The Interactive Effects of Superior Trust and Subordinate
Involvement in Decision Making on Budget Gaming and Budget Value
Rifal Hijira and SeTin SeTin
a
Faculty of Business, Maranatha Christian University, Jl. Surya Sumantri 65, Bandung, Indonesia
Keywords: Superior Trust, Subordinate Involvement in Decision Making, Budget Gaming, Budget Value.
Abstract: This study aims to investigate if the interaction between superior trust and subordinate involvement in
decision making has an impact on budget gaming and budget value. A survey questionnaire was conducted
and 145 Indonesian managers from manufacturing companies answered-questionnaire. Partial Least Square
was used to test the hypotheses. Results indicate that superior trust has a negative effect on budget gaming.
The finding suggests that superior trust is stronger in reducing the budget gaming when interacting with
subordinate involvement in decision making. In contrast, the relationship between superior trust that interacts
with subordinate involvement in decision making and budget value is insignificant. The results also indicate
that superior trust has a positive effect on budget value. We also find that the budget gaming significantly
mediates the relationship between superior trust and budget value. Specifically, the results find that budget
gaming significantly mediates the relationship between budget value and superior trust that interacts with
subordinate involvement in decision making. The study provides empirical evidence on how the interactive
between superior trust and subordinate involvement in decision making can be stronger in reducing budget
gaming behaviour and increasing budget value compared to if there is no involvement of subordinates in
decision making.
1 INTRODUCTION
Budget value is defined as the added value obtained
from the budgeting process after considering the time
spent by the management in the budgeting process
and the effectiveness of the budgeting system in
helping business units to achieve goals, including
reducing dysfunctional behavior (Libby and Lindsay,
2010). The budgeting process has the potential to add
value when the budgeting process focuses on
achieving company's goals (eg Neely et al., 2003;
Libby and Lindsay, 2010). Salterio, 2015 suggests to
focus on how, when, and where accounting and
management control practices can work well and be
beneficial to create value in the budgeting process.
Libby and Lindsay, 2019 state that superior trust
is beneficial in the budgeting process and makes an
important contribution to budget value. The trusting
relationship that is built early on between superiors
and subordinates could reduce dysfunctional
behavior and could contribute in creating budget
values. This is an important step for the development
a
https://orcid.org/0000-0001-7065-1093
of the budgeting literature (Libby and Lindsay, 2019).
Libby and Lindsay, 2019 support the perspective of
Jensen, 2001 who states that lack of trust is a problem
of traditional budgeting. This leads to the perspective,
that a control system is needed to create trust between
superiors and subordinates.
Previous studies have examined the relationship
between trust and budget gaming (budgetary slack).
For example, Gago-Rodríguez and Naranjo-Gil, 2016
found that superiors with high trust in subordinates
will produce low slack and vice versa, that distrust
tends to create slack. Gilabert-Carreras et al., 2012
and Maria and Nahartyo, 2012 also state that trust
reduces budgetary slack.
This study examines the relationship between
trust and dysfunctional budgetary behavior in a
broader framework, namely budget gaming. So far,
there are still a few studies that associate trust with
budget gaming. Libby and Lindsay, 2019 show that
trust has a negative effect on the budget gaming. This
means that the higher the trust, the lower the budget
gaming in the company. Superior trust is expected to
Hijira, R. and SeTin, S.
The Interactive Effects of Superior Trust and Subordinate Involvement in Decision Making on Budget Gaming and Budget Value.
DOI: 10.5220/0010749900003112
In Proceedings of the 1st International Conference on Emerging Issues in Humanity Studies and Social Sciences (ICE-HUMS 2021), pages 183-191
ISBN: 978-989-758-604-0
Copyright
c
2022 by SCITEPRESS Science and Technology Publications, Lda. All rights reserved
183
make superiors more open in welcoming
subordinates' participation in decision making
(Brower et al., 2009; Olson et al., 2007). The
existence of superior trust in subordinates leads to
higher quality interactions which make subordinates
more comfortable, confident, active in contributing
knowledge, dare to differ from others' views and
leading to higher quality decisions (Brower et al.,
2009; Olson et al., 2007).
Besides superior trust, the participation of
subordinates (managers) in making budget decisions
is also needed to produce better information related to
budgeting (Dunk, 1993). Hansen and Mowen, 2013
reveal that employees' participation in the budgeting
process will encourage creativity, increase
responsibility and provide challenges for lower and
middle level managers which lead to higher
performance achievement. The involvement of
middle and lower level managers in the budgeting
process will create decisions that are more realistic
and in line with company goals.
As the previous studies have confirmed the
relationship between trust and dysfunctional
behavior, namely that trust can reduce gaming, and
that the budgeting process also requires subordinate
involvement in decision making, this study suspects
that subordinate involvement in decision making
could strengthen (moderate) the effect of superior
trust on dysfunctional behavior (budget gaming). In
addition, to understand how superior trust benefits the
budgeting process and contributes to budget value
(Libby and Lindsay, 2019), this study also
investigates whether budget gaming mediates the
relationship between superior trust and budget value
and examines whether budget gaming mediates the
interaction between superior trust with subordinate
involvement in decision making with budget value.
Abroad, studies on budget gaming are generally
conducted in western countries with a sample of
manufacturing companies. Specifically for the study
of budget value, only the study by Libby and Lindsay,
2019 was found,. There are also very few studies on
budget gaming in Asia in the private sector, for
example Huang and Chen, 2010 in Taiwan; SeTin et
al., 2019; Rachmat and SeTin, 2020. Budget studies
in Indonesia have so far been dominated in the realm
of the public sector and government agencies, for
example Komarawati, 2010, Herwiyanti, et al., 2016.
There are still limited studies on budget gaming and
budget value, both in Europe and in Asia. Therefore,
this study prefers managers of private companies in
Indonesia in order to increase the understanding of
behavior in budgeting and their contribution towards
budget value, particularly in relation to superior trust
and subordinate involvement in decision making.
This study also follows the direction of Daumoser et
al., 2018, namely that budget gaming requires further
research by examining various explanatory variables
as this topic is associated to the complex interaction
between individual and organizational interests.
This study contributes to the budgeting literature
because it extends the previous understanding of the
relationship between trust and budget dysfunctional
behavior. This study provides evidence that the trust
relationship that interacts with subordinate
involvement in decision making will be stronger in
reducing dysfunctional behavior in budget gaming.
This study is a recent study that systematically and
empirically examines the role of budget gaming
mediation in the relationship between superior trust
and budget value moderated by subordinate
involvement in decision making. Considering that
there are still very few studies on budget value and
budget gaming both abroad and domestically, the
results of this study enrich the literature on
management control systems, especially in the topic
of budgeting. This study also contributes practically
in providing understanding to managers about how
budget value is related to superior trust, subordinate
involvement in decision making, and budget gaming.
This study also provides an alternative practical
solution to the budgeting problem that has yet to be
resolved, namely the budget gaming problem.
2 LITERATURE REVIEW AND
HYPOTHESIS DEVELOPMENT
2.1 Literature Review
Superior trust is defined as the trust of senior
managers towards the capability of lower managers
(Libby and Lindsay, 2019). Superior trust generates
greater respect and trust towards the capability of
subordinates to perform well (Olson et al., 2007).
When the superior's trust is high, subordinates tend
not to take risks that would violate their superior's
trust by engaging in dysfunctional behavior (Lewis
and Weigert, 2012). Trust will increase the exchange
of information between superiors and subordinates,
thereby reducing information asymmetry. Higher
trust from superiors to subordinates would gain the
trust in subordinates which further negates the need
for gaming (Bart, 1988). Higher trust from superiors
also causes superiors to have high-quality interactions
ICE-HUMS 2021 - International Conference on Emerging Issues in Humanity Studies and Social Sciences
184
with subordinates, making subordinates more
comfortable and confident in actively contributing to
their local knowledge and even challenging the
perspective of others (Brower et al. 2009; Olson et al.,
2007), so this leads to the higher of quality decisions
from subordinates.
Budgeting involves complex decisions due to the
uncertainty of a changing competitive environment
(Libby and Lindsay, 2019). Subordinate involvement
in decision making means that subordinates are fully
involved in the budgeting process. Budget decisions
that involve subordinates in the budgeting process on
the one hand could improve manager performance,
and on the other hand can have negative
consequences on manager behavior, such as
manipulating information and manipulating budget
performance measures / doing budget gaming
(Lukka, 1988).
Budget gaming is a dysfunctional behavior in the
budget due to pressure to meet or make it easier to
achieve budget-related performance goals (Libby and
Lindsay, 2019). Budget gaming refers to the behavior
of reporting deviant information such as reporting
costs and income that are too low or too high,
delaying or accelerating expenses, making
investments that sacrifice profits (Libby and Lindsay,
2010). Simmons, 2012 states that budget gaming is a
behavior of developing budget information which is
not based on actual expectations of availability and
needs, but rather on the amount designed /
manipulated to achieve budget performance.
Budget value is defined as the value that could be
added to the business unit management of the
budgeting system / process that is conducted after
considering the time spent by management in the
budgeting process and the effectiveness of the budget
system in helping the business unit to achieve goals,
including reducing dysfunctional behavior (Libby
and Lindsay). , 2010). Budget value is defined as the
ability of a budget to help in achieving organizational
goals (Libby and Lindsay, 2019).
2.2 Hypothesis Development
2.2.1 Superior Trust and Budget Gaming
Superior trust is the trust of the senior managers
towards the capability of lower managers (Libby and
Lindsay, 2019). High trust in the capability of
subordinate results in better respect and performance
of subordinates (Olson et al., 2007) so that it will
reduce information asymmetry and reduce the
tendency of subordinates to commit budget slack
(Gago-Rodríguez and Naranjo-Gil, 2016). This is
reinforced by Libby and Lindsay, 2019 which stated
that superior trust has a negative effect on the budget
gaming. The higher the trust of superiors in
subordinates, the less the budget gaming behavior
will be.
On the other hand, a lower level of superior trust
would cause a lack of open communication and
cooperation so that subordinates would embrace a
defensive behavior (Dirks and Ferrin, 2002).
Regarding the budget, Jensen, 2001 states that the
budgeting process could encourage managers to
behave dysfunctional against the long-term interests
of the company. Therefore, this study suspects that
the superior's trust in their subordinates can reduce
the budget gaming behavior. H1: Superior trust has
a negative effect on the budget gaming.
2.2.2 The Effect of Superior Trust on
Budget Gaming Moderated by
Subordinate Involvement in Decision
Making
Libby and Lindsay, 2019 state that trust has a
negative effect on the budget gaming. This means that
the higher the trust, the lower the budget gaming that
occurs in the company. Competent and capable
managers (subordinates) are less likely to rely on
fraud to achieve their budget targets if there is trust in
them. In addition, managers (subordinates) tend to
understand the negative impact of the budget gaming,
which is, it could negatively impact their future
rewards, causing them to act in a more collaborative
and honest way (Coletti et al., 2005). As the
budgeting process is an important and complex
activity because it has the possibility of functional
and dysfunctional impacts on the attitudes and
behavior of organizational members, to prevent
dysfunctional impacts of budgeting, all the upper,
middle and lower-level managers must be given the
opportunity to participate in the budgeting process
(Hansen and Mowen, 2013). Spreitzer and Mishra,
1999 found a positive relationship between superior
trust and managerial involvement in decision making.
This study suspects that the involvement of
subordinates in every decision making can strengthen
the relationship between superior trust and budget
gaming. H2: Superior trust will be stronger in
reducing the budget gaming when moderated by
subordinate involvement in decision making.
2.2.3 Superior Trust and Budget Value
In the budgeting process, budgeting involves slight
complex decisions, which often involve a level of
uncertainty due to the changing and more complex
The Interactive Effects of Superior Trust and Subordinate Involvement in Decision Making on Budget Gaming and Budget Value
185
competitive environment. This requires a higher
quality interaction between superiors and
subordinates and requires increased authority, shared
responsibility, and greater involvement in decision
making (Brower et al., 2009; Olson et al. 2007).
Therefore, value creation in the budgeting process is
highly dependent on the management of the
budgeting system. According to Libby and Lindsay,
2019, budget value is a perception of the added value
provided by a budgeting process. Budget value can
also be considered as the level of budget effectiveness
in helping business units to achieve their goals. Libby
and Lindsay, 2019 suggest that there is a significant
effect between superior trust and budget value. H
3a
:
Superior trust has a positive effect on budget
value.
2.2.4 Mediating Effects of Budget Gaming
on the Relationship between Superior
Trust and Budget Value
Libby and Lindsay, 2019 define superior trust as the
trust of senior managers in the capability of lower
managers. Superiors are more likely to receive
feedbacks from subordinates or there are
involvements of subordinates when the superior trusts
the subordinates' capability (Bol and Lill, 2015).
When superiors trust is high, subordinates are less
likely to risk violating their superiors' trust by
engaging in gaming behavior (Lewis and Weigert,
2012). This context allows subordinates to debate in
a more realistic budget than when there is no trust
towards lower managers, and this could reduce the
motivation to behave in gaming and increase the
budget value (Libby and Lindsay, 2019). Libby and
Lindsay, 2019 suggest that superior trust has a
substantial effect, either directly or indirectly, on
managers' perceptions of budget value. This study
suspects that superior trust has an indirect effect on
budget value, namely through the budget gaming.
H
3b
: Budget gaming mediates the relationship
between superior trust and budget value.
2.2.5 The Effect of Superior Trust on Budget
Value if Moderated by Subordinate
Involvement in Decision Making
Libby and Lindsay, 2019 state that superior trust has
an effect on budget value through increased
involvement from lower levels of management in the
decision-making process in the field of budgeting.
Furthermore, lower-level managers often have more
complete knowledge and information about their area
of responsibility than higher-level management. This
enables them to contribute in planning, coordinating
with other units, identifying and resolving problems
(Shields and Shields, 1998; Spreitzer and Mishra,
1999).
Olson et al., 2007 states that higher trust
facilitates the active involvement of subordinates
because it could make them feel more comfortable
and confident, hence they openly and actively
provide their personal information and knowledge
and even without fear of consequences if they
disagree with their superiors and colleagues. On the
other hand, in the absence of superior trust,
subordinates are more likely to respond / refuse
politely rather than willing to actively provide and
directly challenge the views of others (Olson et al.,
2007). Hypothesis (H3a) suspects that superior trust
will increase budget value and if superior trust
interacts with subordinate involvement in decision
making, it will strengthen the relationship between
the two. Therefore, this study suspects that H
4a
:
Superior trust will be stronger in increasing the
budget value if it is moderated by subordinate
involvement in decision making.
2.2.6 The Mediating Effects of Budget
Gaming on the Interactive Relationship
between Superior Trust Moderated by
Subordinate Involvement in Decision
Making with Budget Value
Superior trust is expected to generate value for the
company and reduce the budget gaming. Libby and
Lindsay, 2019 explain that superior trust is negatively
related to budget gaming and positively related to
subordinate involvement in decision making.
According to Spreitzer and Mishra, 1999 and Olson
et al., 2007, high trust affects the budget value
through the involvement of lower-level management
in decision making in the field of budgeting. Libby
and Lindsay, 2019 state that in particular, higher trust
from superiors to subordinates would reduce the
vulnerability felt by senior managers due to the
participations of subordinates in the budgeting
process in a consequential way. This causes superiors
to welcome the active participation of subordinates,
and the involvement of subordinates is expected to
moderate the relationship between superior trust and
budget value when mediated by budget gaming. H
4b
:
Budget gaming mediates the effect between
superior trust and budget value which is
moderated by subordinate involvement in decision
making. The complete conceptual model and the
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186
relationships between the hypothesis can be seen in
Figure 1.
Figure 1: Conceptual Model.
3 METHODS
3.1 Sample Selection and Data
Collection
To test the hypothesis, this study uses data collected
through a questionnaire survey in Indonesia. The
sample of this study is operational level managers at
54 large manufacturing companies in Southeast
Sulawesi Province, Indonesia (https://sultra.bps.
go.id/, 2019). The size of the large companies refers
to data from the Central Bureau of Statistics in
Southeast Sulawesi Province, namely industries with
a workforce of> 100 people. The selected
manufacturing sector and sample based on the
number of employees are for industrial control
purposes and company size control (Lau and Scully,
2018). The manufacturing industry is also chosen
because it is a large industry that affects the economy
of a region/ country and large industries are also
chosen because accounting and control procedures
tend to be more sophisticated in larger companies (He
and Lau, 2012).
The sampling method is a non-probabilistic
random sampling method (snowballing technique),
by distributing questionnaires to managers known by
the researchers (9 managers from 8 companies) and
then distributing the questionnaires to other managers
at manufacturing companies. The reason for choosing
managers in Sulawesi province is because, so far,
studies on the budget in Indonesia have been largely
concentrated on Java island, while studies with
sample outside of Java are still rare. Studies on budget
gaming are still very rarely conducted in Asian
countries (Rachmat and SeTin, 2020), and studies on
budget values are still very rare, both in European and
Asian countries. There are 162 respondents of
managers of large manufacturing companies who
participated in this study. However, only 145
questionnaires were completed and could be
analyzed.
3.2 Measurement of Variables
Superior trust is measured using 5 (five) question
items adopted from Libby and Lindsay, 2019, namely
(1) Senior managers show high respect for lower level
managers; (2) Senior managers believe that lower
level managers want to do the job well; (3) Senior
managers believe that lower level managers are
capable of doing a good job; (4) Senior managers
assign responsibilities to lower level managers to
improve the performance of business units; (5) Senior
management believes that the performance of lower
level managers has a big impact on what could
happen in the business unit.
Subordinate involvement in decision making, is
measured using 4 (four) question items developed by
Libby and Lindsay, 2019, namely (1) I can
communicate vertically or horizontally depending on
where the manager needs information; (2) I reassess
tasks that are given continuously to deal with new
problems or new opportunities; (3) The business unit
where I work always takes advantage of teamwork to
achieve integration and adaptation in managing
functional dependencies. (4) The communication that
is often conducted in the business unit where I work
is often in the form of consulting, sharing
information, or giving advice.
The gaming budget is measured by (five) question
items from Libby and Lindsay, 2019. Respondents
were asked to provide feedback regarding the
behavior of budget gaming in order to achieve budget
targets in their department. Among them are: (1)
Spending the unused budget at the end of the budget
period; (2) Delaying the necessary expenses; (3)
Accelerating sales at the end of the reporting period;
(4) Increase expenditure; (5) Negotiating budget
targets that are easier to achieve.
Budget value is measured by 3 (three) question
items developed by Libby and Lindsay, 2010.
Respondents are asked to give their opinion about the
The Interactive Effects of Superior Trust and Subordinate Involvement in Decision Making on Budget Gaming and Budget Value
187
value or benefits obtained from the budget system in
their department, which is related to (1) The time
spent in budgeting is equivalent with the benefits
received from the budget system; (2) The current
budget system helps companies to achieve goals,
including reducing dysfunctional behavior. (3) Even
though there is a possibility of deviant behavior in the
effort to reach the budget, the budget system that is
implemented still provides benefits for the company.
Every single question in all variables were
measured using a 7-point interval scale, namely a
scale of 1 (strongly disagree) to a scale of 7 (strongly
agree).
4 RESULTS AND DISCUSSION
Structural Equation Modelling (SEM) with a
component-based method (PLS-Partial Least Square)
is used for hypothesis testing. PLS produces a
measurement model, a model that connects latent
variables with manifest variables that can be used to
evaluate the validity and reliability of the instrument.
In addition, PLS also produces a structural model to
evaluate the goodness of fit of the model.
4.1 Measurement Model and
Structural Model
Validity is evaluated through convergent validity and
discriminant validity of each indicator, while
reliability is evaluated through Cronbach's Alpha
value and composite reliability. The validity test with
convergent validity uses the AVE (average variance
extracted) value. The AVE value that is accepted is a
value with a minimum threshold of 0.5 (Hair et al.,
2014). The average variance extracted (AVE) value
shows how much the variation is, in each indicator,
which could be explained by latent variables. Table 2
shows the AVE value for each construct ranging from
0.664 - 0.763. The results of the validity test show that
the convergent validity is acceptable. The results of
the validity test, which also uses discriminant
validity, which is based on the cross loading of the
indicator value, with the general rule that an
acceptable outer loading value is 0.7 (Hair et al.,
2014). Table 1 shows all items (17 items) of all
constructs (4 constructs) possess outer loading values
above 0.7. This means that there is no cross loading
and also shows an agreeable discriminant validity.
In order to find out whether the indicators used to
measure the three latent variables have a high degree
of conformity, composite reliability and average
variance extracted are calculated. According to Hair
et al., 2014 the composite reliability value between
0.70 to 0.9 is considered acceptable. Table 2 shows
that the Cronbach's alpha (CA) value for each
construct ranges from 0.843 - 0.880, and the
composite reliability (CR) value for each construct
ranges from 0.906 - 0.912. The results of this
reliability test show an acceptable internal
consistency reliability.
Table 1: Cross-Loading Between Construct.
Indicator ST SI BG BV
ST1 0.921 0.037 -0.336 0.331
ST2 0.821 0.066 -0.306 0.274
ST3 0.808 0.016 -0.343 0.304
ST4 0.804 0.101 -0.282 0.309
ST5 0.706 0.026 -0.259 0.203
SI1 0.114 0.838 0.045 0.113
SI2 -0.027 0.872 0.079 0.075
SI3 0.063 0.793 0.086 0.062
SI4 0.049 0.882 0.068 0.103
BG1 -0.240 0.034 0.808 -0.252
BG2 -0.345 0.086 0.879 -0.294
BG3 -0.354 0.064 0.833 -0.256
BG4 -0.354 0.094 0.874 -0.286
BG5 -0.233 0.045 0.709 -0.217
BV1 0.376 0.084 -0.178 0.816
BV2 0.263 0.048 -0.330 0.871
BV3 0.292 0.144 -0.321 0.930
Note: ST (Superior Trust); SI (Subordinate Involvement); BG
(Budget Gaming); BV (Budget Value)
Table 2: Construct Reliability (CR) and Average Variance
Extracted (AVE).
Latent Variable CR CA AVE
Superior trust (ST) 0.908 0.872 0.664
Subordinate
involvement (SI)
0.910 0.868 0.717
Budget gaming (BG) 0.912 0.880 0.677
Budget value (BV) 0.906 0.843 0.763
Structural model is a model that connects
exogenous latent variables with endogenous latent
variables or the relationship between endogenous
variables and other endogenous variables. R Square
value is used to test the structural model. The value of
R square shows the magnitude of the effect of certain
independent latent variables on the dependent latent
variables based on the research model. In general, the
R square value is 0.75; 0.50; and 0.25 is interpreted
as substantial, moderate, and weak (Hair et al. 2014).
The results show that the prediction oriented measure
ICE-HUMS 2021 - International Conference on Emerging Issues in Humanity Studies and Social Sciences
188
(R
2
= 0.52%) for budget gaming, which is described
by superior trust and the interaction of superior trust
with subordinate involvement in decision making.
The results also show the value of (R
2
= 0.26%) for
the budget value, which is described by superior trust,
the interaction of superior trust with subordinate
involvement in decision making, and budget gaming.
These results indicate that the superior trust variable
and the interaction of superior trust with subordinate
involvement in decision making have more predictive
power for budget gaming than budget value.
Figure 2: Path Diagram Model.
4.2 Hypothesis Testing Results &
Discussion
4.2.1 The Effect of Superior Trust on
Budget Gaming
The results of the path analysis between superior trust
and budget gaming show negative and significant
results, namely the value of path coefficient is -0.345;
p-value 0.020. These results indicate that both the
direction and the strength of the path coefficients for
the effect of superior trust and budget gaming support
Hypothesis 1. These results are in accordance with
Libby and Lindsay, 2019 which state that superior
trust has a negative effect on budget gaming. This
means that the higher the trust of superiors in
subordinates, the less the budget gaming behavior
will be. The results also support the view of Olson et
al., 2007, namely that high superior trust in the
capability of subordinates will result in better respect
and performance of subordinates.
4.2.2 The Effect of Superior Trust Moderated
by Subordinate Involvement in Decision
Making on Budget Gaming
The second tested hypothesis is that superior trust will
be stronger in reducing budget gaming when being
moderated by subordinate involvement in decision
making. Figure 2 shows that the path coefficient of
superior trust moderated by subordinate involvement
in decision making on budget gaming is negative with
a probability value (0.000) smaller than 0.01. Thus, it
can be concluded that superior trust moderated by
subordinate involvement in decision making has a
negative and significant effect on the budget gaming.
Since the p-value of 0.000 (hypothesis 2) is smaller
than the p-value of 0.020 (hypothesis 1), it can be
concluded that superior trust will be stronger in
reducing budget gaming when being moderated by
subordinate involvement in decision making (H2 is
supported). These results support Libby and Lindsay,
2019 which state that trust has a negative effect on
budget gaming. This means that the higher the trust,
the lower the budget gaming that occurs in the
company. The results also support Coletti et al., 2005,
namely that competent and capable managers
(subordinates) tend not to rely on fraud to achieve
budget targets if there is trust in them. In addition,
managers (subordinates) tend to understand the
negative effect of the budget gaming, which is, to
negatively effect their future rewards, causing them
to act in a more collaborative and honest way.
4.2.3 The
Effect of Superior Trust on Budget
Value
Figure 2 also shows that superior trust positively and
significantly affects the budget value, namely the path
coefficient of 0.267; p-value of 0.010. These results
support hypothesis 3a. In the budgeting process,
budgeting involves complex decisions due to the ever
changing competitive environment. This leads to the
need for higher quality interactions between superiors
and subordinates and demands increment in authority,
shared responsibility, and greater involvement in
decision making (Brower et al., 2009; Olson et al.,
2007). The results are also in accordance with Libby
and Lindsay, 2019 which show that superior trust has
a significant effect on budget value.
4.2.4 The Effect of Superior Trust on Budget
Value
mediated by Budget Gaming
Hypothesis 3b which is being tested, is the effect of
superior trust on budget value mediated by budget
gaming. Figure 2 shows that the path coefficient of
superior trust to budget value mediated by budget
gaming is positive (path coefficient 0.069; p-value
0.028). Thus it can be concluded that the budget
gaming mediates the effect between superior trust and
budget value. (Hypothesis 3b is supported).
These results have the correlation with the
previous findings, which show superior trust has a
The Interactive Effects of Superior Trust and Subordinate Involvement in Decision Making on Budget Gaming and Budget Value
189
negative effect on budget gaming (significant, H1 is
supported) and the budget gaming has a negative
effect on the budget value (path coefficient -0.200; p-
value 0.017 is smaller than 0.05). This finding also
supports Hair et al., 2014 that mediation is considered
significant if all path coefficients are also significant.
This result is also in accordance with Lewis and
Weigert, 2012, that when the superiors' trust is high,
subordinates tend not to take the risk of violating their
superiors' trust by engaging in dysfunctional
behavior. In addition, Libby and Lindsay, 2019 state
that superior trust has a substantial impact, either
directly or indirectly on budget value.
4.2.5 The Effect of Superior Trust
Moderated Subordinate Involvement
in Decision Making on Budget Value
Figure 2 shows that the path coefficient of superior
trust moderated by subordinate involvement in
decision making (ST*SI) on budget value is positive
with a p-value of 0.239. These results conclude that
superior trust moderated by subordinate involvement
in decision making has no effect on budget value
(Hypothesis 4a is not supported). Although
Hypothesis 3a is supported, namely that superior trust
increases budget value, this relationship cannot be
strengthened by subordinate involvement in decision
making. This indicates that the possibility of the
management's perception of the value / benefits of the
budget is not related to whether or not subordinates
are involved in the decision-making process.
4.2.6 The Effect of Superior Trust Interaction
with Subordinate Involvement in
Decision Making on Budget Value
Mediated by Budget Gaming
Hypothesis 4b which is being tested is the effect of
the interaction between superior trust with
subordinate involvement in decision making (ST*SI)
on budget value (BV) mediated by budget gaming
(BG). Figure 2 shows that the path coefficient of
interaction between superior trust and subordinate
involvement in decision making on budget value
mediated by budget gaming is 0.035; p-value 0.084.
Thus it can be concluded that the interaction of
superior trust with subordinate involvement in
decision making mediated by budget gaming is a
significant effect on budget value (Hypothesis 4b is
supported). These results have the correlation with
the previous findings which support that the
relationship between superior trust and subordinate
involvement in decision making (ST*SI) on budget
gaming (significant, H2 is supported) and the
relationship between budget gaming and budget value
is significant (path coefficient -0.200; p. -value
0.017). These results are in accordance with Spreitzer
and Mishra, 1999; Olson et al., 2007, namely that
high trust affects budget value by increasing the
involvement / participation of managers in the
budgeting decision-making process.
5 CONCLUSIONS
The results of this study concluded that first, superior
trust has a negative effect on budget gaming; second,
superior trust is stronger in reducing the budget
gaming when moderated by subordinate involvement
in decision making; third, Superior trust has a positive
effect on budget value; fourth, the budget gaming
mediates the relationship between superior trust and
budget gaming; Fifth, budget gaming mediates the
effect of the interaction between superior trust and
subordinate involvement in decision making on
budget value. The study results also concluded that
although superior trust increases the budget value, if
superior trust is moderated by subordinate
involvement in decision making, it is not adequate in
increasing the budget value.
The results of this study have significant
implications for both theory and practice. First,
subordinate involvement in decision making and
superior trust are important components in budgeting
and this study also provides an important
understanding of how the two interact with
dysfunctional behavior in budgeting. In particular,
this study shows that superior trust is more effective
at reducing budget gaming when moderated by
subordinate involvement in decision making. Second,
this study also enriches the budgeting literature,
especially on budget value. The finding about budget
gaming can mediate the relationship between superior
trust and budget value provides an understanding of
the importance of superior trust in increasing budget
value because of its role in reducing the budget
gaming. This study also provides an understanding
that it is very important to involve subordinates and
superior trust in designing a budget system which
could overcome gaming behavior.
Third, these findings recommend that superior
trust is very important, therefore, finding ways to
increase superior's trust should always be an
important agenda of a company, for example, through
good recruitment and promotion practices,
constructive and non-threatening feedback, training
and mentoring programs, and others.
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The study's plan also provides some future
research opportunities. First, this study is limited to
only a few variables, such as superior trust,
subordinate involvement in decision making, budget
gaming, and budget value. Further research can
explore other variables that may affect budget value,
such as budget based bonuses and budget emphasis;
Second, this research uses a survey method, therefore
the limitations of this method are most likely inherent
in this study, for example the limitations in obtaining
a representative sample and an unbiased sample.
Future studies can use experimental methods to
ensure the causal relationship between superior trust
and subordinate involvement in decision making on
budget gaming and budget value; Third, this study is
supported by a relatively small sample of data, and
this is likely to reduce the power of statistical tests.
Therefore, future studies are suggested to expand the
sample data.
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