Insights from a Long-Term in-the-Wild Study with Post-Stroke
Patients using a Socially Assistive Robot
Ronit Feingold Polak
1a
and Shelly Levy-Tzedek
1,2,3 b
1
Recanati School for Community Health Professions, Department of Physical Therapy Ben-Gurion University of the Negev,
Beer Sheva, Israel
2
Zlotowski Center for Neuroscience, Ben-Gurion University of the Negev, Beer Sheva, Israel
3
Freiburg Institute for Advanced Studies (FRIAS), University of Freiburg, Germany
Keywords: Neurorehabilitation, Stroke, SAR, HRI, in-the-Wild.
Abstract: The growing care gap in rehabilitation calls for ways to help patients perform their exercises in a safe
environment, while receiving feedback on their progress. Socially assistive robots have been suggested as
potential agents in helping patients in their rehabilitation regimen. Here, we present a set of guidelines that
we developed, based on our experience with running a 2-year in-clinic study with 20 stroke patients who used
a platform we developed for post-stroke training over a 5-7-week period; 10 of those trained with a socially
assistive robot, and 10 with a computer-based system. The guidelines we provide here are aimed to assist
researchers who wish to implement a long-term technological intervention program with patients in the wild.
1 INTRODUCTION
Effective, scalable rehabilitation strategies are
expected to be in higher demand in the coming
decades, with increased patient survival after diseases
with severe functional deficits, such as stroke
(Kellmeyer et al. 2018). In recent years, many
research works studied the applicability of using
socially assistive robots (SARs) in different domains
such as health, education, and elderly care.
Since March 2020, when the World Health
Organization declared COVID-19 a pandemic, the
rehabilitation world has been facing new challenges
because of the requirement for social distancing,
especially in at-risk populations. Khan and Amatya
(2020) noted the following two challenges that the
realm of rehabilitation faces in light of COVID-19:
(1) Providing safe physical environments within
rehabilitation wards that comply with social
distancing and hygiene; (2) mitigating risk (as able)
for a potential COVID-19 exposure to patients and
staff. The requirement to keep a social distance and
reduce physical contact stresses the need for
alternative rehabilitative tools, such as SARs, to
enable patients to have an uninterrupted (even if
a
https://orcid.org/0000-0002-6244-9095
b
https://orcid.org/0000-0002-5853-3235
modified) rehabilitation regime. We thus argue that it
is now more crucial than ever to develop SARs for
healthcare.
We developed a novel gamified system for post-
stroke long-term rehabilitation, using the humanoid
robot Pepper (SoftBank, Aldebaran). We used the
participatory-design approach, and implemented the
robotic training platform in a rehabilitation clinic with
10 patients over a 2-year period; another group of 10
patients used the platform we developed using a
configuration that does not include the robot, but uses
the exact same rehabilitation exercises (Feingold
Polak, Barzel, and Levy-Tzedek 2021). We thus
conducted the first study (to the best of our
knowledge) to evaluate a long-term intervention
using a SAR with post-stroke patients in a
rehabilitation center, as part of their conventional
rehabilitation program.
Though social robots have a great potential to
assist patients in the domains of health care and
therapy [for examples see (Pulido et al. 2019;
Broadbent et al. 2018; Bundea, Bader, and Forbrig
2021), there is still a limited number of works
describing longitudinal studies within this domain
(Leite, Martinho, and Paiva 2013). Leite, Martinho,
Feingold Polak, R. and Levy-Tzedek, S.
Insights from a Long-Term in-the-Wild Study with Post-Stroke Patients using a Socially Assistive Robot.
DOI: 10.5220/0010719400003060
In Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications (CHIRA 2021), pages 319-323
ISBN: 978-989-758-538-8; ISSN: 2184-3244
Copyright
c
2021 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
319
and Paiva (2013) noted several reasons for this: (1)
longitudinal studies are much more laborious and
time consuming than short-term studies, especially in
ecological environments and in the wild; (2) only in
the last few years technology has become robust
enough to allow for some degree of autonomy when
users interact with robots for extended periods of
time. There are thus very limited resourced upon
which to draw, when researchers enter this rough
terrain” of longitudinal patient studies. For this
reason, based on our experience in this 2-year in-
clinic study, as well as on the experience reported by
fellow researchers, we constructed a set of guidelines
to be used by researchers who wish to run long-term
studies with patient populations in the wild.
2 METHODOLOGY
We present the methodology of this study in brief, as
it is detailed elsewhere (Feingold Polak, Barzel, and
Levy-Tzedek 2021), and is not the focus of the
current paper.
Twenty patients post-stroke participated in a long-
term study, in which they used a platform we
developed for post-stroke rehabilitation. The platform
included seven gamified exercise sets, which
corresponded to exercise sets that patient need to
perform as part of their rehabilitation routine. In those
exercise sets, we used everyday objects (such as
kitchen items, keys, cards), which were all equipped
with RFID tags, so we can track their location and
provide feedback to the patients based on it.
Ten of these patients received the instructions for the
exercise sets and the feedback on their performance
from the Pepper robot (SoftBank Robotics); The other
10 patients used the same platform, and received the
instructions for the exercise sets and the feedback on
their performance via a standard computer screen.
Each patient came in for 15 sessions with the
platform, each lasting 45-60 min, over a 5-7 week
period. We thus report here the guidelines we drafted
based on a total of 306 sessions.
3 GUIDELINES
3.1 Intensity, Specificity &
Engagement
Matarić et al. (2009) suggested that the design of
interactions with social robots for rehabilitation
should follow two guiding principles: (ⅰ) high
intensity of task-specific training and (ii) a system
that will be engaging and user-friendly.
3.2 Task Variety
For a system to be applicable to a wide variety of
patients and different levels of impairments, and in
order for it to engage patients in the long-term, there
should be a variety of tasks, with different levels of
complexity, which can be executed by both low-
functioning and high-functioning patients. Users
should be able to progress in the task according to
their ability and motor performance. The participants
in our study highlighted the variety of the tasks this
platform offered practice on, which they did not get
the opportunity to practice in other therapy sessions
they received as part of their standard rehabilitation
program.
3.3 Integration with Patients’
Rehabilitation Program
In our experiment (Feingold Polak and Levy-Tzedek
2020; Feingold Polak, Barzel, and Levy-Tzedek
2021), we placed the SAR in a rehabilitation center as
part of patients' scheduled rehabilitation program,
which we believe was a facilitator to the success of
the implementation of the system. We recommend
that, if possible, the SAR will be situated in a familiar
location, which the patient visits on a regular basis, so
that travelling to train with the robot is not an added
hurdle for the patients or for the family members
who drive them. In addition, scheduling sessions with
the robot in the same day as other rehabilitative
activities and having a single point-of-contact for
both can facilitate the maintenance of a regular
schedule for training.
3.4 Communication
The instructions given to the user should be simple,
gradually increasing in difficulty, and spoken slowly
and clearly. However, the response time of the robot
should be as fast as in human-human interaction
(Feingold Polak et al. 2018). From the experience
from the current study and from previous ones
(Feingold Polak et al. 2018; Feingold Polak and
Levy-Tzedek 2020), when the response time of the
system is longer than 4-5 sec participants experience
it as slow, which causes frustration. We added to the
robot a reaction of "I'm checking" if it took it longer
than four seconds to examine whether the order
matched the displayed image, so the participant will
not experience the robots' response time as too long
Humanoid 2021 - Special Session on Interaction with Humanoid Robots
320
(for more on the effect of timing on users’ perception
of HRI, see (Langer and Levy-Tzedek 2020).
3.5 Fatigue Management
Since stroke patients experience frequent fatigue
(Acciarresi, Bogousslavsky, and Paciaroni 2014;
Cumming et al. 2016) and muscle weakness, patients
should have the ability to rest when needed. When the
patient is fatigued and cannot complete the task
without using undesirable compensatory movements
(Kashi et al. 2020), either the patient should rest, or
the session should end. In our system, in addition to
enabling the participant to rest or to pause when
desired, we also added built-in stretching breaks.
3.6 Safety without Direct Contact
In our study, a clinician was always present in the
room, to offer assistance if needed. Future studies on
SAR interaction should strive to use a room with one-
way mirror, so that the participant will be able to
interact safely with the system without the presence
of a research assistance, who will be sitting on the
other side of the glass and will be able to see the
participant and to intervene in case of a technical
failure or if other assistance is required.
3.7 Multidisciplinarity and
Participatory Design
Our multidisciplinary lab team built and developed
the rehabilitation platform we used. It included a
physical therapist who specialized in post-stroke
rehabilitation, and engineering students. During the
process we interviewed clinicians (Feingold Polak et
al. 2019; Feingold Polak and Levy-Tzedek 2020;
Feingold Polak, Barzel, and Levy-Tzedek 2021),
patients and their family members (submitted for
publication). We believe that a multidisciplinary
team, and the participatory-design approach are
central components in the success of this platform.
3.8 Feedback and Reward
Users need to receive feedback on their performance
and on their results, as this is an essential component
of their motor learning (Cirstea and Levin 2007).
However, as the participants in our study noted, the
feedback should be given in a manner and at a
frequency that will not negatively affect their
compliance to keep on training. Some of the
participants in our study, especially the younger ones
(<45 yo) mentioned they do not wish to receive verbal
feedback on their performance after each trial, but
would rather receive verbal feedback after several
trials and visual feedback (like the sign of raised
thumb for "like") following the other trials. In
addition, they mentioned they would like to receive
feedback on their motor performance. That is, they
sought feedback on their body movements as they
performed the task, whether they involved any
compensatory movements, in addition to their task
performance. We are currently in the process of
developing this capability (Kashi et al. 2020).
3.9 Real-Time Technical Support
During the 2-year in-clinic study we faced several
technical challenges; software and hardware
malfunctions, which, at times, were not solved on the
spot, and led to frustration on the part of the
experimenters and patients alike. In the context of
rehabilitation, it is advantageous to have clinicians
run the study; the clinicians may not have a strong
technical background, and thus their ability to resolve
technical problems that arise may be limited.
Technical problems are part of any technology
implementation, specifically of novel prototype
devices. Therefore, having quick-responding
technical support, and training the clinician to solve
basic technical problems which may occur, is
essential for the success of technology
implementation in a rehabilitation setting.
3.10 Personalization
The value in adapting the rehabilitation program to
the personal needs of the patient was also stressed by
the participants in our study, who mentioned the
importance of personalizing the design of HRI and
Human-Computer Interaction (HCI) and tailoring it
to the specific task and patient needs. They mentioned
they would like the system to be able to adapt to their
personal performance, e.g. by adapting the feedback
to their movement patterns, and by automatically
progressing through the exercise game levels based
on their success rates.
Importantly, personalization of human-robot
interactions in the context of rehabilitation is multi-
layered, and needs to be frequently updated, as
opposed to a single setting that might suffice in other
context. For example, personalization should include
adaptive responses to the patient’s motor ability, or
physiological state (Feingold-Polak and Levy-Tzedek
2021) In rehabilitation, personalization is not only
important in order to establish engagement, but it is
an essential component for the recovery of motor and
Insights from a Long-Term in-the-Wild Study with Post-Stroke Patients using a Socially Assistive Robot
321
cognitive abilities over a long-term interaction, and is
an essential part of establishing trust between the
patient and the SAR.
4 CONCLUSIONS
During our experience in running an in-the-wild long-
term study with patients, we identified several factors
that can support the success of such an
implementation of novel technology. The factors are
related to the system itself (e.g., task variety), to the
technical aspects of running the experiment (e.g.,
technical support), and to user-related factors (e.g.,
personalization). We anticipate that the insights we
collected will be useful to researchers who wish to run
a study with patients using novel technology, and
most particularly to those who wish to run a long-term
study in the wild.
ACKNOWLEDGEMENTS
The research was partially supported by the Helmsley
Charitable Trust through the Agricultural, Biological
and Cognitive Robotics Initiative and by the Marcus
Endowment Fund, both at the Ben-Gurion University
of the Negev. Financial support was provided by the
Rosetrees Trust, the Borten Family Foundation, the
Robert Bergida bequest, and the Consolidated Anti-
Aging Foundation. This research was also supported
by the Israel Science Foundation (grants No. 535/16
and 2166/16), by the Israeli Ministry of Health, by the
National Insurance Institute of Israel, the Negev Lab
in Adi-Negev, and received funding from the
European Union’s Horizon 2020 research and
innovation programme under the Marie Skłodowska-
Curie grant agreement No 754340.
REFERENCES
Acciarresi, Monica, Julien Bogousslavsky, and Maurizio
Paciaroni. 2014. 'Post-stroke fatigue: epidemiology,
clinical characteristics and treatment', J European
neurology, 72: 255-61.
Broadbent, Elizabeth, Jeff Garrett, Nicola Jepsen, Vickie Li
Ogilvie, Ho Seok Ahn, Hayley Robinson, Kathryn Peri,
Ngaire Kerse, Paul Rouse, and Avinesh Pillai. 2018.
'Using robots at home to support patients with chronic
obstructive pulmonary disease: pilot randomized
controlled trial', Journal of medical Internet research,
20: e45.
Bundea, Alexandru, Sebastian Bader, and Peter Forbrig.
2021. "Interaction and Dialogue Design of a Humanoid
Social Robot in an Analogue Neurorehabilitation
Application." In International Conference on Human-
Centered Intelligent Systems, 76-85. Springer.
Cirstea, MC, and Mindy F Levin. 2007. 'Improvement of
arm movement patterns and endpoint control depends
on type of feedback during practice in stroke survivors',
Neurorehabilitation neural repair, 21: 398-411.
Cumming, Toby B, Marcie Packer, Sharon F Kramer, and
Coralie English. 2016. 'The prevalence of fatigue after
stroke: a systematic review and meta-analysis',
International Journal of stroke, 11: 968-77.
Feingold-Polak, Ronit, and Shelly Levy-Tzedek. 2021.
"Personalized Human Robot Interaction in the Unique
Context of Rehabilitation." In Adjunct Proceedings of
the 29th ACM Conference on User Modeling,
Adaptation and Personalization, 126-27.
Feingold Polak, Ronit , Ariel Bistritsky, Yair Gozlan, and
Shelly Levy-Tzedek. 2019. "Novel gamified system for
post-stroke upper-limb rehabilitation using a social
robot: focus groups of expert clinicians." In 2019
International Conference on Virtual Rehabilitation
(ICVR), 1-7. IEEE.
Feingold Polak, Ronit, Oren Barzel, and Shelly Levy-
Tzedek. 2021. 'A robot goes to rehab: a novel gamified
system for long-term stroke rehabilitation using a
socially assistive robot-methodology and usability
testing', Journal of neuroengineering rehabilitation, 18.
Feingold Polak, Ronit, Avital Elishay, Yonat Shahar,
Maayan Stein, Yael Edan, and Shelly Levy-Tzedek.
2018. 'Differences between young and old users when
interacting with a humanoid robot: A qualitative
usability study', Paladyn, Journal of Behavioral
Robotics, 9: 183-92.
Feingold Polak, Ronit, and Shelly Levy-Tzedek. 2020.
"Social Robot for Rehabilitation: Expert Clinicians and
Post-Stroke Patients' Evaluation Following a Long-
Term Intervention." In Proceedings of the 2020
ACM/IEEE International Conference on Human-Robot
Interaction, 151-60.
Kashi, Shir, Ronit Feingold Polak, Boaz Lerner, Lior
Rokach, and Shelly Levy-Tzedek. 2020. 'A machine-
learning model for automatic detection of movement
compensations in stroke patients', IEEE Transactions
on Emerging Topics in Computing.
Kellmeyer, Philipp, Oliver Mueller, Ronit Feingold Polak,
and Shelly Levy-Tzedek. 2018. 'Social robots in
rehabilitation: A question of trust', Science Robotics, 3:
eaat1587.
Khan, Fary, and Bhasker Amatya. 2020. 'Medical
rehabilitation in pandemics: towards a new perspective',
Journal of Rehabilitation Medicine, 52: 5-8.
Langer, Allison, and Shelly Levy-Tzedek. 2020. 'Priming
and Timing in Human-Robot Interactions.' in,
Modelling Human Motion (Springer).
Leite, Iolanda, Carlos Martinho, and Ana Paiva. 2013.
'Social robots for long-term interaction: a survey',
International Journal of Social Robotics, 5: 291-308.
Humanoid 2021 - Special Session on Interaction with Humanoid Robots
322
Matarić, Maja, Adriana Tapus, Carolee Winstein, and Jon
Eriksson. 2009. 'Socially assistive robotics for stroke
and mild TBI rehabilitation', Advanced technologies in
rehabilitation, 145: 249-62.
Pulido, Jose Carlos, Cristina Suarez-Mejias, Jose Carlos
Gonzalez, Alvaro Duenas Ruiz, Patricia Ferrand Ferri,
Maria Encarnacion Martinez Sahuquillo, Carmen
Echevarria Ruiz De Vargas, Pedro Infante-Cossio,
Carlos Luis Parra Calderon, and Fernando Fernandez.
2019. 'A socially assistive robotic platform for upper-
limb rehabilitation: a longitudinal study with pediatric
patients', IEEE Robotics Automation Magazine, 26: 24-
39.
Insights from a Long-Term in-the-Wild Study with Post-Stroke Patients using a Socially Assistive Robot
323