repeated each year by popular demand. The children
learn the structure of churches whose components
include nave, chancel, transepts etc. They then learn
how to use the modelling tool. By the end of the single
morning session they were able to build models
churches as shown in Figure 9:
The children provide an enthusiastic audience and
the activity fits naturally into the curriculum. Church
building has been done from 2007 to the present day
for about 60 children per year.
Building and running locomotives is also popular
and take a day. In the morning the children learn how
steam locomotives work and what the various
components do and how they fit together. They learn
how to use the locomotive model builder and build a
locomotive from a set of measurements (some of
which they made themselves) on simplified
engineering drawings. This has been done, apart from
Covid, for about 60 children per year for 10 years.
In the afternoon the children modify and compile
visualizations and export them to the Unity 3D viewer
to run their locomotives pulling trains on models of
the 1906 railway system in the local area. They learn
how to drive a steam locomotive and run the
locomotives under manual control.
The children have also built and sailed model
paddle steamers around the Liverpool docks by
modifying narrative visualizations and under manual
control.
10 CONCLUSIONS
The model and visualization builders have
demonstrated that it is possible to enable non-
specialist users such as primary school children to
create 3D models and use them in complex, realistic
3D visualizations in a range of viewing environments.
The lack of existing, suitable textual descriptions of
the objects being modelled has been surprising but
this methodology offers tools that make the creation
of such descriptions practical and useful.
The compilation of 3D models from their
component attributes has been applied successfully to
a range of different model types including ships,
locomotives, carriages, beam engines and scenes with
railway networks. Their creation from given
measurements or from invention has been achieved
successfully by hundreds of primary school children
for over 15 years.
Deductive modelling has enabled compilation of
restricted natural language narratives and transcribed
timetables to create complex visualizations on PC,
CAVE and Vive headsets. Improvements in
visualization quality as 3D rendering develops can be
easily applied to legacy visualizations by simple re-
compilation.
The work on developing tools to build a full
online animated model of the Lancashire & Yorkshire
Railway mentioned in Section 8.3 will be generalised
to the exploration of the modelling of other past
worlds such as pre-Reformation England.
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