independent and organized. Blended learning also
offers flexible and complex approaches to the
organization of individual and group work as well as
multitasking activities that allow the students to
develop skills and abilities simultaneously (Griff,
2012).
E-learning technologies offer up-to-date content
that is available for learners with different demands
and educational aims. The combination of online and
offline elements makes education effective, less time
consuming and convenient; the educational process
becomes much more interactive, student-oriented,
and adaptive for members of the educational system
(Masalimova, 2014).
In turn, P. Newmyer, provides a scientific
approach to blended learning and notes several
aspects that represent a stepping stone to improve the
incorporation of blended learning in teaching and
learning practice (Nagaeva, 2016). He highlights the
fact that the model for combining offline and online
modes presupposes the design of a training course
which will provide an adequate ratio of work
modalities according to the aims of training as well as
the level of students’ educational background and
teachers` skills. In this case, the following sequential
use of operating modes is possible: face-to-face,
online; or combined, face-to-face - online - face-to-
face, etc (Nagaeva, 2016). The distribution of the
material involves special teaching skills according to
the mode of work. There is parallel work (training
occurs in a traditional form, in person and online) or
in isolation (training occurs mainly in one of the
modes) (Nagaeva, 2016). Also, teaching methods
must correspond to the set goals which provides the
whole process with a certain flexibility and the
optimal combination of aspects that will lead to the
desired learning goal (Leifa, 2012).
At the same time, there are a few ways of
interaction between students and teachers in the
framework of blended learning, both individual
(student - computer, student - teacher), paired and
group (student - group of students, two students -
computer), etc. Moreover, the roles of a teacher
(instructor, assistant, source of information, partner,
coordinator) and a student (recipient of information,
partner in dialogue, expert in a certain field) in the
educational process become diverse, and the volume
and level of student's independent work increases
(leifa, 2012). This diversity engages various cognitive
mechanisms that stimulates students in their quest to
gain new knowledge.
A number of blended learning models should also
be distinguished here. They include the “Face-to-Face
Driver” Model, the Rotational Model (classroom,
laboratory, portioned, individual), Flex Model, Self-
blend Model and Enriched Virtual Learning Model
(Bielawski, 2003).
In the process of forming the intercultural
pedagogical communicative competence of future
teachers at the pre-university stage of pedagogical
training at Lyceum BSPU, we used the “Face-to-Face
Driver” Model, which included the use of e-learning
as an addition to the work program for tutorials
“Spotlight” and “Starlight” for the10th and 11th
grades for the subject "Foreign language." So, in the
format of face-to-face and distance lessons, we used
such methods as role-playing games, discussions,
debates, a round table, a speaking club and the CLIL
method, which allows you to master specific
knowledge and skills with the help of a foreign
language. The inclusion of these methods of
organizing joint activities with students in the
framework of the lesson allows you to create
conditions for the exhibition of the creative potential
of the individual, training the skills necessary for
entering into communication, gaining valuable
experience of working with a team, and learning to
distinguish when it becomes necessary to take
different roles and responsibilities for completing
various types of tasks.
To organize e-learning, we used the following
online resources:
1. British council.com- a site containing the
worksheets for ready-made lessons on various topics.
2. Wordwall.net - a site that allows you to create
your own tasks and games with unusual design and a
variety of visual effects.
3. Quizlet.com - an application for creating your
own flashcards with new vocabulary.
4. Miro.com is an online whiteboard with
unlimited possibilities that allows both teacher and
students to simultaneously bring about changes to
online content.
5. En.islcollective.com is an electronic library
with ready-made tutorials, including tutorials for
video materials.
6. Lyricstraining.com is a site aimed at training
listening skills with ready-made exercises and
colorful design for different levels.
7. Drive.google.com is a resource that allows you
to organize a quick and convenient distribution of
electronic materials.
8. Kahoot.com is a resource that allows you to
create entertaining quizzes and games on various
topics.
9. Playphrase.me is an electronic library
containing phrases from different films with
convenient search and navigation. By entering the