8 CONCLUSION AND FUTURE
WORK
We present a novel approach for a stable, real-time
simulation framework for mesh reshaping, enhanced
with haptic feedback and physically accurate material
simulation. We devise solutions to numerous chal-
lenges like the wetting of materials and the conse-
quent simulation of variable elasticity and deformable
porous solid simulation. Finally, we evaluate the ap-
peal and interactivity of our solution via a user study
and a variety of simulation results. One of the ma-
jor limitations of our work is that it works only with
one initial mesh. There is no provision for adding
more meshes on top of the initial mesh and cannot
thus model the functionality of material deposition.
In future, we want to work in this direction.
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