While BCI technology has gained a lot of attention
in recent years, there are still many unanswered
questions and areas that require further research. This
study can be seen as a preliminary study for many
potential studies to be conducted in the future. By
addressing the gaps in the current literature,
researchers can build upon the findings of this study
and expand our knowledge of BCI technology,
potentially leading to new and innovative
applications in the future.
Initially, the focus of this study was on identifying
four specific classes, namely A, B, C, and Rest.
However, in future studies, the potential exists to
expand the number of classes to encompass the
entirety of the alphabet.
Moreover, we employed a common dataset that
was divided into training and testing sets in our study.
However, there is potential for further exploration on
how to improve the detection performance of models
trained on data collected at different times when
tested on data gathered at a later point. By doing so,
real-time applications can be developed, particularly
for individuals with communication difficulties who
may lack the ability to speak and could benefit from
a system that allows them to communicate their
words through BCI technology.
ACKNOWLEDGEMENTS
Institutional Development Award (IDeA) from the
National Institute of General Medical Sciences of the
National Institutes of Health under grant number
P20GM103424-21.
REFERENCES
Lebedev, M. A., & Nicolelis, M. A. (2017). Brain-machine
interfaces: From basic science to neuroprostheses and
neurorehabilitation. Physiological reviews, 97(2), 767-
837.
Tan, D., & Nijholt, A. (2010). Brain-computer interfaces
and human-computer interaction (pp. 3-19). Springer
London.
Miralles, F., Vargiu, E., Dauwalder, S., Solà, M., Müller-
Putz, G., Wriessnegger, S. C., ... & Lowish, H. (2015).
Brain computer interface on track to home. The
Scientific World Journal, 2015.
Millán, J. D. R., Rupp, R., Mueller-Putz, G., Murray-Smith,
R., Giugliemma, C., Tangermann, M., ... & Mattia, D.
(2010). Combining brain–computer interfaces and
assistive technologies: state-of-the-art and challenges.
Frontiers in neuroscience, 161.
Douibi, K., Le Bars, S., Lemontey, A., Nag, L., Balp, R., &
Breda, G. (2021). Toward EEG-based BCI applications
for industry 4.0: challenges and possible applications.
Frontiers in Human Neuroscience, 15, 705064.
Papanastasiou, G., Drigas, A., Skianis, C., & Lytras, M.
(2020). Brain computer interface based applications for
training and rehabilitation of students with
neurodevelopmental disorders. A literature review.
Heliyon, 6(9), e04250.
Vilela, M., & Hochberg, L. R. (2020). Applications of
brain-computer interfaces to the control of robotic and
prosthetic arms. Handbook of clinical neurology, 168,
87-99
Nijholt, A. (2009). BCI for games: A ‘state of the
art’survey. In Entertainment Computing-ICEC 2008:
7th International Conference, Pittsburgh, PA, USA,
September 25-27, 2008. Proceedings 7 (pp. 225-228).
Springer Berlin Heidelberg.
Bigdely-Shamlo, N., Vankov, A., Ramirez, R. R., &
Makeig, S. (2008). Brain activity- based image
classification from rapid serial visual presentation.
IEEE Transactions on Neural Systems and
Rehabilitation Engineering, 16(5), 432-441.
Aggarwal, S., & Chugh, N. (2022). Review of machine
learning techniques for EEG based brain computer
interface. Archives of Computational Methods in
Engineering, 1-20.
(n.d.). Enobio 32. Neuroelectrics. Retrieved April 16, 2023,
from https://www.neuroelectrics.com/solutions/
enobio/32.
Krol, L. R. (2020, November 25). EEG 10-10 system with
additional information. Wikimedia. https://commons.
wikimedia.org/wiki/File:EEG_10- 10_system_with_
additional_information.svg
Kawala-Sterniuk, A., Browarska, N., Al-Bakri, A., Pelc,
M., Zygarlicki, J., Sidikova, M., ... & Gorzelanczyk, E.
J. (2021). Summary of over fifty years with brain-
computer interfaces—a review. Brain Sciences, 11(1),
43.
Sun, B., Zhao, X., Zhang, H., Bai, R., & Li, T. (2020). EEG
motor imagery classification with sparse
spectrotemporal decomposition and deep learning.
IEEE Transactions on Automation Science and
Engineering, 18(2), 541-551.
Jin, J., Allison, B. Z., Wang, X., & Neuper, C. (2012). A
combined brain–computer interface based on P300
potentials and motion-onset visual evoked
potentials. Journal of neuroscience methods, 205(2),
265-276.
Kavasidis, I., Palazzo, S., Spampinato, C., Giordano, D., &
Shah, M. (2017, October). Brain2image: Converting
brain signals into images. In Proceedings of the 25th
ACM international conference on Multimedia (pp.
1809-1817).
Jia, Y., Shelhamer, E., Donahue, J., Karayev, S., Long, J.,
Girshick, R., ... & Darrell, T. (2014, November). Caffe:
Convolutional architecture for fast feature embedding.
In Proceedings of the 22nd ACM international
conference on Multimedia (pp. 675- 678).