5 CONCLUSIONS
The amount of the smart tools increased due to its us-
ability and transcendent performance. In 2022 may
be represented up to 1.1 billion of individual smart
instruments due to shift from 4G to 5G. That means
every seventh person on the Earth will use smart tools.
So, firstly the concrete methods, which can be used
during educational researches of STEM based process
has been introduced.
At the first time, “As is – To be” BPMN method
was proposed to evaluate the effect of the proposed
method. By using of these methods were proved that
using of personal smart tools during STEM educa-
tion characterizing by enhanced automatization and
provide developing of student’s thinking, using of
graphs, calculation and involving students to conduct
of the individual researches.
Training, health-preserving control, ergonomic,
mathematical competences, competences in the field
of natural sciences, engineering and technology and
social competence can be achieved using personal
smart tools to provide educational researches.
“Measure of the heart rate before and after phys-
ical activity with smartwatches/bands”, “Effect of
sleep duration on heart rate”, “Determination of dif-
ferences in muscle, fat and bone composition in men
and women”, “Determination of the level of satura-
tion in suspected COVID-19”, “Diet effect on body
parameters, especially on the amount of muscle, fat
and bone tissue”, “The physical activity effect on
sleep duration and heart rate”, “Physical activity ef-
fect of human muscle and fat tissue amount”, “In-
fluence of fitness zone training on resting heart rate”
methods has been developed and ready to use.
REFERENCES
Bakla, A. (2019). A Critical Overview of Internet of Things
in Education. Mehmet Akif Ersoy
¨
Universitesi E
˘
gitim
Fak
¨
ultesi Dergisi, (49):302–327.
BPMN (2013). Business Process Model and Nota-
tion. https://www.omg.org/spec/BPMN/2.0.2/About-
BPMN/.
Cabinet of Ministries of Ukraine (2020). State standard of
basic secondary education. https://zakon.rada.gov.ua/
laws/show/898-2020-%D0%BF#n16.
Cebri
´
an, G., Palau, R., and Mogas, J. (2020). The
smart classroom as a means to the development of
ESD methodologies. Sustainability (Switzerland),
12(7):2005–2014.
Dziabenko, O. and Budnyk, O. (2019). Go-Lab ecosystem:
Using online laboratories in a primary school. In ED-
ULEARN19 Proceedings, 11th International Confer-
ence on Education and New Learning Technologies,
pages 9276–9285. IATED.
Elkin, O., Hrynevych, L., Kalashnikova, S., Khobzey,
P., Kobernyk, I., Kovtunets, V., Makarenko, O.,
Malakhova, O., Nanayeva, T., Shiyan, R., and
Usatenko, H. (2017). The New Ukrainian School:
conceptual principles of secondry school reform.
https://mon.gov.ua/storage/app/media/zagalna%
20serednya/Book-ENG.pdf.
Fossland, S. and Krogstie, J. (2015). Modeling As-is,
Ought-to-be and To-be – Experiences from a Case
study in the Health Sector. CEUR Workshop Proceed-
ings, 1497:11–20.
Gubbi, J., Buyya, R., Marusic, S., and Palaniswami, M.
(2013). Internet of Things (IoT): A vision, architec-
tural elements, and future directions. Future Genera-
tion Computer Systems, 29(7):1645–1660.
Guest, G. (2007). Lifelong learning from a European per-
spective: Graham Guest explains the background to
proposals for a European Qualifications Framework.
https://www.thefreelibrary.com/Lifelong+learning+
from+a+European+perspective%3A+Graham+
Guest+explains...-a0160321801.
Holst, A. (2020). Wearable technology - Statistics & Facts.
https://www.statista.com/topics/1556/wearable-
technology/.
Hua, M. T. A. (2012). Promises and Threats: iN2015 Mas-
terplan to Pervasive Computing in Singapore. Science,
Technology and Society, 17(1):37–56.
Joiner, I. A. (2018). Chapter 6 - Virtual Reality and Aug-
mented Reality: What Is Your Reality? In Joiner,
I. A., editor, Emerging Library Technologies, Chan-
dos Information Professional Series, pages 111–128.
Chandos Publishing.
Jong, T. D., Sotiriou, S., and Gillet, D. (2014). Innovations
in STEM education: the Go-Lab federation of online
labs. Smart Learning Environments, 1(3):1–16.
K
¨
epuska, V. and Bohouta, G. (2018). Next-generation of
virtual personal assistants (microsoft cortana, apple
siri, amazon alexa and google home). In 2018 IEEE
8th Annual Computing and Communication Workshop
and Conference (CCWC), pages 99–103.
Kramarenko, T. H., Pylypenko, O. S., and Zaselskiy, V. I.
(2020). Prospects of using the augmented reality
application in STEM-based Mathematics teaching.
CEUR Workshop Proceedings, 2547:130–144.
Liang, J. M., Su, W. C., Chen, Y. L., Wu, S. L., and Chen,
J. J. (2019). Smart interactive education system based
on wearable devices. Sensors (Switzerland), 19(15).
Mart
´
ın-Guti
´
errez, J., Fabiani, P., Benesova, W., Meneses,
M. D., and Mora, C. E. (2015). Augmented real-
ity to promote collaborative and autonomous learning
in higher education. Computers in Human Behavior,
51:752–761.
Mavroudi, A., Divitini, M., Gianni, F., Mora, S., and Kvit-
tem, D. R. (2018). Designing IoT applications in
lower secondary schools. In 2018 IEEE Global En-
gineering Education Conference (EDUCON), pages
1120–1126.
AET 2020 - Symposium on Advances in Educational Technology
206