7 CONCLUSION
In this paper, we address the challenge of real-time
3D information visualization on mobile devices under
constraints of limited connectivity, battery capacity,
storage limitations, and real-time performance. We
propose associating each annotated point with a vis-
ibility map that captures visibility from that point in
multiple angular directions. By leveraging the cam-
era’s position and orientation and identifying the near-
est viewing angle within each point’s visibility map,
we efficiently determine the point’s visibility in the
scene. Obtained experimental results demonstrate
that the proposed method enables real-time rendering
of annotated data and provides an accurate alternative
to techniques relying on scene depth estimation.
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