because of the soundtrack and the collision sounds,
already present in the scene, Audio did not play a fun-
damental role.
Finally, we replicated the complex task using con-
trollers for interaction, in order to understand if re-
sults in Experiment 2 were related to the task cogni-
tive load or to difficulties in managing the interaction.
Results confirms an influence of the selected interface
over performances .
In conclusion, if we consider the research ques-
tions (see Section 1.2), we can conclude as follows.
- Considering that performances with or without
feedback in Experiment 1 and 2 were similar and
not significantly different, we can state that in 3D
immersive virtual environment feedback can not
significantly improve performances, contrary to
results obtained for non immersive virtual envi-
ronment (Chessa et al., 2016).
- Although results show no significant improve-
ment in performances, they do not exclude the
beneficial effect of haptic feedback.
- Notwithstanding, there is no correlation between
performances and preferences, as found in litera-
ture previous studies.
- While task complexity seems playing a funda-
mental role on total execution time, there is no
effect on partial times, thus it has a role on partic-
ipants cognitive load, but not on the interaction to
be used.
In future, it would be interesting to design an in-
terface based on the combined use of haptic feedback
and Leap Motion and test it in both cases, in order to
assess its usability and understand till what extent per-
formances with touchless interfaces can be improved
in order to be as effective as controllers based one.
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A Study on the Role of Feedback and Interface Modalities for Natural Interaction in Virtual Reality Environments
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