Evaluating the Impact of Mouse Curvature Design on Hand
Ergonomics and Comfort in E-Sport Players Through EMG and
3D Kinematics Measurement Methods
Wen-Tzu Tang
a
Graduate Institute of Athletic and Coaching Science, National Taiwan Sport University, Wen-Hua 1
st
Rd, Taoyuan, Taiwan
Keywords: Mouse Design, Carpal Tunnel Syndrome, Gaming Mouse, Wrist, EMG, Kinematics, Clicking Rate.
Abstract: This research compares the impact of two different mouse curvature designs on comfort parameters, wrist
muscle fatigue, and E-sport performance. Sixteen elite male right-handed E-sport players participated in the
study, testing five different mouse models. Click performance, muscle activation signals, finger pressure, and
3D motion data were recorded. The testing involved five different mouse models (BenQ Zowie, FK1, FK1+,
FK2, S1, S2) to compare hand ergonomics and comfort, with peak position and length as the parameters.
Click performance was tested. Analysis revealed no significant difference in click performance between
mouse models, but FK1 showed reduced fatigue after 60 seconds of clicking. Different curvatures resulted in
varying wrist angles and fatigue levels. The results showed that bigger length and height on the back for
symmetrical mouse did not provide a performance advantage, with the back tall design exhibiting higher
fatigue. The mid-tall design showed less fatigue and could potentially reduce wrist extension and stress on
the carpal tunnel. This study provides insights into the impact of mouse curvature on hand ergonomics,
comfort, and muscle fatigue in E-sport players, aiding mouse design improvements and consumer guidance.
1 INTRODUCTION
In the past, there were few studies on the impact of E-
sports equipment parts on the human body. For
example, mice designed for shooting-based e-sports
have specific requirements. In addition to considering
factors such as Hz, DPI, FPS, G-force, and IPS, which
are important indicators for identifying the level of a
mouse, the selection of mice for such esports is
influenced by the prolonged duration of gameplay.
This prolonged duration is associated with fatigue in
finger control, which affects the coherence of elbow
and wrist movements and subsequently impacts
performance (e.g., a CS: GO match lasts
approximately 40 minutes). With long time use on the
E-sport with gaming mouse bring some
uncomfortableness on wrist. One side is that the
symptoms of Mouse Elbow can be chronic muscle
fatigue and/or soreness, persistent muscle tension that
won't subside with rest. In the other hand, size down
and light weight become an important issue to fit
moving fast in the game. However, the downsize can
a
https://orcid.org/0000-0002-1364-9509
be negative or positive effect on the consumers are
still unknown. From the perspective of human
biomechanics, it is crucial to understand the impact of
different types of mouse designs on finger control and
the coherence of movements between the hand, wrist,
and elbow. Empirical research on related product
designs is also essential in this regard. To help users
to define a suitable and comfortable game mouse in a
good size in design through biomechanics
measurement method may help to clarify this issue.
Thus, the aim of the research is to compare two major
mouse back type and slope with height and length sub
changes on the tail design and the parameters which
is related to comfortableness and muscle fatigue on
the wrist and E-sport performance, thereby to
understand how the curvature can influence the
performance and the finger movement and wrist joint
tension in order to provide some reference for mouse
design and also help to give some advice for
consumers to choose for specific purposes.