valuable resources. Tencent was one of the first
companies in the game industry to create a large-
scale layout, and thanks to the high stickiness of QQ,
it was able to precisely divide the market and target
the audience, putting its operational revenue in first
position (Feng, 2019).
Tencent and NetEase's market share is expected
to grow by ten percent to twenty percent.
Considering Tencent's great competitiveness, trying
to catch up to Tencent will be extremely tough for
NetEase. However, since NetEase and Tencent have
different relative advantages in different fields,
NetEase can catch up with Tencent by developing
online and mobile games. And since Tencent lacks
the competence and experience to develop into new
markets outside of China, it is not appropriate to
implement an overseas internationalization strategy
blindly (Li, 2014).
3.3 The Corporation
Tencent's roots are in the social media industry, but
the game industry accounts for half of its revenue,
and advertising finance is the company's future
growth direction. Up to now, Tencent game
development has established a solid competitive
advantage in the business. First of all, Tencent has a
large channel distribution capacity. Through its QQ,
WeChat, and QQ browser apps, as well as its tight
cooperation with Apple Inc., Tencent has become
China's leading mobile game distribution provider.
Tencent, on the other hand, is distinct from all other
game companies. Tencent has introduced a huge
number of initial consumers to its newly launched
game products by building up exposure portals on
social networks. Tencent's competitors have opted to
collaborate with Tencent to jointly create and release
classic terminal game IP in the era of terminal games.
Second, Tencent has a rich product lines which
reduce the risk of relying too much on one single
game. And stable revenue gain from its game
business. Client games, mobile games, web games,
and other fields are all covered by Tencent games.
The game category is also quite diverse, with role
playing games, competitive games, casual games,
and chess and card games. In addition to its own
research and development and agency games,
acquisitions are also an important way for Tencent to
expand its game territory. It acquired developer Riot
Games in 2011 and made $1.6 billion in 2015 with
“League of Legends”, making it the highest-grossing
game in the world that year. And "clash Royale" has
long been one of the top three smart phone games,
with Tencent owning 84.3% of Finnish developer
Spuercell for $8.6 billion.
Third, the research and development capabilities
has improved. "Honor of Kings", which was released
in 2015, has dominated the global mobile gaming
rankings for three years in a row. It can only keep its
leadership by constantly expanding its own research
and development capabilities.
4 PRODUCT SYSTEM
Tencent has a large number of products, covering
almost all areas of the Internet. The main high-
quality products are the profit sources of Tencent's
profit model, and Tencent mainly relies on these
products to improve quality and efficiency and create
value for enterprises.
4.1 Communication and Social
Networking
Starting from connecting people, Tencent provides a
feature-rich, easy-to-use instant messaging and social
networking platform that personalizes
communication, sharing and exchange and enriches
people's lives. Tencent's QQ, Qzone and WeChat are
among the top five social networks in the world.
4.1.1 WeChat
Since its launch in 2011, WeChat, the
communication and social platform with the largest
user base in China, not only supports sending voice,
video, pictures and text, but also combines real-time
communication with social information and lifestyle
services. WeChat applets provide functions such as
public platforms and message pushing to bring
merchants and users closer together; WeChat Pay
allows users to complete a fast, secure and efficient
payment process. As of March 2020, WeChat has
more than 1.2 billion monthly active accounts,
covering more than 90% of smartphones in China.
4.1.2 QQ
QQ is an Internet-based instant messaging software
developed by Tencent, which supports online
chatting, video calling, file sharing, network hard
disk, QQ mailbox and other functions, and continues
to introduce innovative features that meet the needs
of young users. Among them, QQ Mailbox has over
800 million registered users and 500 to 600 million
active users, making it the main free mailbox used in