and universities should fully realize the seriousness
of the problems existing in the current education and
teaching practice, such as single teaching means,
unscientific training courses, disjointed teaching
content and industrial application, and combine the
current market demand and career development
planning, reform and innovate the art design talent
training mode, form a standardized art design
education system, and improve the quality of talent
training. (Chen, 2021) In view of this, this paper
holds that colleges and universities should give full
play to the positive role of information education
means, create and improve digital teaching
environment, aim at many shortcomings existing in
current art design teaching, build an art design
practice teaching system based on Web technology
and VR technology as the core, and form a set of
practical and comprehensive application solutions by
virtue of the application advantages of virtual
simulation teaching method and online teaching. The
functional design of the system will fully meet the
actual needs of students and teachers, which is not
only conducive to the cultivation of students'
innovative spirit and practical ability, but also can
effectively reduce the difficulty of teachers' work,
improve work efficiency, improve the teaching
system of art design major and promote the reform
of teaching mode.
2 OVERVIEW OF KEY
TECHNOLOGIES
2.1 Virtual Reality Technology
VR (Virtual Reality), that is, virtual reality
technology, is a modern technology that uses
computer hardware devices and software
applications to create a simulation environment, and
integrates visual, auditory, tactile and other intuitive
feelings into it, so that users can interact with
various objects in the virtual environment in a
natural way. (Yang, 2016) In the process of practical
application, the application of virtual reality
technology in the fields of modern education,
military defense, industrial production, culture and
entertainment, health care, urban construction, etc.
has made great progress with its unique immersion,
interactivity and multi-perception.
Virtual training system is the product of the
integration of virtual reality technology and
innovation in modern education. The virtual training
system can be designed and developed according to
the real course content or the actual application
requirements, and the virtual reproduction of the
training environment, conditions, processes and
results can be completed with the help of input and
output devices, servers and application software
programs, so that users can get a similar real training
experience to achieve the effect of replacing or
partially replacing the real training. In addition, the
virtual simulation training system also has
application advantages such as saving time and cost,
avoiding training risks, breaking through time and
space constraints, which not only gives users a great
space for autonomous learning, but also can
effectively improve the training effect and realize
the promotion of integrated teaching efficiency.
The construction process of virtual training
system will go through many steps in turn, such as
overall planning, data collection, material sorting,
original modeling, scenario dummy, interactive
development, test and release. The overall system
architecture model is shown in Figure 1. The virtual
training system can be divided into different
categories according to the immersion degree and
interaction mode. Compared with immersion and
enhanced systems, desktop virtual training system
only needs a generalized computer system to realize
the normal operation of the system. Although it
reduces the immersion of the system, it is convenient
for students and teachers to operate, and has a wide
range of popularization and application. The
research core of this paper is the design and
application of desktop virtual simulation training
system in practice teaching of art design major.
Figure 1: Architecture model of virtual simulation training
system (original)
2.2 3D Modeling
3D digital modeling, also known as 3D modeling, is
a digital technology based on the collection of
points, lines, surfaces and other physical, chemical
and other related information, that is, using
computer systems and operating software to
complete the reproduction of objects or scenes in a
virtual 3D space. (Chen, 2022) 3D modeling
technology is the key content design link in the VR
industry. The quality and fineness of 3D models are
directly related to the presentation effect of virtual