Validity of "Number Game" as Instructional Edutainment Media Based-Android to Improve Conceptual Understanding and Interest
Rhomiy Handican, Laswadi, Noperta, Ambiyar, Ishak Aziz
2022
Abstract
Number Game is an instructional media-based learning mathematics on material numbers app for Android. The purpose of this research is to (a) illustrate the display of "Number Game" that will be used in Junior High School, and (b) describe the validity of Number Game. Number Game is a learning medium developed in collaboration with innovative learning models and current technological advancements to assist students in understanding mathematical concepts and pique their interest in learning. This study is part of a development research project that uses the ADDIE model, which stands for (1) Analysis, (2) Design, (3) Development, (4) Implementation, and (5) Evaluation. The instrument made use of a media quality validation sheet as well as the material from Number Game. Number Game has been approved by two experts. A material and media evaluation is used to validate the product. Number Game on material aspects received an average rating of 4.17 out of 5, indicating that it is in the Good or valid category. The evaluation of media aspects yielded an average score of 4.49, indicating that Number Game is excellent or very valid. Number Game was determined to be suitable for use as instructional media in junior high school.
DownloadPaper Citation
in Harvard Style
Handican R., Laswadi., Noperta., Ambiyar. and Aziz I. (2022). Validity of "Number Game" as Instructional Edutainment Media Based-Android to Improve Conceptual Understanding and Interest. In Proceedings of the 4th International Conference on Innovation in Education - Volume 1: ICoIE 4; ISBN 978-989-758-669-9, SciTePress, pages 272-279. DOI: 10.5220/0012199600003738
in Bibtex Style
@conference{icoie 422,
author={Rhomiy Handican and Laswadi and Noperta and Ambiyar and Ishak Aziz},
title={Validity of "Number Game" as Instructional Edutainment Media Based-Android to Improve Conceptual Understanding and Interest},
booktitle={Proceedings of the 4th International Conference on Innovation in Education - Volume 1: ICoIE 4},
year={2022},
pages={272-279},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0012199600003738},
isbn={978-989-758-669-9},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 4th International Conference on Innovation in Education - Volume 1: ICoIE 4
TI - Validity of "Number Game" as Instructional Edutainment Media Based-Android to Improve Conceptual Understanding and Interest
SN - 978-989-758-669-9
AU - Handican R.
AU - Laswadi.
AU - Noperta.
AU - Ambiyar.
AU - Aziz I.
PY - 2022
SP - 272
EP - 279
DO - 10.5220/0012199600003738
PB - SciTePress