gestalten der digitalen Welt.
Bers, M. U. (2010). The TangibleK Robotics program:
Applied computational thinking for young children.
Early Childhood Research & Practice, 12(2), n2.
Bers, M. A., Flannery, L., Kazakoff, E. R., & Sullivan, A.
(2014). Computational thinking and tinkering:
Exploration of an early childhood robotics curriculum.
Computers & Education, 72, 145–157.
Best, A., Borowski, C., Büttner, K., Freudenberg, R.,
Fricke, M., Haselmeier, K., Herper, H., Hinz, V.,
Müller, D., & Schwill, A. (2017). Kompetenzen für
informatische Bildung im Primarbereich.
Bitesize, B.B.C. (2019). Introduction to computational
thinking. Retrieved from: http://www.bbc.co.uk
/education/guides/zp92mp3/revision.
Botički, I., Pivalica, D., & Seow, P. (2018). The Use of
Computational Thinking Concepts in Early Primary
School. International Conference on Computational
Thinking Education 2018.
Brandhofer, G. (2017). Coding und Robotik im Unterricht.
Erziehung und Unterricht,
167(7–8), 630–637.
Brennan, K., & Resnick, M. (2012). New frameworks for
studying and assessing the development of
computational thinking. Proceedings of the 2012
annual meeting of the American educational research
association, Vancouver, Canada, 1, 25.
Ching, Y.-H., Yang, D., Wang, S., Baek, Y., Swanson, S.,
& Chittoori, B. (2019). Elementary school student
development of STEM attitudes and perceived learning
in a STEM integrated robotics curriculum. TechTrends,
63(5), 590–601.
Döring, N., & Bortz, J. (2016). Forschungsmethoden und
Evaluation. Wiesbaden: Springerverlag.
Esteve-Mon, F. M., Adell-Segura, J., Llopis Nebot, M. Á.,
Valdeolivas Novella, M. G., & Pacheco Aparicio, J.
(2019). The Development of Computational Thinking in
Student Teachers through an Intervention with
Educational Robotics.
Futschek, G. (2016). Computational Thinking im
Unterricht. Schule Aktiv, 4–5.
Geier, G. F., & Ebner, M. (2017). Einsatz von OZOBOTs
zur informatischen Grundbildung. In Erziehung &
Unterricht 167, 7, 109–113.
Himpsl-Gutermann, K., Brandhofer, G., Frick, K., Fikisz,
W., Steiner, M., Bachinger, A., Gawin, A., Gawin, P.,
Szepannek, P., & Lechner, I. (2017). Denken lernen–
Probleme lösen (DLPL) Primarstufe.
ISTE & CSTA. (2011). Operational Definition of
Computational Thinking. Retrieved from:
https://cdn.iste.org/www-root/ct-documents/
computational-thinking-operational-definition-
flyer.pdf?sfvrsn=2
Kandlhofer, M., & Steinbauer, G. (2016). Evaluating the
impact of educational robotics on pupils’ technical-and
social-skills and science related attitudes. Robotics and
Autonomous Systems, 75, 679–685.
Kim, C., Kim, D., Yuan, J., Hill, R. B., Doshi, P., & Thai,
C. N. (2015). Robotics to promote elementary
education pre-service teachers’ STEM engagement,
learning, and teaching. Computers & Education, 91,
14–31.
Kong, S.-C., Abelson, H., & Lai, M. (2019). Introduction to
computational thinking education. In Computational
thinking education (S. 1–10). Springer, Singapore.
Kordaki, M., & Kakavas, P. (2017). Digital storytelling as
an effective framework for the development of
computational thinking skills. EDULEARN2017, 3–5.
Lee, T. Y., Mauriello, M. L., Ahn, J., & Bederson, B. B.
(2014). CTArcade: Computational thinking with games
in school age children. International Journal of Child-
Computer Interaction, 2
(1), 26–33.
Lye, S. Y., & Koh, J. H. L. (2014). Review on teaching and
learning of computational thinking through
programming: What is next for K-12? Computers in
Human Behavior, 41, 51–61.
Mayer, R. E. (2003). The promise of multimedia learning:
Using the same instructional design methods across