8 CONCLUSION AND FUTURE
WORK
This paper presents the design of a training-oriented
tool that allows the user to manage several interac-
tions with only one tool and without involving a com-
plex interaction process to achieve the desired actions.
To assess our design choices, we are planning ex-
perimentations with teachers and students. We are
interested in student’s performances with or without
the tablet as well as their feelings in the training en-
vironment. Some non-realistic interactions from the
tablet will have to be implemented in a realistic way
in the VE (like the printing station described earlier).
In addition to the immersive data gathered we will
ask teachers to assess student performances with the
data from the tablet and with data from a situation
without the tablet. We also want to experiment other
metaphors such as the arm-based solution previously
described.
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