The VTT-BOX, Pedagogical and Quality Considerations
Ebba Ossiannilsson
1a
, Maria Ampartzaki
2b
, Michail Kalogiannakis
2c
and Peter Mazohl
3d
1
Swedish Association for Distance Education, Lund, Sweden, Swedish Association for Distance Edcuation,
Kung Oscars väg 27, Lund, Sweden
2
University of Crete, Faculty of Education, Department of Preschool Education, 74100, Crete, Greece
3
University of Technology Vienna, Wiedner Hauptstraße 8-10, 1040 Wien, Austria
Keywords: Blended Learning, Pedagogical Considerations, Quality Considerations, VTT-Box.
Abstract: The Virtual Teachers’ Toolbox’s (VTT-BOX.EU) aims to create a special virtual and sophisticated tool for
teachers to guide them in developing open, online, flexible and technology enhanced education and learning
(OOFAT). The paper presents the pedagogical and quality framework which embeds the Toolbox which
refers to international frameworks that need to permute e-learning. Quality in pedagogy and technological
provision focuses today more on developing the learner’s autonomy, collaborative skills and self-evaluation.
Technology is expected to create a well-fitting “learning offer” tailored to the typical behaviour and needs
of the modern students.
a
https://orcid.org/0000-0002-8488-5787
b
https://orcid.org/0000-0001-5978-3415
c
https://orcid.org/0000-0002-9124-2245
d
https://orcid.org/0000-0001-7888-0835
1 INTRODUCTION
Blended learning is not the same as technology-rich
instruction. It goes beyond one-to-one computers
and high-tech gadgets. Blended learning involves
leveraging the Internet to afford each student a more
personalized learning experience, including
increased student control over the time, place, path,
and/or pace of learning. The definition of blended
learning is a formal education program in which a
student learns (Christiansens Institute, n.d):
at least in part through online learning, with
some element of student control over time,
place, path, and/or pace;
at least in part in a supervised brick-and-
mortar location away from home;
and the modalities along each student’s
learning path within a course or subject are
connected to provide an integrated learning
experience.
The efficacy of blended learning greatly depends
on its specific implementation and the particular
problem it is designed to solve.
The paper explores a two-year EU funded project
the Virtual Teachers’ Toolbox (VTT-BOX.EU),
which aims to create a special virtual toolbox for
teachers as a sophisticated tool for developing open,
online, flexible, blended and technology enhanced
education, and learning (OOFAT). The project
duration is 2017-2019.
The project bundles the experience,
competences, and knowledge of five institutions in
Europe, from different educational backgrounds and
it consists strategic cooperation between formal and
non-formal/informal educational providers.
Being in the almost final phase of the project
period, most of the intellectual outcomes are
developed, but not yet tested at scale, i.e. a toolbox
and a MOOC aiming to innovate OOFAT and to
make learners more successful, and to take the
responsibilities for their own learning (Gutierrez,
2014; Liang, et al., 2008; Redecker and Punie,
2017). This will be achieved by innovative,
motivating and self-evaluation methods, with an
innovative and learner-centred pedagogical
approach. The pedagogical approach is mainly based
on heutagogy (self-directed learning) described by
Hase and Kenyon (2000).
654
Ossiannilsson, E., Ampartzaki, M., Kalogiannakis, M. and Mazohl, P.
The VTT-BOX, Pedagogical and Quality Considerations.
DOI: 10.5220/0007876506540659
In Proceedings of the 11th International Conference on Computer Supported Education (CSEDU 2019), pages 654-659
ISBN: 978-989-758-367-4
Copyright
c
2019 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
Furthermore, an all-encompassing quality
enhancement framework described by Kear et al.
(2016), in line with the 21
st
century demand, and the
UNESCO sustainability goals on education (SDG 4)
(UNESCO, 2015a; 2015b), serves as the foundation
for the pedagogical and quality considerations.
Teachers will hence be supported in course creation
by an innovative web-based toolbox (VTT-Box).
Accordingly, this will enhance teachers’
professional development and support learners’
acquisition of values, skills, and competences. In
addition, within the project pilot courses as samples
of proven praxis will be produced and be published
as Open Educational Resources (OERs). The
toolbox will assist teachers/trainers in the course
creation by offering a pedagogical framework with a
special learner’s view, a quality enhancement
framework, together with a self-evaluation technic,
the mandala evaluation (Mazohl, et al., 2018). The
project’s target groups are:
Teachers (School Education) teaching
learners in the age of 13 -19 years and
Learners, special focus on the age group of
15 - 19 years old.
Project results can even be used in Early
Childhood Education (ECE), Primary Education
(PrE), Adult Education (AE) and Higher Education
(HE) as well, therefore trainers and educators in
ECE, PrE, AE or HE are a secondary target group
also. A transferability guide will provide the
project’s results for these groups.
In this paper, the pedagogical and quality
framework will be elaborated.
2 METHOD
The method used is three-folded. First, a literature
review has been conducted to form basis for the
development of a state-of-the-art framework that
corresponds to all current needs and trends in
education. Second, previous experiences in the field
by the partners have been shared and elaborated
during an interactive five-day training event. Third,
the pedagogical framework has been tested in
practical setting, among some of the partners, but
not yet at scale.
All the above were the subject of the teacher
training event in February 2017, in which teachers
from 3 different European high schools (Italy, Spain,
and Austria) were trained to use the method, the
materials and the tools of the Toolbox.
2.1 Tools and Materials
The project is using Moodle 3.2 as the learning
platform for the development of the blended
learning. Moreover, the teachers’ toolbox also
includes:
A proposal of the course structure including
pedagogical hints.
A proposal for the quality criteria and
valuable quality cycles.
Checklists for teachers, which covers
course preparation, course execution and
assessments and evaluation of taught
competencies.
Materials for the course evaluation.
A tool for the definition of competence-
based course outcomes.
A tool for using self-evaluation mandalas
including the templates to define
competence description.
Various checklists such as checklist to
evaluate the definition of competence-based
course outcomes, checklist for the quality
enhancement process in a course definition,
checklist for learner-centered activities in
courses.
A selection of possible interactive eTivities
(following the concept of Salmon (2007)),
with a special focus on collaboration
between students, a complete description of
each eTivity with instructional design hints
and possible assignment methods (if
applicable for the eTivity).
New courses were created on the basis of this
framework and tested in real classrooms to test the
validity and practicality of the framework. Three
major challenges of this implementation were
addressed:
(a) increased students’ autonomy (heutagogy),
(b) increased collaborative tasks as opposed to
individual work, which was a well-
established practice in the past, and
(c) boosting the culture of self-assessment
through the use of the Mandala tool.
The VTT-BOX, Pedagogical and Quality Considerations
655
3 RESULTS
The project is its final stage, most deliverables and
intellectual outcomes are almost finalized. Overall
the results are encouraging. In the first pilot
environment, the Mandala self-evaluation was
performed and evaluated (in a small case study).
The sample group covered a high school class (24
students) at an age of 16 years old.
The evaluation was done by a guided interview
and focused on the feedback from the students
describing the acceptance and the usability of the
Mandala self-evaluation. The system was well-
received and effective and the feedback was
positive, and the students appreciated the quick
visibility of learning success by comparing the two
conducted mandalas (at start, and after training).
This small case study had an impact already in the
teaching and training session held
The development of the pedagogical and quality
framework has been in progress, especially in
autumn 2018, and its results have had an impact on
active learning methods, the intense use of
interactive multimedia material and engagement of
learners in group work.
Without a doubt the use of multimedia is a
promising way of teaching. Following the ideas of
Jon Bergmann (2015, p. 29) the concept of
activating students is integrated into the project.
The idea is that students do not only watch a video
or perform some interactive tasks, but they also
learn something during the interaction. The open
concept in teaching and learning is a promising
strategy for the future. Using open educational
resources (OER) enables students to select from a
wide scope of educational offers and to decide on
their own what they will use. This decision
motivates students in self-directed learning. Most
students are motivated by the self-evaluation
Mandalas and enjoy seeing that they have increased
their competences and, in each field, (knowledge,
understanding, and skills, or in their behavior).
The current state of the project brings up the
positive results and offers a promising preview to
the final products. The selection of the used
elements in the quality and pedagogical framework
is finalized and shows up a practicable method of
teaching. As the project is in its final phase, testing
has not been possible at scale yet. Next the
developed pedagogical and quality framework
within the project is presented
3.1 Pedagogical and Quality
Framework
This pedagogical and quality framework for course
design have its foundation in current common
research in the field. The epistemological base of
the framework lies in social constructivism.
Knowledge is perceived as constructed and
negotiated with the socio-cultural environment; it is
also situated and needs to include analyzing,
evaluating and creating (Dumont, et al., 2010;
Lombardi, 2007).
The pedagogical considerations also draw from
work by researcher as Conole, Laurillard and
Salmon (2005) and current experience and good
praxis. Current research and experience show that
todays’ largest challenges are to make learning in
the cyberspace as much interactive and
communicative as possible, creating “high-level
attractions and capacities in the area of recruitment
and education for individuals and users in
cyberspace” (Sadeghi, 2019, p. 16).
The quality considerations have their
foundation on the work by the European
Association of Distance Teaching Universities
(EADTU), the E-xcellence quality label (Kear et
al., 2016), and by work of Ossiannilsson, Williams,
Camilleri, and Brown (2015). In the EADTU E-
xcellence quality label there are in total 35
benchmarks covering six domains (strategic
management, curricula design, course design,
course delivery, student and staff support). VTT-
Box’s pedagogical and quality framework focuses
especially on the benchmarks and indicators
referring to course design that set the international
guidelines and frameworks.
The indicators for course design are presented
in Table 1 below. However, the table features, and
indicators should be read and interpreted aligned
with the benchmarks of theinterpreted aligned with
the benchmarks of the EADTU Excellence
guidelines which can be found in the Excellence
Manual.
CSEDU 2019 - 11th International Conference on Computer Supported Education
656
Table 1: Pedagogical and quality framework for courses
within the VTT-BOX project.
Basic course
elements
Pedagogical features, and quality
indicators related to EADTU
Course design
Present an
explicit
educational
strategy
Decisions about the use of e-learning
should be made on the basis of
providing the most effective means
of achieving the learning outcomes in
particular contexts.
Describe the
Course
identity
The title of the course, and course
number/date should be included.
Details about the creator, and the
profile of the creator should be given.
The roles of tutors and mentors
in e-learning must be defined
as set by the EADTU
Process management details
as set by EADTU
The course includes details about the
language, the date of creation, and
the last update of the course.
Include details about the
subject/topic(s)
The course should contain a course
outline
Educational approach should be
adequately explained.
Blended learning models as for
example.
The rationale for the blend should be
clearly communicated to students in
course documentation.
The course design process should
also be defined.
The course should contain details
about the target group (primary or
secondary school); the Grade; the
Age-range.
Relationship with curriculum -The
course should describe how it links to
the curriculum and other subjects
Include details
about the
subject content
& learning
outcomes
Content and its main dimensions
Concepts should be clearly drawn out
the and there should be a full course
specification.
The rationale and the learning
outcomes should be comprehensively
presented and the relationship with the
whole curriculum should be drawn.
Provide well
designed
activities/
e-tivities
Provide resources, describe, where
activities will take place.
Describe how the following indicators:
Independent learning materials.
Basic course
elements
Pedagogical features, and quality
indicators related to EADTU
Course design
Provide well
designed
activities/
e-tivities
Provide resources, describe, where
activities will take place.
Describe how the following indicators:
Independent learning materials.
Learning and content design.
Materials and production design.
Technical design.
User interface.
E-learning elements and activities.
Open educational resources.
Massive open online courses.
Estimated length
Prerequisites
Stages (if any)
Assessment
Continuous format assessments and
not just summative assessments
Activities/e-tivities
Interactivity (with peers, material and
academics) and cross-actions should
be secured.
The course should contain
collaborative tasks
The examination process should be
clearly defined.
The course should contain assignments/
quizzes/other learning products
Any other complementary
information should be utilised.
Assessment/
Evaluation
Self-assessment, collaborative
assessment (for learners), summative
assessment
Describe how assessment is used as
learning and not just of or for learning
Course evaluation and approval:
Describe how it is conducted, by
whom and when
Additional
information, as
learning
resources
Due to
affordance and
learning
strategies it is
recommended
to use a variety
of resources
Multimedia
Bibliography
Online resources
Open educational resource
Massive open online courses ( MOOC)
Social media
Extension activities
Games
Attachments/
mischelaneous
resources
could be added
Other complementary material
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657
4 CONCLUSIONS
The pedagogical and quality framework for courses
within the VTT-Box project builds on contemporary
theories and principles or learning and uses up-to-
date principles drawn from extensive research in e-
learning.
The general aim is to help teachers build a
learning environment in cyberspace, which is
learner-centered, interactive, provocative and
challenging but also supportive for the learners. It
also aims to help educators build affordable, user-
friendly and competitive education for their students.
ACKNOWLEDGEMENTS
The authors would like to express
acknowledgements and thanks to the European
Commission, who is funding the VTT-Box project
(2017-1-ES01-KA201-038199), under the
ERASMUS + KA2-Cooperation for Innovation and
the exchange of good practice, and KA201-
Strategic Partnership for School Education.
The authors would also like to express
acknowledgements and thanks to all partners in the
project.
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