et al., 2012). In the review presented, we excluded
studies not written in English and this poses a lim-
itation on generalizing our results since in our data
retrieval and data analysis we found studies written in
other languages (i.e Russian). However, it is worth
noting that these studies written in Russian did not
meet the other inclusion/exclusion criterion as they
were analysed by the first author who is native a Rus-
sian language speaker.
6.4 Conclusion Validity
Similar to what is known as interpretive validity, con-
clusion validity is concerned with the formulation
of inaccurate conclusions from the given data. This
could be the small set of primary studies we have
collected. To mitigate the risk of excluding primary
studies we did the following: (i) the search strings
are defined by considering the concepts and their
acronyms, (ii) the related works of all the primary
studies are carefully analyzed, (iii) Duplicates were
removed based on the title, author, publisher, and year
of publication. The full text of selected studies was
carefully read through to mitigate misinterpretations
and extract accurate data.
7 CONCLUSIONS AND FURTHER
WORK
The goal of this study was to find the relationship be-
tween observed stress levels while programming and
while painting a picture. The relationship was aimed
to be recognised at the mental state level with the
help of EEG. To achieve the aforementioned goals,
we conducted a systematic literature review using
guidelines proposed by Kitchenham (Kitchenham and
Charters, 2007). We formulated four research ques-
tions and based on inclusion/exclusion criteria and
quality assessment we found 14 studies that were used
to answer the research questions. The review shows
that EEG devices can be used to accurately measure
stress. Secondly, the review revealed that there exists
a research gap and there is a need to conduct more ex-
periments for analysis of the stress level pattern when
a programmer is writing the code.
For future works, we plan on conducting experi-
ments whereby we will focus on the comparison be-
tween specific situations or activities that are done
while programming and done while painting accord-
ing to the pattern of the level of stress. In addition, we
aim at analysing a specific pattern of stress levels of
programmers during code writing in the experiments.
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