considerably decreased its size. However, it was
heavy to be coupled to the wearable (401,6 g).
The inconvenient of the double-sided tape for
attaching the electrodes to the wearable was that it left
material residue on the product when removed from
it.
The wearable was designed to be produced by the
file-to-print method with 3D printing, without having
to be finalized by the industry. This optimizes the
design and production process.
Filament deposition printing (FDM) showed
flaws mainly in the final shape of the fastening parts
and the wearable finish. However, its malleability and
tactile comfort characteristics were achieved.
According to the literature review the commercial
product Handmaster (Snoek et al., 2000), in terms of
performance, presented functional benefits to
patients. In terms of product design, it did not present
ergonomic for all sizes of forearms tested, and among
ten product units, three did not serve patients because
of its small size. Among the three examples
presented, both Handmaster as INTFES (Malesevic et
al., 2012) and The Wearable Multi-Site System
(Crema et al., 2018) proved to be effective in relation
to NMES functionality, although they have
anthropometric constraints. Furthermore, the last two
examples do not suggest the end-user and health team
participation until the presented stage of
development, which may have generated the
mentioned results in relation to the particularities of
each patient. This means that if users are ignored
early in the stimulation system development process,
incompatibilities between this system and the end
product tend to occur more easily. In addition,
recurring failures in ergonomics, usability, handling
and user acceptance of the product will be detected
and new issues will need to be fixed. Thus, users,
product design, electronics, and assembly
manufacturing must be developed simultaneously by
an interdisciplinary team.
An advantage of using an app and the
microcontroller other than a fixed apparatus (such as
a computer) to set up the NMES, is the fact that a
single device containing the app is capable, with
minor adjustments, to be used for multiple patients at
the same time. After the stimulation has been sent
from the app to the microcontroller, the app is no
longer in charge of the stimulation, been possible to
operate in another person. This feature has the
potential to increases the amount of patients that can
receive the treatment at a time with the same amount
of health professionals, therefore creating a more
accessible treatment to the public.
The possible limitations of the present study are
that a designer with programming knowledge it is
necessary to alter the parameters for the development
of a new wearable to a new patient, using the same
method and the product has been designed for a
particular stimulation protocol, if new muscle groups
need to be stimulated, the inputs must be reformulated
and a new wearable printed.
5 CONCLUSIONS
The results demonstrated that including the end user
and the health professionals from the development of
the concept design to the wearable production can be
a promising alternative to reconciling the
complexities involved in a NMES wearable system to
overcome its shortcomings and limitations. To
achieve these results, the use of Design Thinking,
Parametric Design and File-to-Factory processes
proved to be feasible and effective.
The next steps for this work include system
development for the patient and performance analysis
with the motion imaging system.
ACKNOWLEDGEMENTS
The authors would like to thank the support by grants
from São Paulo Research Foundation (FAPESP),
Brazilian Federal Agency for Support and Evaluation
of Graduate Education (Capes) and National Council
for Scientific and Technological Development
(CNPq).
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