number of components, especially the number of dis-
tributors that define new branches in the system, as
well as the length of the longest feasible valid path.
The application of this approach allows a time and
effort reduction in configuring learning units in VR-
Lab4BES.
5 CONCLUSION
As a groundwork for BES simulation, this paper in-
troduced a workflow for automatically identifying the
network structure of medium transport systems as part
of BES models. The approach includes a suitable
object model with model elements required to de-
scribe the network structure and medium flow direc-
tion. The workflow is divided into three steps: (i)
identifying connected components, (ii) determining
valid medium transport paths, and (iii) determining
the correct initialised medium transport direction.
For validation, this approach was deployed as a
functional extension of the VR educational environ-
ment VRLab4BES and evaluated with multiple test
heating systems varying in device count and network
complexity. The tests show a positive outcome and a
significant reduction in effort in developing new vir-
tual reality learning units based on BES simulation.
This approach allows learners to freely create
and modify BES systems and apply simulation to
each component, rather than dealing with the time-
consuming and error-prone manual definition of
medium transport direction. For these use cases, re-
search into suitable interacting mechanisms in vir-
tual reality to ensure user-friendliness (e.g. 3D-grid
for auto-snap component placement) and the balance
between immersiveness and handiness of component
placement mechanism during complex system defini-
tion is required. Furthermore, due to the scope of this
paper, additional details about the hydraulic and ther-
mic simulation of a heating system in VR will be dis-
cussed in a subsequent publication.
The procedure of determining medium transport
direction based on the shortest distance to the network
starting point presented in this paper can be used to
other systems using other medium such as air, refrig-
erant, or electrical energie. Specific implementation
and considerations will be required depending on the
chosen trade.
REFERENCES
Behmadi, S., Asadi, F., Okhovati, M., and Sarabi, R.
(2022). Virtual reality-based medical education versus
lecture-based method in teaching start triage lessons
in emergency medical students: Virtual reality in med-
ical education. Journal of Advances in Medical Edu-
cation and Professionalism, 10(1), page 48.
Hall, F. and Greeno, R. (2017). Building services handbook.
Routledge, 9 edition.
Kaplan, A. D., Cruit, J., Endsley, M., Beers, S. M., Sawyer,
B. D., and Hancock, P. A. (2021). The effects of vir-
tual reality, augmented reality, and mixed reality as
training enhancement methods: A meta-analysis. Hu-
man factors, 63(4), pages 706–726.
Kapp, F., Matthes, N., Kruse, L., Niebeling, M., and
Spangenberger, P. (2022). Fehlerdiagnose mit virtual
reality trainieren–entwicklung und erprobung einer
virtuellen offshore-windenergieanlage. Zeitschrift f
¨
ur
Arbeitswissenschaft, pages 1–10.
Lau, K. and Lee, P. (2021). Using virtual reality for pro-
fessional training practices: exploring the factors of
applying stereoscopic 3d technologies in knowledge
transfer. Virtual Reality, 25(4), pages 985–998.
Lydon, G., Caranovic, S., Hischier, I., and Schlueter, A.
(2019). Coupled simulation of thermally active build-
ing systems to support a digital twin. Energy and
Buildings 202 (2019).
Mai, L. T. and Werdin, H. (2022). Vrlab4bes-a virtual real-
ity implementation approach of building service sim-
ulation for educational purposes. 2022 8th Interna-
tional Conference on Virtual Reality (ICVR), pages
82–89.
Milgram, P. and Kishino, F. (1994). A taxonomy of mixed
reality visual displays. IEICE TRANSACTIONS on In-
formation and Systems, 77(12), pages 1321–1329.
Milyutina, M. A. (2018). Introduction of building infor-
mation modeling (bim) technologies in construction.
Journal of Physics: Conference Series (Vol. 1015, No.
4, p. 042038). IOP Publishing.
Rad, R., Sadrabad, A., Nouraei, R., Khatony, A., Bashiri,
H., Bozorgomid, A., and Rezaeian, S. (2022). Com-
parative study of virtual and face-to-face training
methods on the quality of healthcare services provided
by kermanshah pre-hospital emergency staff (ems):
randomized educational intervention trial. Compar-
ative study of virtual and face-to-face training meth-
ods on the quality of healthcare services provided
by Kermanshah pre-hospital emergency staff (EMS):
randomized educational Intervention trial., pages 1–
7.
Tan, Y., Xu, W., Li, S., and Chen, K. (2022). Augmented
and virtual reality (ar/vr) for education and training in
the aec industry: A systematic review of research and
applications. Buildings 12, no. 10, page 1529.
Network Structure Identification for Medium Transport in a Virtual Reality Environment
463