system using only a webcam and delivering a per-
formance of 100 fps. Face detection has high per-
formance, from the implementation of auxiliary tech-
niques, such as skin color segmentation and detection
cut between frames. Face landmarks allowed to iden-
tify the face movement, this signal is converted by
a transfer function to a accurate and smooth mouse
cursor movement. The system also enables the face
movement to perform the typing simulation. The
opening and closing of eyes and mouths have been
translated for simulation of clicks and typing.
From the tests performed, it was demonstrated the
efficiency of the tool and the ease of users to learn
how to interact with the system and perform simple
computer tasks. People with disabilities of the up-
per limbs and spinal cord injury, as long as they have
the head movement, can use this tool and enjoy the
resources available in the computer and the internet.
The digital inclusion of these people can stimulate the
increase of their self-esteem and provide opportuni-
ties for academic and professional development.
As future works, the proposed system must un-
dergo more tests of comparison with other existing
similar tools. Tests should also be performed with
users with disabilities in order to confirm the usabil-
ity of the system. After these tests and possible ad-
justments in its functionalities, the tool must be made
available to the public.
Human-computer interfaces aimed to people with
disabilities should always be research and develop-
ment topic, as society must ensure that these users are
included in all activities. Future systems may deter-
mine more efficient techniques of using the opening
and closing of the eyes as an interface to the system,
considering a low-resolution and reduced-size input
image without performance decrease. These systems
should always provide the best performance possible,
as low performance makes the system unusable in real
situations or affect their usability.
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