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the communication technologies. Therefore, repro-
ducing real military scenarios in a computational en-
vironment can help the planning process and improve
ongoing decision-making. Such reproductions can be
done using battlefield simulators or tactical network
simulators.
This work reinforces the use of Semantic Web
technologies to provide resource sharing, allowing
data to be processed so that decisions can be made
during the simulation using semantic reasoners. It
differs from other related works once it uses a well-
founded conceptual modeling approach to categorize
and relate each element of the proposed scenario. Fur-
thermore, its representation richness provides a se-
mantic advantage as it improves interoperability with
other ontologies focused on military or communica-
tion scenarios.
A battlefield communication simulator is cur-
rently being developed with the proposed ontology as
part of our future works. Our goal is to evaluate its
capacity to not only describe different military opera-
tions but also improve the decision-making process in
the field as it can adequately responds to environmen-
tal changes such as the increase of radio frequency in-
terferences. Moreover, this future evaluation intends
to test its extension capability while modeling new el-
ements of the operational scenario, while interoperat-
ing with existing models that describe military opera-
tions and their communications environment.
ACKNOWLEDGEMENTS
This research has been funded by FINEP/DCT/-
FAPEB (ref.: 2904/20 conv
ˆ
enio 01.20.0272.00) un-
der the “Systems of Command and Control Systems”
project (“Sistemas de Sistemas de Comando e Cont-
role”, in Portuguese).
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