Application of Digital Media Technology in 3D Animation Design and
Production
Pin Gao
a
, Hongming Bian
b
and Ying Bao
c
Department of Artistic Design, Shenyang Jianzhu University, Shenyang, China
Keywords: Digital Media Technology, 3D Animation Design, Animation System, Scene Modeling.
Abstract: With the continuous improvement of technology, all industries are advancing under the influence of the
Internet. Nowadays, the development of digital media technology has become more and more mature, and
its application in 3D animation design is also more extensive, which can realize the combination of digital
technology and art while improving the effect of animation display and dissemination. This paper elaborates
on the application of digital media technology in 3D animation design and production, and designs a new
3D animation system to enhance its realistic effect.
a
https://orcid.org/0000-0003-1170-2959
b
https://orcid.org/0000-0003-0563-9455
c
https://orcid.org/0000-0002-6410-8198
1 INTRODUCTION
Nowadays, digital media technology is widely used
in various fields, and it has a great influence on
animation design, which not only can realize
resource sharing, but also can break the traditional
production mode and integrate science and art,
which has a great impact on the development of
society.
Nowadays, people have higher and higher
requirements for quality, and so does animation
design. People are no longer satisfied with the
traditional two-dimensional animation, but pursue
the high definition and realistic three-dimensional
animation. The diversification of scenes and cross-
visual interaction of 3D animation can bring better
experience to the viewers and greatly improve the
efficiency of designers, both in terms of animation
scenes and lighting effects, which will be further
enhanced. In this paper, the application of digital
media technology in 3D animation design and
production is studied and analyzed, and through
digital media technology as the basis, some virtual
reality technology is used to design a simple 3D
animation system, and through experimental
performance the application effect of virtual reality
technology in 3D animation system is significantly
improved, and the vivid restoration of the real scene
is realized.
2 THE MAIN CONTENT AND
REQUIREMENTS OF DIGITAL
MEDIA TECHNOLOGY
Digital media technology is a kind of application
technology based on information multimedia
technology, which is the process of processing
digital media information, not only rich in
expression, but also high in efficiency.
Digital media technology also includes a variety
of related science and technology and information,
such as information processing, graphic design and
animation design. There are many courses that need
to be learned, such as Photoshop, 3DSMAX, Maya
and post-editing art courses, as well as JAVA
design, C language and animation technology and
other computer courses. Nowadays, digital media
technology has been widely used in various fields,
and in the field of animation design is also very
prominent, it can not only break the traditional
production mode, but also can bring a different
audiovisual feast to the audience.
Gao, P., Bian, H. and Bao, Y.
Application of Digital Media Technology in 3D Animation Design and Production.
DOI: 10.5220/0011911200003613
In Proceedings of the 2nd International Conference on New Media Development and Modernized Education (NMDME 2022), pages 315-320
ISBN: 978-989-758-630-9
Copyright
c
2023 by SCITEPRESS Science and Technology Publications, Lda. Under CC license (CC BY-NC-ND 4.0)
315
3 THE DEVELOPMENT OF
THREE-DIMENSIONAL
ANIMATION DESIGN AND
MANUFACTURING
With the support of science and technology,
animation has been transformed from two-
dimensional to three-dimensional, three-dimensional
animation is produced by using special technology,
compared with traditional animation, the
manufacturing process of three-dimensional
animation is relatively demanding, the essential
thing is to ensure the light effect, so as to ensure the
realistic visual effect. In addition, professional
software must be used to achieve the realism of the
plot and improve the texture and effect.
Most of the 2D animation is designed in the form
of a single line, compared to 3D animation, which is
much more complicated, including lighting design,
model construction and animation generation. This
digital media technology breaks some of the
traditional limitations and makes the story better
narrated through special effects, which makes the
story more layered and infectious.
4 THE APPLICATION OF
DIGITAL MEDIA
TECHNOLOGY IN THE
DESIGN AND PRODUCTION
OF THREE-DIMENSIONAL
ANIMATION
Digital media technologies are well established as a
way to improve quality and detail, and to shorten
production time and increase efficiency. Although
there are many factors to consider, there are no
particularly difficult procedures, so it is easy to use
and further improves the overall quality and
efficiency of the production. In the face of the
continuous development of animation design,
people's demand for it is also showing an increasing
trend, so it seems that the development of digital
media technology has an important influence on the
production of animation design.
4.1 Special Effects of Light and
Shadow Art
Light and shadow effects are generally achieved
through 3D technology to form a double effect of
shadow and light, and to achieve the art of light and
shadow, it will be superimposed frame by frame.
The continuous change of light and shadow can fully
show the atmosphere of 3D animation and make the
audience have emotional resonance. This effect is
also a kind of real feeling, which can reflect the
inner world and activities of the characters, and is
more suitable for the psychology and emotion of 3D
animation, so it has been recognized and widely
used in its field.
4.2 Special Effects for Conversion
Shots
The conversion lens effect is the so-called lens
effect, which can enhance the effect of the picture
when the picture is changed, and adopt a more vivid
and rich language form to express the animation
content. In the process of its use, the most important
thing is the lens effect, analyze the position of 3D
animation in the scene, find a reasonable and
prominent position, so as to improve the overall
level of the picture and the ability to express. In the
picture, the transition between the character and the
environment is very crucial, and the transition lens
effect can make the 3D animation distinctive,
realistic and high quality through its quality.
4.3 Special Effects in Spatial Dynamics
The spatial dynamic effect has a close relationship
with the establishment of 3D animation, both in the
general embodiment of animation and in the
objective expression of space play an important role.
The characters shaped by 3D animation technology
can move from different positions and directions,
fully showing the dynamic spatial effects, enhancing
the story's infectiousness and realism. This will also
be closer to real life, so that the quality of three-
dimensional animation to a whole new level.
4.4 Special Effects in Interaction
Interactive effects in 3D animation allow characters
to blend with the environment to create unique
scenes and increase their realism. Although it is
developed from the basic design, it can make the
characters move in a clear and realistic way by
shaping the characters in all directions. This
approach will allow the audience to be more
engaged. Good animation cannot avoid the support
of digital media technology, and combining art and
technology is both an advantage and a breakthrough.
When the designers integrate their own ideas into
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316
their works, how they present them is particularly
important. The emergence of digital media
technology is undoubtedly a good assistant, so that
more good animation works are presented in front of
the audience.
5 DESIGN OF THREE-
DIMENSIONAL ANIMATION
SYSTEM BASED ON DIGITAL
MEDIA TECHNOLOGY
5.1 System Hardware Design
The hardware design of 3D animation system is
improved on the basis of the original one. In the
process of running the system, it is necessary to
choose a suitable server and a matching server
skeleton according to the node rule, so as to ensure
the high efficiency of the animation in the
production. Regarding the node problem, it is
necessary to extract the material on the server before
the next step of production, and finally store the
obtained results to the file server.
In order to avoid lagging due to large internal
nodes, RAID technology is added to the file server
to improve memory performance and efficiency. A
stable network channel can be achieved by using a
multi-port server network card. At the same time,
VR equipment is combined with 3D animation
design to provide an interactive environment for the
production of animation. (Cao 2020)
Table 1: 3D animation design system hardware configuration.
Hardware Configuration Features
Embedded Server
Quad-core 2.56 GHz CPU, 8 GB RAM,
500 GB hard drive
Content Management
System operating
processor
Intel Core Duo, Intel Core Duo Windows
8.1 system
Digital Media Technology
Applications
Database Server
Quad-core 2.75 GHz CPU, 4 GB RAM,
500 GB hard drive
Storage Data
Monitor Resolution Resolution 1,280 x 1,024. 64-bit video card Show production content
Sound Cards ASIO compatible sound card, 24 bit Sound Playback
The hardware equipment also contains some
hardware facilities, which are necessary to handle
the program data and graphics files of 3D animation.
These include the management server, 3D animation
server and processor, etc. (Xie 2018) The
specification of the management server is Shine
Server R1080×d 2×pay strong B6⁃651Q, and the
specification of the 3D animation server is Shine
Server R7202×l NTEL X EoN, DDR3 memory, E5
7180 V2, 1 × 600 GB SATA hard disk. Shine
Server MBoX 6000 B 3D animation system
supports direct or indirect submission from
3DMAX, Maya and other software, and can
automatically adjust the material. The structure of
the processor is shown in the figure 1. (Wang 2020)
In terms of VR equipment, the brand chosen is
LEGO.
Figure 1: Processor architecture.
5.2 System Software Design
With the continuous development of network
technology, software tools with powerful functions
have emerged. The principle of 3D animation design
system is to input the design created by the designer
into the system, and then process the base image
through digital media technology, and finally carry
Application of Digital Media Technology in 3D Animation Design and Production
317
out various modeling work according to the base,
and then complete the design of 3D animation.
5.2.1 3D Animation Base Image
The anime sketch is a rough design of an anime
character that the designer draws by hand and
presents it in lines. After the base drawing is
completed, it is scanned and imported, and then
processed using digital media technology. First of
all, to distinguish between the character and the
environment, the background is stretched with a
histogram. Then, the details of the image are
recovered using the wiener filter recovery method.
After processing, the feature parts of the image need
to be extracted and then the color features are
classified according to the statistical retrieval
method. Finally, the texture features are extracted
using the symbiotic matrix method, so as to make
the modeled image and scene more realistic.
Let I ( x,y ) be the processed negative image with
a gray level of N. Take two points of the image ( x, y
) and ( x + x
1
, y + y
1
), and the gray values of the
two points are ( g
1
, g
2
), then there are N
2
combinations of gray values ( g
1
, g
2
) in the negative.
(Li 2018; Hou 2017) After normalizing these
grayscale values into an N × N matrix, the
grayscale co-occurrence matrix is generated from
the probability P ( g
1
, g
2
) of selecting each grayscale
combination as shown in the following equation:
P
d
( g
1
, g
2
) =
P
d
( 0, 0 ) P
d
( 0, 1 ) P
d
( 0,N -
1 )
P
d
( 1, 0 ) Pd ( 1, 1 ) P
d
( 1,N -
1 )
P
d
( N-1, 0 ) P
d
( N-1, 1 ) P
d
( N-1,N-
1 )
(1)
The corresponding matrix can be generated from
the base according to the gray co-generation matrix,
and the corresponding feature vector can be obtained
by scanning the degree co-generation matrix in one
direction. Using the mean and variance of the feature
vectors, texture feature extraction can be completed.
Finally, according to the results, the reasonable
modeling is then performed.
5.2.2 3D Animation Character Modeling
In animation, character and scene are the two most
important parts. The character is the soul of the
work, and the population model generation method
is used in character modeling. The initial character
model is created by modeling software, and then the
structural lines of the model are scaled by genetic
algorithm. As shown in Figure 2. (Sun 2020) After
obtaining the character prototype and action library,
the user can choose the character according to his
needs and make simple parameter changes to obtain
a unique anime character.
Figure 2: Genetic algorithm tuning model process.
5.2.3 3D Animation Character Simulation
The character's movements are captured and stored
in a motion library based on motion capture
technology, and then displayed through virtual
synthesis software, where the user can change the
movements according to the storyline. The user can
change the movements according to the storyline.
The new movements are verified according to the
Newtonian Eulerian motion model to see if they are
reasonable.
The 3D animation system sets the character
action as motion(t), and the new character posture(t
i
)
can be obtained by changing the original character
posture(t
i
). The size of the user window is F × G,
and the character model can be moved with the
mouse. When moving, the change in the f-direction
is Δf, and the change in the g-direction is Δ g.
Through Euler's theorem, it can be deduced that the
Euler angles <α,β,γ> represent the rotation in the
d,f,g directions:
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318
sin α= aΔf F (1- a )Δg G
(2)
sin β= bΔf F (1- b )Δg G
sin γ= cΔf F (1- c )Δg G
Where: a, b, c are the influence factors, which
represent the influence of Δf and Δg on the Euler
angles <α,β,γ> in the three directions of d, f, and
g, respectively. The latest pose posture of the
character model is obtained by calculation, and the
simulation of 3D animation character modeling can
be carried out.
5.2.4 3D Animation Scene Modeling
3D animation scene modeling is to use computer
graphics to build a 3D geometric model of the
virtual scene in the form of polygons so that the real
scene can be abstracted. The content includes scene
lighting and material, with the terrain and
architecture for processing. This geometric modeling
method to build a relatively realistic scene, the
operation is simple, only need architectural drawings
to build a virtual three-dimensional scene in
proportion.
5.3 Experimental Analysis
According to the interactivity, immersion and image
presentation of animation, 3D animation is
compared with traditional animation, and the effect
of 3D animation system based on digital media
technology is significantly improved.
5.3.1 Experimental Parameters
The parameters of interactivity, immersion, and
image presentation in the experiment were obtained
by voting based on a population sampling
experience.
Table 2: Experimental test parameters.
Projects Parameters
Interactivity/ People 100/0
Immersion/ People 100/0
Ima
g
e
p
resentation/ Peo
p
le 100/0
Sound / Peo
p
le 50/44
Production time
com
p
arison/h
8/15
5.3.2 Experimental Procedure and
Conclusion
After the experiment, the users will vote for the form
they think is effective and preferable, and the voting
result will determine the comparison result of the
experiment.
According to the experimental results, as shown
in
Table 3. The 3D animation is more popular among
the experienced users, satisfying their aesthetic
preferences, and the system is also smooth and has
improved efficiency and stability in the production
process.
Table 3: Experimental test parameters.
The system designed in this paper can contribute
to the development and production of animation. It
also shows the application of digital media
technology in the design and production of 3D
animation, but the system needs further
improvement in some aspects.
6 CONCLUSIONS
Along with the continuous development of
computers and software, the development of 3D
animation is also intensifying. Although it is a
virtual world created, but the excellent animation
works are very influential. The integration of digital
media technology and art can not only bring new
impetus to the development of 3D animation, but
also make the means of communication more
diversified. The animation design system under the
application of digital media technology proposed in
this paper is only a small beginning. In the face of
the future development of three-dimensional
animation, designers need to make full use of their
own advantages and characteristics, improve the
quality of creation, enhance market competition, so
that it has a broad application prospects.
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User satisfaction
Number of tests
This paper systematically
Traditional System
Application of Digital Media Technology in 3D Animation Design and Production
319
ACKNOWLEDGEMENTS
During this time I have been swimming in the ocean
of knowledge and listening to the teachings of a
hundred schools of education, during which I have
also encountered many hardships. What I have
gained is not only a richer knowledge but also a way
of thinking, the ability to express myself, and the
broad vision that I have developed through reading
and practice. My thesis was completed under the
careful guidance of my supervisor from topic
selection, conception, writing to revision and
finalization. My teacher's diligent and rigorous style
of study is unforgettable to me and has profoundly
influenced my future work and life.
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