A Serious Game Development and Usability Test for Blood Phobia Treatment - PHOBOS

João Petersen, Vítor Carvalho, Vítor Carvalho, João Oliveira, Eva Oliveira

2023

Abstract

This paper addresses the development of the serious game PHOBOS, a virtual reality exposure therapy game for the treatment of blood-injection-injury phobia, also known as hemophobia. The virtual reality game which incorporates biometric sensors was upgraded from a 2018 version to perform usability tests to get the game ready for clinical trials. With this project we expect to contribute to the development of a framework that can be used by physiologists in the treatment of their patients with hemophobia.

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Paper Citation


in Harvard Style

Petersen J., Carvalho V., Oliveira J. and Oliveira E. (2023). A Serious Game Development and Usability Test for Blood Phobia Treatment - PHOBOS. In Proceedings of the 16th International Joint Conference on Biomedical Engineering Systems and Technologies - Volume 5: WHC, ISBN 978-989-758-631-6, pages 723-728. DOI: 10.5220/0011924900003414


in Bibtex Style

@conference{whc23,
author={João Petersen and Vítor Carvalho and João Oliveira and Eva Oliveira},
title={A Serious Game Development and Usability Test for Blood Phobia Treatment - PHOBOS},
booktitle={Proceedings of the 16th International Joint Conference on Biomedical Engineering Systems and Technologies - Volume 5: WHC,},
year={2023},
pages={723-728},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0011924900003414},
isbn={978-989-758-631-6},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 16th International Joint Conference on Biomedical Engineering Systems and Technologies - Volume 5: WHC,
TI - A Serious Game Development and Usability Test for Blood Phobia Treatment - PHOBOS
SN - 978-989-758-631-6
AU - Petersen J.
AU - Carvalho V.
AU - Oliveira J.
AU - Oliveira E.
PY - 2023
SP - 723
EP - 728
DO - 10.5220/0011924900003414