Table 3: Absolute average deviation of our approach.
Club 60 fps 120 fps Combined
PW 0.63° 0.59° 0.61°
7 iron 0.77° 0.95° 0.86°
Combined 0.7° 0.77° 0.74°
4 LIMITS
The use of a monocular camera system results in lim-
itations regarding the accuracy of the measurement.
Due to the projection on a two-dimensional plane,
we have a loss of information about the horizontal
launch direction. If the horizontal launch angle is sig-
nificantly higher or lower than 0°, meaning that the
launch direction is to the left or right of the target di-
rection, it will lead to a incorrect measurement. Fig-
ure 12 shows that if the launch direction is pointing
away from the camera plane, it will lead to a pro-
jection on a two-dimensional plane that indicates a
higher vertical launch angle than it actually is. Con-
sequently, it will be measured lower if the launch di-
rection is pointing towards the camera plane.
Figure 12: Perspective projection of different horizontal
launch angles with constant vertical launch angle.
Therefore, our approach only provides accurate
results when the horizontal launch angle is close to
zero, meaning the launch direction is similar to the
target direction or parallel to the camera plane.
5 CONCLUSION
We presented an approach to measure the vertical
launch angle of a golf ball using only video and audio
data in combination with a low frame rate, reaching
an accuracy equal to the results of a commercial
launch monitor, the Garmin Approach R10, using
a radar-based method. This means that with our
approach, a golf player has the ability to measure the
vertical launch angle of their golf shot without the
need for specific hardware such as a launch monitor,
just a camera and a PC, or any device that combines
the two such as a smartphone or tablet.
It should be noted that this approach is designed
for offline use only, meaning that we only analyzed
pre-recorded video data. However, looking at the
results in terms of computation time, our approach
has the potential to be an online application leading
to a system which is capable of providing direct
feedback to the golf player after the golf swing.
Therefore, only the audio event detection of the
swing detection algorithm needs to be adapted to
detect the club impact with the ball without the
information after the swing, for example by training
a CNN-based audio classifier.
In addition to an online capability, the motion
blur detection will also be tested regarding club
related parameters such as dynamic loft, angle of
attack or club head speed. Concluding a detailed
data fusion of audio and video data has a great po-
tential to achieve a higher accuracy of our approach
and to develop new methods for launch parameter
measurements or golf assistance systems.
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