Data Modelling and Analysis of Sequential Images Used in Comic
Books
Tu Xing
1a
, Yang Qian
2b
and Zhang Hongyu
1c
1
School of Art & Design, Shen Zhen University, ShenZhen, Guangdong, P.R.China
2
School of Business and Foreign Languages, Shenzhen Polytechnic, ShenZhen, Guangdong, P.R.China
Keywords: Visual Language Grammar, Sequential Images, Visual Narratives, Comics.
Abstract: Sequential images used in comic books are not simple cases of composing single images together. The
motivated sequential images contained meaningful information to attract people and suit their reading
behaviour. Previous research argued that the way of sequential images used in comics belong to a visual
language used in the visual narratives, and panel transitions between sequential images in comics have been
considered as a basic structure of visual language. Our study used major types of panel transitions to research
the difference of visual language usage between the genres of seinen and shonen comics through accounting
their frequency of appearance in 18 books. The results showed that each type of panel transitions recur in both
genres of comics. However, some of the particular panel transitions have been found different proportions of
usage in each genre, which implies that each genre constitutes their own preference of the structure of visual
language.
1 INTRODUCTION
Sequential images are art forms that use images
displayed in a specific order for the purpose of visual
storytelling. They record the information of
continuous motion dating back as far as ancient
paintings. In contemporary society, sequential images
appear in many different occasions, especially in
comics. It contains codes, symbols and logical
consecution which are considered as a visual
language. The ways of sequential images used in
comic books have been investigated by many
researchers. The comprehension and cognition of
visual narratives have been conducted and
summarized the structure of visual language.
However, the difference of genre’s visual language,
like in seinen and shonen comics, are rarely
investigated.
The artform of comic books combines narrative
and visual art to construct vivid realms. Visual
language is one of the most active research areas in
narrative and visual art of comics and has many
applications. The representation of visual language
a
https://orcid.org/0000-0001-5242-4567
b
https://orcid.org/0000-0003-2322-1917
c
https://orcid.org/0000-0001-5765-437X
used in comics facilitates the transmission of
information that helps readers rapidly to get the core
plot from comic story clips.
2 RELATED WORKS
The way of sequential images used in comics is a
complex phenomenon appearing on visual language
grammar showing many different forms.
Cohn (Cohn,1999) argued that conventionalized
sketching system in comics, constitute visual
languages that are comprehended in analogous ways
to language. Later, Cohn (Cohn,2013) further
expounded that comics are designed in visual
language of sequential images that combined with
symbols and text depending on contemporary
theories of linguistics and cognitive psychology. As
far as we concerned, individual words contain a great
deal of meanings in language, but the real power of
language comes from its sequence. Visual languages
use a lexicon of order with symbolic meaning stored
in human’s memory, strategies for reshaping these