Business Model Canvas Synthesis Process from DEMO Construction
Model
Novandra Rhezza Pratama and Junichi Iijima
Department of Industrial Engineering and Economics, Tokyo Institute of Technology, Tokyo, Japan
Keywords: Function, Construction, Business Model Canvas, DEMO Construction Model, Decision Tree.
Abstract: The notion of a system can be represented in two ways, as a function or as a construction. A transformation
can occur between them. Function can be represented by Business Model Canvas (BMC) and construction
can be represented by DEMO Construction Model (DEMO CM). To find a new BMC, we can apply these
phases; transform existing BMC into DEMO CM, manipulate it into a new CM, and transform it back into
new BMC to create a new business. The transformation from BMC to DEMO CM is already provided,
however, it only explains about DEMO CM generation from BMC. The manipulation of DEMO CM is also
already proposed. This paper proposed the final phase of the process; to synthesize BMC from DEMO CM.
Decision Tree is used to generate BMC from DEMO CM, resulting in Pre-BMC. A case study of EU-Rent
is used to illustrate the proposed methodology. We proposed Pre-BMC generation as an intermediate
process of BMC synthesis, and refine it into a completed BMC.
1 INTRODUCTION
Enterprise as a system can be designed and modeled
in a discipline aspect of the enterprise, called
enterprise engineering. The notion of a system can
be represented in two ways, as a function or as a
construction, consistent with τ-theory (Dietz et al.,
2013). According to this theory, function illustrates
the set of services that a system is able to provide,
meanwhile construction explains the structure,
composition, and environment of a system. These
two notions are related; a transformation can occur
between them (Mannaert, Verelst, and De Bruyn,
2016).
In case of an enterprise, the function of an
enterprise can be represented by Business Model
(BM), because it provides the value of the enterprise
business, and value is generally understood as a
relationship between a thing and observer; in other
words, how they perceive the function of a thing.
Construction of an enterprise can be represented by
DEMO (Design & Engineering Methodology for
Organizations) (Dietz, 2006), in particular,
Construction Model (CM), because it provides the
actor roles and transaction kinds as a construction of
an enterprise. And based on the relationship between
function and construction, there exists a
transformation between BM and CM.
BM is generally understood as a tool of
management (Magretta, 2002). BM can provide a
concise framework of an enterprise regarding value
capture and creation, and monetization of innovation
(Carayannis et al., 2014). BM comes in many forms
and templates and widely discussed in scientific
fields (Wirtz et al., 2016), one such templates is
Business Model Canvas (BMC). BMC (Osterwalder
and Pigneur, 2010) is one of the most commonly
applied frameworks of business models, expresses
the building block of a given business serving as a
value or function of the business.
DEMO CM is one of the representations of
construction in an enterprise. DEMO is a
methodology of enterprise ontology (Albani and
Dietz, 2011) that produce a truly ontological model
(Perinforma, 2015), capable of presenting aspect
models of an enterprise and method for the
development of aspect models (Dietz, 2006).
To create a new business model, we can create
new from scratch or modify the existing one.
Suppose we want to create a new business model,
we can gather many existing business models. Then
we can modify those models to create a new
business model. Modification can be done by change
some elements of the model, or by rigorously
manipulate (compose, decompose, etc.) those
models to create a new one. However a function-
Pratama, N. and Iijima, J.
Business Model Canvas Synthesis Process from DEMO Construction Model.
DOI: 10.5220/0007227503750382
In Proceedings of the 10th International Joint Conference on Knowledge Discovery, Knowledge Engineering and Knowledge Management (IC3K 2018) - Volume 2: KEOD, pages 375-382
ISBN: 978-989-758-330-8
Copyright © 2018 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
375
based model (i.e. business model) cannot be
rigorously manipulated, because functional
(de)composition is fully dependent on the
imagination of the ‘observing’ subjects. Unlike
business model, DEMO CM can be manipulated,
merged, or decomposed by using algebraic notation
(Suga and Iijima, 2015), making it possible
rigorously manipulate construction models to create
a new one. Therefore manipulation of BMC (a
function model, or ‘black box’) can be achieved by
transforming it into DEMO CM (a construction
model, or ‘white box’) as a functional/constructional
transformation, then conduct manipulation of such
model. This phase is crucial in a sense of creating a
new construction model that is meaningful and
applicable. After manipulation is finished, the
resulting DEMO CM can be transformed back into a
new BMC as a new model for a new business.
Figure 1 illustrated the New Business Model
Creation Process. BMC illustrated as a black box,
and CM illustrated as a white box. This process
consists of three phases:
1) Transformation from existing BMC to CM
2) New CM generation using split and merge
operation
3) Transformation from new CM to new BMC
Figure 1: New Business Model Creation Process.
There are already some researches about BMC
mapping to other enterprise models, as summarized
by Caetano et al. (2017). They present representation
and analysis of some semantic models, including
BMC, e3Value, and Archimate. Some researches
concerning DEMO model mapping with other
models were also already conducted, such as
e3Value (Pombinho, Tribolet, and Aveiro, 2014),
and Organizational Implementation (Op’t Land and
Krouwel, 2013). The correspondence between BMC
and DEMO CM is already provided (Pratama and
Iijima, 2018), however, it only explains about the
transformation from function to construction,
DEMO CM generation from BMC (Phase 1). The
manipulation of DEMO CM (Phase 2) is also
already proposed (Suga and Iijima, 2015), and the
mathematical operation is already defined (Suga and
Iijima, 2018). However there is still no study about
Phase 3; synthesis of BMC from a given DEMO
CM, to transform the new construction model into a
new function model and apply it as a new business.
Phase 3 is the focus of this paper, to propose a
methodology of BMC from DEMO CM. These
statements lead to the following research question:
How can we synthesize Business Model Canvas
from DEMO Construction Model?
In this paper, background and literature review is
explained in Section 2 and the proposed
methodology is explained in Section 3. Section 4
contains the case study used to illustrate the
methodology. Section 5 covers discussion of the
result and the conclusion of this research are written
in Section 6.
2 BACKGROUND
2.1 DEMO Construction Model
DEMO Construction Model (CM) illustrates the
construction of the organization (Perinforma, 2015)
consists of transaction kinds and actor roles
associated with them, including information links
between them. A Transaction Kind represents
coordination act/fact in a business conversation, and
an Actor Role represents the initiator/executor of
such coordination. CM is one of the four aspect
models expressing the ontological knowledge of the
target enterprise. The other aspect models are
Process Model (PM), Action Model (AM), and Fact
Model (FM).
CM consists of interaction model as coordination
part and interstriction model as production part. In
this study, we only focus on the former, which
contains Actor Transaction Diagram (ATD) and
Transaction Product Table (TPT) that composed the
interaction structure of an organization (Dietz,
2006). ATD illustrates the actor roles, transaction
kinds, and their relationships. TPT shows the
transaction kinds and their respective product kinds.
Figure 2 expresses an example of ATD and TPT of a
simple organization of retail shop that sells a
product. DEMO Construction Model has been
applied mainly in information system research, in
particular, organizational ontology (Op't Land et al.,
2009) and business process (Liu and Iijima, 2015).
KEOD 2018 - 10th International Conference on Knowledge Engineering and Ontology Development
376
Transaction Kinds Product Kinds
T1 Product Selling Product selling has been
completed
T2 Product Payment Product fee has been paid
Figure 2: Example ATD and TPT of an organization.
2.2 Business Model Canvas
Business Model Canvas was introduced by
Osterwalder and Pigneur (Osterwalder and Pigneur,
2010). Commonly abbreviated as BMC, it is
constructed around value propositions for
sustainable enterprise (Carayannis et al., 2014).
BMC was introduced in the field of business model
ontology as a new approach of design science
(Osterwalder, 2004). BMC can also evolve as the
business run, and the evolution can be visualized
(Fritscher and Pigneur, 2014) as leverage for
innovation (Martikainen, Niemi, and Pekkanen,
2014). Figure 3 illustrates the general picture of
BMC and description of each building block. The
positioning of building blocks in BMC shows their
classification (Pratama and Iijima, 2018). Internal
business aspects of the company on value creation
are positioned on the left side, whereas the external
business aspects of customer and value delivery are
positioned on the right side. The bottom side
represents a financial aspect of the business.
3 RESEARCH METHODOLOGY
In this section, we will explain our proposed
methodology. The authors use correspondence table
between Business Model Canvas and DEMO
Construction Model (Pratama and Iijima, 2018), as
illustrated in Table 1. This table acts as a guide of
conversion from DEMO CM to BMC.
Table 1: Correspondence between BMC and CM concepts
(Pratama and Iijima, 2018).
Business Model Canvas Construction Model
Customer Segments Actor Roles
Value Propositions -
Channels -
Customer Relationships Transaction Kinds
Revenue Streams Transaction Kinds
Key Resources Actor Roles
Key Activities Transaction Kinds
Key Partners Actor Roles, Transaction
Kinds (involved the
Actor Roles)
Cost Structure Transaction Kinds
Figure 3: Business Model Canvas (Osterwalder and Pigneur, 2010).
Business Model Canvas Synthesis Process from DEMO Construction Model
377
The proposed decision tree is illustrated in
Figure 4, this Decision Tree is explained as follows:
The Decision Tree consists of 16 nodes and 9 leaves.
Each element in DEMO CM is identified, then
classified it into BMC Building Block element using
this Decision Tree. This Decision Tree can only
apply to business-related DEMO CM, that is DEMO
CM that includes customer-related actor roles and
payment-related transaction kinds that is executed
by such actor roles. The end nodes/leaves may not
be filled; some of the leaves may be empty.
The generated BMC from this process is
incomplete, as there might be some building blocks
that are empty. It is similar to the prototype of a
model that needs to be finalized. We call it Pre-
Business Model Canvas (Pre-BMC), the Pre-BMC
Generation is considered an intermediate process. To
refine Pre-BMC into a completed BMC, we need
additional information regarding the business. This
refinement process is conducted by the stakeholders
of the company as a data collection process using
each building block description as a guide. There are
many possibilities of the resulting completed BMC;
the additional information is uniquely determined.
Therefore this process cannot be done automatically.
The process of adding additional information
explains as follows. First, determine whether each
building block has sufficient information regarding
the content of each block. If additional information
is necessary, proceed to determine the additional
information for all necessary blocks. Then check the
contents of each building block, apply modification
if necessary.
Some key questions (Osterwalder and Pigneur,
2010) can help in determining additional
information:
1) Customer Segments (CS)
Who is the target customer of the business?
Which class or segment of customer is the
business creating values for?
2) Value Propositions (VP)
What core value does the business deliver?
Which customer needs is fulfilled by the
business?
3) Channels (CH)
Through which channels that the customers
reached by the company?
What are ways of transmission and transfer of
product/service to customer?
4) Customer Relationships (CR)
What relationship established between the target
customer and the company?
What are business activities representing the
relationship between customer and company?
5) Revenue Streams (R$)
What and how do the customers pay?
What are business activities that include payment
Actor
Roles
Transact-
ion Kinds
Environ-
mental
Actor
Roles
Internal
Actor
Roles
Non
Customer
Customer
Internal
Transact-
ion Kinds
Border
Transact-
ion Kinds
Non
Payment
Payment
Initiated/
Executed
by Non
Customer
Initiated/
Executed
by
Customer
Non
Payment
Payment
Customer
Relation-
ship
Activities
Non-
Customer
Relation-
ship
Activities
KP
CS
KR
R$
CR
KA
C$
C$
KP
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Figure 4: Business Model Canvas Synthesis Decision Tree.
KEOD 2018 - 10th International Conference on Knowledge Engineering and Ontology Development
378
from customer to company?
6) Key Resources (KR)
What resources required in running the business?
What are internal influencers within the
company?
7) Key Activities (KA)
What are business activities required to deliver
the value?
What are business activities that deliver the
product/service of the company?
8) Key Partners (KP)
Who are business partners/suppliers required in
running the business?
What are external influencers of the business?
9) Cost Structure (C$)
What are the costs necessary to run the business?
What are business activities that incurred costs
that the company has to cover?
4 CASE STUDY: EU-RENT
In this section, we will explain about testing our
proposed methodology to an EU-Rent Case from
Business Motivation Model (BMM) (The Business
Rules Group, 2010) as a case study. The description
of EU-Rent is as follows: EU-Rent is a company that
rents cars to persons, operating from geographically
dispersed branches. The cars of EU-Rent are
divided in car types (brands and models); for every
car type there is a particular rental tariff per day. A
car may be rented by a reservation in advance or by
a ‘walk-in’ customer on the day of renting. A rental
contract specifies the start and end dates of the
rental, the cartype one wishes, the branch where the
rental starts (called the pick-up branch), and the
branch where the rental will end (called the drop-off
branch). Rentals have a maximum duration. The
person who rents the car is called the renter. The one
who is going to drive is called the driver. (Op’t Land
and Dietz, 2012). A DEMO Construction Model of
this case is already provided (Op’t Land and Dietz,
2012); TPT in Table 2, and ATD in Figure 5.
Table 2: TPT of EU-Rent (Op’t Land and Dietz, 2012).
Transaction Kinds Product Kinds
T01 rental start [rental] has been started
T02 rental end [rental] has been ended
T03 car pick-up the car of [rental] has been
picked-up
T04 car drop-off the car of [rental] has been
dropped-off
T05 rental payment [rental] has been paid
Figure 5: ATD of EU-Rent (Op’t Land and Dietz, 2012).
Some additional information regarding this case
can be obtained in BMM (Business Rule Group,
2010) and Business Rules (BR) (The Business Rules
Group, 2000). We obtained information regarding
Mission Statement, Internal Influencer, and External
Influencer of EU-Rent from BMM, meanwhile
information about business activities that incurred
costs to EU-Rend is obtained from BR. The Mission
Statement of EU-Rent is as follows: “Provide car
rental service across Europe and North America for
both business and personal customers.” The Internal
Influencer of EU-Rent consists of Cars and Branch
Staff, meanwhile the External Influencer is Business
Partner (EC-Lease) and Supplier (Car
manufacturers and Insurers). The business activities
that incurred costs that EU-Rent has to cover are Car
maintenance & repairs and Car purchase.
We apply Decision Tree in Figure 4 to generate
Pre-BMC of EU-Rent. These elements of DEMO
CM are identified: renter, driver, payer, rental starter,
rental ender, rental start, rental end, car pick-up, car
drop-off, and rental payment. Allocated to Node 1
are renter, driver, payer, rental starter, and rental
ender; rental start, rental end, car pick-up, car drop-
off, and rental payment went to Node 2. From Node
1, renter, driver, and payer went to Node 3 and
continued to Node 7, and become Customer
Segments; Node 8 is empty, meanwhile rental
starter and rental ender entered Node 4 and
become Key Resources. At Node 2, rental start,
rental end, car pick-up, car drop-off, and rental
payment continued to Node 5 all the way to Node 9;
implied Node 6, Node10, Node 13, and Node 14 is
empty. From Node 9, rental payment entered Node
11 and becomes Revenue Streams; rental start,
rental end, car pick-up, and car drop-off allocated
to Node 12 continued to Node 16, become Key
Activities.
Business Model Canvas Synthesis Process from DEMO Construction Model
379
Figure 6: Completed BMC of EU-Rent. The italic part is the component of Pre-BMC, some of them showed strikethrough
indicating modification done to those components.
To make a completed BMC from Pre-BMC,
further synthesis process and additional information
are necessary. It is determined that Revenue Streams
and Key Activities has sufficient information, while
the rest of building blocks required additional
information. The authors examine documents from
BMM (The Business Rules Group, 2010) and
Business Rules (BR) (The Business Rules Group,
2000) of EU-Rent as additional information to
produce completed BMC, as data collection process
to answer the key questions in Section 3. Figure 6
illustrates the completed BMC. The result will be
explained for each building block:
1) Customer Segments (CS)
The Mission Statement of EU-Rent mentioned in
BMM is “Provide car rental service across Europe
and North America for both business and personal
customers.” Target customer is mentioned in
customer part (…for both business and personal
customers). Renter, Payer, and Driver are actor roles
representing customer of EU-Rent, so all of them
integrated into Business and Personal to avoid
redundancy. Therefore this building block consists
of: Business and Personal.
2) Value Propositions (VP)
Also using the mentioned Mission Statement, the
action part (Provide) and product or service part (car
rental service) of Mission Statements composed the
value proposition. This represents the core value and
the customer needs. Therefore this building block
consists of: Provide Car Rental Service.
3) Channels (CH)
The channel that the customer reached by the
company is EU-Rent Branch and the way of
transmission and transfer of rental car service to
customer is via EU-Rent Branch. Therefore this
building block consists of: EU-Rent Branch.
4) Customer Relationships (CR)
The relationship established between the target
customer and the company is explained in business
description. In the business description, it is
mentioned that “A car may be rented by a
reservation in advance or by a ‘walk-in’ customer
on the day of renting.” This sentence represents the
business activities of relationship between customer
and EU-Rent. Therefore this building block consists
of: Reservation in Advance, Walk-in.
5) Revenue Streams (R$)
The existing component Rental Payment is
enough to represent revenue streams of EU-Rent, so
no change is necessary. Therefore this building
block consists of: Rental Payment.
6) Key Resources (KR)
In BMM, Resource of EU-Rent consists of Cars
and Branch staff, and is mentioned as internal
influencer. Both Rental Starter and Rental Ender are
actor roles represent staff of EU-Rent in EU-Rent
Branch, so they are integrated into Branch Staff to
avoid redundancy. Therefore this building block
consists of: Branch Staff, Cars.
7) Key Activities (KA)
The existing components Rental Start, Rental
KEOD 2018 - 10th International Conference on Knowledge Engineering and Ontology Development
380
End, Car Pick-Up, and Car Drop-Off are enough to
represent key activities of EU-Rent, so no change is
necessary. Therefore this building block consists of:
Rental Start, Rental End, Car Pick-Up, Car Drop-Off.
8) Key Partners (KP)
In BMM, Business Partner consists of EC-Lease;
meanwhile Supplier consists of Car manufacturers
and Insurers, and is mentioned as external
influencer. Therefore this building block consists of:
EC-Lease, Car Manufacturers, Insurers.
9) Cost Structure (C$)
In BR, the business activities that incurred costs
that EU-Rent has to cover are Car maintenance &
repairs and Car purchase. Therefore this building
block consists of: Car Maintenance & Repairs, Car
Purchase.
5 DISCUSSION
This paper proposed the synthesis of Business
Model Canvas from DEMO Construction Model.
The important finding of this research is that we
found the synthesis process from DEMO CM to
BMC in the form of Decision Tree based on
correspondence between them. Using Decision Tree,
one can transform the elements of CM into elements
of BMC to form a Pre-BMC, then add some
additional information to synthesize a completed
BMC. The case study of EU-Rent illustrates the
methodology of synthesis process from CM to BMC.
This case also shows that the EU-Rent case is a very
simplified model of that kind of business, as it does
not include essential elements to make it a clear
business model. We proposed Pre-BMC generation as
an intermediate process, and complete it into a com-
pleted BMC, thus answered our research question.
The introduction of Decision Tree can help the
synthesis process, in particular, the Pre-BMC
generation by automatically generating contents in
Pre-BMC building blocks. This Pre-BMC serves as a
baseline to refine and complete the BMC. The
resulting BMC is able to show the business model of
the company as a manifestation of function from
construction. This proved that the transformation from
CM to BMC is possible, although only to some
extent. The resulting BMC is not complete (that is
why it is Pre-BMC), to refine it into completed BMC,
additional information is necessary. The refinement
process can be conducted with the help of key
questions proposed, and there are many possibilities
of completed BMC resulting from this process.
This paper only discusses application of BMC as
a business model; another form of business model
representation might also be applicable, but outside
the scope of this research. Future studies can apply
another form of business model and conduct a
comparative study; this will enhance this particular
research area. Also, there is still a void in the
correspondence table; no correspondence of Value
Proposition and Channels, this gives the opportunity
for DEMO researchers to identify these missing
correspondence in DEMO Aspect Model. To better
formulate this functional-constructional transforma-
tion, a mathematical approach can be conducted, and
tools to aid the transformation process can be
developed.
6 CONCLUSION
In this paper, we proposed a methodology to
synthesize Business Model Canvas from DEMO
Construction Model. Based on the correspondence
between building blocks in BMC and DEMO CM, we
propose a Decision Tree to generate Pre-BMC as an
intermediate process to create completed BMC. This
paper proposed a methodology to create Business
Model Canvas from DEMO Construction Model.
This paper visualized the connection between
BMC as a function and DEMO CM as a
construction. In this paper, we only focused on
function generation from system construction, as
construction generation from function is already
done. This paper only focused on BMC synthesis
form DEMO CM, the synthesis from another aspect
is not extensively discussed. Some thoughts about
future research related to this work are also
proposed. Another form of business model can be
tested, include the proposition of correspondence
between it and DEMO CM. Formulation of
functional-constructional transformation can be
refined using mathematical approach.
This paper contributes to the idea that by
gathering many BMCs, convert them into CMs and
then perform model manipulation to those CMs to
create a new CM, we can synthesize BMC from the
modified CM to create a new business, as described in
Figure 1. This paper makes up Phase 3,
complementing Phase 1 and Phase 2 of new business
model creation process. A future study can be
conducted by applying the whole process to a certain
type of industry. Suppose we have a new construction
model as a result of model manipulation, we can
transform it into business models to see what values
(functions) this model can provide. Assuming that
one or more models provide a good value
proposition and is/are applicable, we can apply the
Business Model Canvas Synthesis Process from DEMO Construction Model
381
newly created business model as a new business, and
evaluation can be made based on the results.
ACKNOWLEDGEMENTS
This work has been supported by Indonesia
Endowment Fund for Education (LPDP).
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