Evolving Evaluation Functions for Collectible Card Game AI
Radosław Miernik, Jakub Kowalski
2022
Abstract
In this work, we presented a study regarding two important aspects of evolving feature-based game evaluation functions: the choice of genome representation and the choice of opponent used to test the model. We compared three representations. One simple and limited, based on a vector of weights, and two more complex, based on binary and n-ary trees. On top of this test, we also investigated the influence of fitness defined as a simulation-based function that: plays against a fixed weak opponent, a fixed strong opponent, and the best individual from the previous population. We encoded our experiments in a programming game, Legends of Code and Magic, used in Strategy Card Game AI Competition. However, as the problems stated are of general nature we are convinced that our observations are applicable in the other domains as well.
DownloadPaper Citation
in Harvard Style
Miernik R. and Kowalski J. (2022). Evolving Evaluation Functions for Collectible Card Game AI. In Proceedings of the 14th International Conference on Agents and Artificial Intelligence - Volume 3: ICAART, ISBN 978-989-758-547-0, pages 253-260. DOI: 10.5220/0010806900003116
in Bibtex Style
@conference{icaart22,
author={Radosław Miernik and Jakub Kowalski},
title={Evolving Evaluation Functions for Collectible Card Game AI},
booktitle={Proceedings of the 14th International Conference on Agents and Artificial Intelligence - Volume 3: ICAART,},
year={2022},
pages={253-260},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010806900003116},
isbn={978-989-758-547-0},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 14th International Conference on Agents and Artificial Intelligence - Volume 3: ICAART,
TI - Evolving Evaluation Functions for Collectible Card Game AI
SN - 978-989-758-547-0
AU - Miernik R.
AU - Kowalski J.
PY - 2022
SP - 253
EP - 260
DO - 10.5220/0010806900003116