Improving the Digital Literacy and Social Participation of Older Adults:
An Inclusive Platform that Fosters Intergenerational Learning
Yusuf Farag, Gopichand Narra, Dharini Balasubramaniam
a
and Kenneth M. Boyd
School of Computer Science, University of St Andrews, North Haugh, St Andrews, U.K.
Keywords:
Accessibility, Aging Population, Autonomy and Active Ageing, Dignity and Equal Opportunities of Senior
Citizens, Digital Literacy, Digital Divide, Intergenerational Learning, Self-Fulfilment and Social Participation,
Social Inclusion, Older Adults, User Interface Design.
Abstract:
In an increasingly digitalised world, many older adults face the choice of improving their digital skills or
risking social isolation and exclusion from essential services. With older adults expected to represent 16% of
the global population by 2050, there is a renewed urgency to improve their digital literacy. Although many
in-person and online technology training initiatives exist, they are often not accessible or poorly optimised
for older adults. Younger adults, who typically form older adults’ support network, may be key to any so-
lution. However, their help typically serves as a temporary fix until a new issue arises, leading to a cycle
of dependency. This pilot study offers insights into the technology experiences of older adults, the ways in
which younger individuals assist them, and how both groups stay connected. We conducted small-scale but
in-depth user studies with older adults, and an online survey of younger adults, to understand how the tech-
nology support process could be improved to promote older adult autonomy and active ageing. Based on our
findings, we propose an age-friendly platform that leverages intergenerational exchanges for a personalised
learning experience that brings together younger and older adults. The final prototype was well received by
participants in the user study. However, further exploration of other aspects of their lives and cultural differ-
ences in intergenerational learning, and larger studies of younger and older individuals are needed to co-create
a solution that helps bridge the global digital divide while enabling older adults to have more fulfilling lives.
1 INTRODUCTION
The world is facing an unprecedented demographic
shift with the number of older adults aged 65+ pre-
dicted to double over the next three decades to 1.6
billion in 2050, and account for 16% of the global
population (United Nations Department of Economic
and Social Affairs, 2023). At the same time, we face
an increasingly digitalised world with services and re-
sources migrating online at a rate accelerated by the
COVID-19 pandemic (United Nations Conference on
Trade and Development, 2021). Since older adults
experience lower rates of technology adoption, accep-
tance, and use, with these levels negatively correlated
with age (Mullins, 2022), there is a growing digital
divide that can cause them to lose access to essential
services such as healthcare, banking, shopping, and
communication channels (Age UK, 2019), while also
increasing the likelihood of social isolation. Accord-
ing to a 2019 Fundamental Rights Survey in the Euro-
a
https://orcid.org/0000-0002-5093-0906
pean Union, only one in five individuals aged 75 and
older “at least occasionally engaged in Internet activi-
ties”, compared to 98% of those aged 16 to 29 (United
Nations Economic Commission for Europe, 2021).
Consequently, the digital divide is likely to widen as
more services migrate online (Hashimi, 2021).
Older adults often turn to the younger people
in their lives for assistance with technology. Yet,
many younger adults lack the availability, resources,
and training skills to effectively support their el-
ders, resulting in little improvement in the older per-
son’s technology skills and frustration for both sides
(Azevedo and Ponte, 2020; Yuan et al., 2016).
This pilot study, conducted as part of a wider re-
search agenda of reducing the digital exclusion of
older adults, explores two goals: to improve the digi-
tal literacy of older adults to enable continued inde-
pendence, and to increase their social participation
by facilitating digital use with family and peers. We
adopt the definition of digital literacy as “the ability
to use information and communication technologies
Farag, Y., Narra, G., Balasubramaniam, D. and Boyd, K.
Improving the Digital Literacy and Social Participation of Older Adults: An Inclusive Platform that Fosters Intergenerational Learning.
DOI: 10.5220/0012623400003699
Paper published under CC license (CC BY-NC-ND 4.0)
In Proceedings of the 10th International Conference on Information and Communication Technologies for Ageing Well and e-Health (ICT4AWE 2024), pages 47-58
ISBN: 978-989-758-700-9; ISSN: 2184-4984
Proceedings Copyright © 2024 by SCITEPRESS Science and Technology Publications, Lda.
47
to find, evaluate, create, and communicate informa-
tion” (American Library Association, 2023). This re-
search focuses on strategies to reduce the anxieties
older adults may feel when interacting with technol-
ogy, while addressing the motivations and pain points
for both older adults and younger people to whom
they turn for help. Our contributions include a sur-
vey of related work, user studies with older adults, a
survey of younger helpers, prototype user interfaces
reflecting findings, an evaluation of these prototypes,
and insights from the work.
The rest of the paper is structured as follows. The
background for the work on the digital literacy of
older adults and existing approaches to address this
issue are described in Section 2. An outline of our
methodology to gather insights for potential solutions
is provided in Section 3 followed by the main find-
ings from the user studies in Section 4. The descrip-
tion and evaluation of two prototype solutions are in-
cluded in Sections 5 and 6 with possible limitations
outlined in Section 7. We provide some conclusions
and thoughts on future work in Section 8.
2 RELATED WORK
2.1 Digital Literacy Barriers for Older
Adults
As well as the traditionally acknowledged physical
and cognitive factors of ageing, older adults also face
significant social barriers such as limited motivation,
lack of support, and anxiety stemming from the fear
of “breaking” the technology they use (Helsper and
Reisdorf, 2013; Friemel, 2016; Bolton, 2010). Stud-
ies have shown the lack of compelling reasons and
interest in digital technologies as a significant factor
in internet non-use (Hashimi, 2021; Helsper and Reis-
dorf, 2013). Moreover, older adults may be discour-
aged from going online due to the unavailability of
and lack of support from family members, including
the belief that their family members are uninterested
in the same technologies. The barrier to digital lit-
eracy is exacerbated by their reliance on others for
training and technical support, physical challenges,
and lack of confidence in their ability to learn to use
the technology (Czaja, 2019; Yuan et al., 2016).
The lack of support and the low technological self-
efficacy of some older adults can further create anxi-
ety around technology due to fears of breaking it and
causing errors (Bolton, 2010; Flynn, 2022; Friemel,
2016). Such concerns stem from the uncertainties of
utilising new technologies with which they have lim-
ited experience (Han and Nam, 2021; Mullins, 2022).
The lack of experience combined with declining mo-
tor skills and the significant cognitive requirements
of trial-and-error learning can cause older adults to
spend more time on tasks (Brajnik and Giachin, 2014;
Yoo, 2021). As a result, older adults are more nega-
tively affected by mistakes and experience a stronger
psychological effect than younger users, leading to in-
creased anxiety over potential negative outcomes due
to operational errors (Brajnik and Giachin, 2014; Tsai
et al., 2017; Yoo, 2021). These fears not only stifle
the exploration of new technologies but also decrease
their motivation to learn and willingness to use them
(Atkinson et al., 2016; Brajnik and Giachin, 2014;
Patr
´
ıcio and Os
´
orio, 2011).
2.2 Digital Literacy Motivators for
Older Adults
Older adults are motivated to embrace digital tech-
nologies (Han and Nam, 2021) and more inclined to
learn and use them with higher levels of satisfaction if
these technologies are perceived as valuable and easy
to operate (Tsai et al., 2017; Tyler et al., 2020). In
addition, any benefits from such technologies must
relate to the older adults’ personal and social needs
(Mart
´
ınez-Alcal
´
a et al., 2018). Another key moti-
vator, self-efficacy through learning, has been found
to improve perceived usefulness and ease of use by
raising the confidence of older adults in using digi-
tal technology and reducing their technology-related
anxiety (Han and Nam, 2021; Tyler et al., 2020).
Older adults are more likely to wish to learn specific
tasks and require content that is designed with their
learning styles, interests and expectations in mind, in-
stead of generalised learning (Mart
´
ınez-Alcal
´
a et al.,
2018; Mitzner et al., 2008). Studies have shown
that tailoring a learning activity to the preferences of
older adults can increase their motivation to partici-
pate (Hashimi, 2021; Tyler et al., 2020).
Measures to reduce cognitive load and improve
system support can enhance error prevention and
recovery, which improves the learning experience.
Strategies such as training at an accessible pace,
step-by-step instructions, repetition of content, visual
aids, and digitalised note-taking can also address var-
ious age-related challenges including poor memory
(Mullins, 2022). The provision of quick, efficient, and
accessible pathways to system support can help users
avoid making errors when interacting with digital
technologies and reduce their annoyance from search-
ing for advice to deal with their difficulties (Tsai et al.,
2017; Tyler et al., 2020). In addition to encouraging
them to engage with digital technologies, a friendly
space for trial and error serves as an important fa-
ICT4AWE 2024 - 10th International Conference on Information and Communication Technologies for Ageing Well and e-Health
48
cilitator for the learning experience of older adults
(Barnard et al., 2013; Tsai et al., 2017). Likewise,
user guidance has a direct impact on the perception of
usefulness and learnability and an indirect impact on
end-user satisfaction (Tsai et al., 2017).
Studies have shown that social support plays a
significant role in improving the digital literacy of
older adults (Hashimi, 2021). Ongoing support from
trusted sources is essential in enabling older adults to
overcome their anxieties and challenges, build skills,
and develop confidence in the ever-changing land-
scape of digital technologies (Bolton, 2010). This
leads older adults to perceive the usefulness and ease
of use of digital technologies (Han and Nam, 2021).
In particular, older adults value social connection and
are intrinsically motivated to adopt and regularly use
digital technologies when they are personally rele-
vant, useful and supported by members of the older
adult’s family (Mart
´
ınez-Alcal
´
a et al., 2018; Tyler
et al., 2020).
2.3 Leveraging Intergenerational
Learning
Family members are often the preferred source of
support with digital technology among older adults,
with children influencing technology adoption and
use (Flynn, 2022; Friemel, 2016; Fausset et al., 2013;
Tsai et al., 2017). The intergenerational approach, in-
volving younger family members as tutors, can pro-
vide effective support through its informal nature, ac-
cessibility, and understanding of any special needs
(Atkinson et al., 2016; Flynn, 2022; Tsai et al., 2017).
By creating a supportive learning atmosphere and ad-
dressing technical challenges, the younger generation
plays a crucial role in alleviating demotivating emo-
tions like anxiety and confusion. Their encourage-
ment also sparks a newfound interest in digital tech-
nologies among older adults, while fostering stronger
familial bonds (Hashimi, 2021).
As well as increasing the self-esteem of older
adults and their trust in digital technologies, the
reinforced social connection between younger and
older family members can mitigate physical ab-
sence, promote independence and autonomy, and en-
hance family communication regardless of geograph-
ical distance to combat loneliness and social isola-
tion (Azevedo and Ponte, 2020; Flynn, 2022). While
younger adults appreciate the value of social connec-
tion and consider it important to assist older family
members with their technical issues (Flynn, 2022),
they may also feel social pressures to do so (Azevedo
and Ponte, 2020). The intergenerational approach
offers reciprocal learning opportunities for younger
adults who develop increased patience and under-
standing when teaching older relatives the digital
technologies they take for granted (Flynn, 2022). This
interaction strengthens family relations, reduces bar-
riers, and breaks “negative stereotypes between gen-
erations” (Hashimi, 2021). In addition, these younger
adults gain improved leadership abilities, self-esteem
and confidence (Hashimi, 2021).
However, the intergenerational approach can be
inhibited by limits to the availability of family mem-
bers and their teaching abilities. One of the great-
est barriers older adults face is family members be-
ing busy with their work, families, and social lives.
While, along with geographical distance, this can
make communication difficult (Yuan et al., 2016),
family members are still mostly supportive whenever
possible (Tsai et al., 2017). Increased digital liter-
acy with Internet usage could offer more opportuni-
ties to make communication easier and more flexible
for older and younger family members (Azevedo and
Ponte, 2020).
Even if a younger family member has the tech-
nical experience and readiness to help, they may not
have the required teaching skills (Azevedo and Ponte,
2020). Without an understanding of older adults’
slower learning pace of due to the physical and cogni-
tive limitations of ageing, younger adults may lack the
patience to teach them (Azevedo and Ponte, 2020).
This can lead to a situation where younger people
demonstrate solutions too quickly to be useful. The
quick fix is for the younger person to simply per-
form the task themselves rather than persisting with
the learning process (Renaud and van Biljon, 2008).
This not only discourages older adults from improv-
ing their digital skills but can also increase confu-
sion and intimidation by such technologies, leading
to frustrations for both older adults and their support
network due to the older adults’ ongoing dependence
on their younger peers for completing tasks (Flynn,
2022). Only when these limitations are addressed
can intergenerational learning offer new opportuni-
ties for older adults to improve their digital literacy,
while bringing them and their younger family mem-
bers closer together.
2.4 Evaluation of Existing Solutions
Older adults can now access a range of online ser-
vices to improve their digital literacy. Platforms
such as Learn My Way
1
, TechBoomers
2
, and Google’s
1
https://www.learnmyway.com/
2
https://techboomers.com/
Improving the Digital Literacy and Social Participation of Older Adults: An Inclusive Platform that Fosters Intergenerational Learning
49
Applied Digital Skills
3
offer online help guides and
courses for older adults who are struggling with tech-
nology, or want to expand their understanding of it.
There is also preliminary research into an age-friendly
online learning system within the context of informal
family learning (Vaswani et al., 2023), which moti-
vates this work.
In some cases, an easy-to-use interface, for exam-
ple, with information clearly laid out or requiring a
few simple steps to complete a task, with a single
search bar and step-by-step guides may be sufficient
for older adults to learn about the digital technol-
ogy they require, especially when they are accessed
through a desktop or laptop. However, with the rising
adoption of touchscreen devices among older adults
(Faverio, 2022), many may struggle to use platforms
that are not optimised for touch interfaces. For in-
stance, text and interactive elements such as buttons
and links may appear smaller and harder to read or
tap on (Kane, 2019), and menus may be hidden be-
hind icons that are unfamiliar.
Moreover, these platforms often have a separate
user registration process requiring the creation of an
additional account, the details of which need to be re-
membered, offer limited error prevention and recov-
ery measures, and lack system support such as prod-
uct tours and help on every page. Given that many
older adults tend to experience a slowdown of cog-
nitive processes as they age (Caprani et al., 2012),
these limitations can make completing tasks on such
platforms more stressful and challenging. Since older
adults are particularly sensitive to making errors, such
experiences may increase their apprehension and de-
crease their motivation to learn and use such plat-
forms (Brajnik and Giachin, 2014; Yoo, 2021).
There are usually limited options in existing sys-
tems to personalise the learning process based on
one’s abilities and impairments (such as vision lev-
els or motor skills), and their goals and interests. This
can reduce the accessibility, perceived usefulness, and
ease of use of such platforms, which are pivotal fac-
tors for engagement (Han and Nam, 2021). In addi-
tion, the lack of note-taking features (other than the
option to print guides) and an isolated training envi-
ronment, along with memory issues, may hinder the
ability of older adults to retain information, while also
feeling unsupported. Existing platforms frequently
fail to consider the perspectives of the younger fam-
ily members and acquaintances, who provide support,
by either involving them in the training process or of-
fering them guidance on how to help the older adults
with their technology-related enquiries. Since older
3
https://applieddigitalskills.withgoogle.com/s/en-
uk/home
adults frequently mention family members as their
preferred source of digital technology support (Flynn,
2022; Friemel, 2016; Mitzner et al., 2008; Tsai et al.,
2017), this is a missed opportunity for them to play
a significant role in creating a supportive learning en-
vironment, especially to address feelings of anxiety
or confusion during the older adult’s training process,
and to be the stimulus for engaging with learning.
3 METHODOLOGY
Our approach to improving the digital literacy of older
adults involves both older adults and their support net-
work, who are usually the younger people in their
lives. Therefore, user studies with older adults (more
likely to be available in person) and an online sur-
vey of younger individuals (typically with more time
commitments) were conducted to better understand
how intergenerational learning can be leveraged to in-
crease digital literacy among older adults and foster
social participation between the generations. Ethics
approval from the authors’ institution was obtained
prior to this work.
Thematic coding of the responses from both
groups of users was conducted using Work Activity
Affinity Diagrams (WAADs), which is a hierarchical
bottom-up technique that places similar feedback to-
gether to highlight common or shared themes (Hart-
son and Pyla, 2018). As shown in Figure 1, this in-
cluded key strategies, pain points, and areas of im-
provement within the technology support process for
both younger and older adults. The results were then
Figure 1: Sample Older Adult Interview WAAD for their
Key Digital Technology Challenges and Frustrations.
ICT4AWE 2024 - 10th International Conference on Information and Communication Technologies for Ageing Well and e-Health
50
used to develop prototypes of the EldersOnline plat-
form discussed in Section 5.
3.1 User Studies with Older Adults
6 participants (4 women and 2 men) aged 70 to 79
were recruited from the UK through snowball sam-
pling and split across 3 rounds of in-depth user study
sessions. For the first part of the study, in-person
semi-structured interviews were carried out to explore
the motivations and challenges for older adults us-
ing digital technology, their preferred means of sup-
port with technology issues, and ways to increase
their social connectedness with younger generations.
The second part involved a think-aloud session where
users completed tasks on a prototype tablet appli-
cation (produced as a high-fidelity on Figma
4
) and
another semi-structured interview to explore partici-
pants’ experience using the prototype, with the pro-
totype being updated after each round of feedback as
part of an iterative user-centred design process.
3.2 Survey of Younger Individuals
An anonymous online survey of younger adults be-
tween the ages of 18 and 64 was conducted to gather
feedback on the methods used, motivations, chal-
lenges, and areas of improvement in supporting older
adults, as well as ways to increase engagement be-
tween them and older adults. Participants were re-
cruited through social media and snowball sampling.
In total, 50 responses were collected with 39 aged 18-
24, 7 aged 25-34, 2 aged 45-54, and 2 aged 55-64
(Figure 2). 70% of the respondents were comfortable
with using and teaching others to use information and
communication technology (ICT) devices and online
services, 26% were comfortable using them, and 4%
required assistance with them.
4 DISCUSSION OF INITIAL
FINDINGS
In this section, we outline the findings from our stud-
ies with older adults and their younger helpers.
4.1 Findings from the First User Study
with Older Adults
Our participants appeared more digitally literate than
typical in literature from the past decade (Friemel,
4
https://www.figma.com/
Figure 2: Survey Respondent Age Demographics.
2016; Czaja, 2019; Yazdani-Darki et al., 2020;
Mart
´
ınez-Alcal
´
a et al., 2018), with all 6 using the
Internet daily. All participants primarily use a lap-
top/desktop, and own a tablet and smartphone, thus
having access to a range of devices. The following
themes were identified from their experience with dif-
ferent online interfaces:
Accessibility. 5 participants highlighted accessi-
bility challenges, including limited consideration
for neurodiversity and physical impairments, poor
content layouts, and unfamiliar terminology and
icons. Phones, due to their smaller display, posed
usability issues for 3 participants. Cognitive de-
clines mentioned by 2 participants led to difficulty
with tasks timing out and having to restart due to
the time taken to complete them.
Error Prevention and Recovery. A recurring
theme among 5 participants was the lack of er-
ror prevention and recovery methods: inadequate
user help, including unclear instructions and miss-
ing steps (3 participants), and challenges with re-
covery due to missing or hard-to-find “back but-
tons” that caused delays and frustrations (2). Ef-
fective help and user control are needed to allevi-
ate the impact of these issues (Nielsen, 2020).
Online Security. 5 participants had concerns
about online security, including scams and hack-
ing. 2 mentioned worries about privacy due to
weak protections and data leaks. Text/email ver-
ification delays caused access concerns for one
participant. Overall, participants shared a cau-
tious and vigilant approach to online navigation.
Fear of Making Mistakes. Limited digital famil-
iarity led 2 participants to express fear of damag-
ing or permanently altering the digital technolo-
gies they use, aligning with literature (Bolton,
2010; Flynn, 2022; Friemel, 2016; Hashimi,
2021; Mullins, 2022; Tsai et al., 2017).
Improving the Digital Literacy and Social Participation of Older Adults: An Inclusive Platform that Fosters Intergenerational Learning
51
Participants mentioned the following as the most
appealing aspects of different online interfaces:
Good Design and Usability. Participants valued
well-designed and intuitive interfaces. This in-
cluded a clear structure, identifiable “home” op-
tions, and a streamlined process.
Personalisation. Participants emphasised the im-
portance of providing plenty of personalisation
options, with customisable font sizes and the abil-
ity to remove distracting elements to enhance in-
formation focus.
The following themes were highlighted in ad-
dressing technology-related struggles:
Frequency of Issues. In general, participants do
not struggle with major issues often, with the fre-
quency ranging from 1-2 issues weekly to once or
twice a year.
Sources of Support. Participants predominantly
turn to four support channels for technology as-
sistance: family, friends, customer support, and
video tutorials. Notably, grandchildren play a
heightened role, with some participants preferring
them over their children due to their increased
availability. “Tech-savvy” friends and video tuto-
rials are also highlighted as important resources.
Increasing Awareness. For 4 participants, a re-
curring theme was raising awareness about their
physical and cognitive challenges, gaps in their
knowledge, and learning styles within their sup-
port network. Participants emphasised the need
for empathy, supported practice, opportunities to
practise in real life without feeling inadequate,
and more relatable help facilities. These answers
highlight the importance of a learning environ-
ment that offers accessible, empathetic help and
regular practice.
On engagement with younger family members,
the resulting feedback showed variances as indicated
below:
Bonding Through Technology Support. Partic-
ipant views varied on whether receiving technol-
ogy support from younger family members would
strengthen their relationships. 3 participants ex-
pressed concerns about feeling burdensome or be-
ing mocked, and noted that their slower learn-
ing pace could reduce the willingness of younger
members to assist. Others saw it as a means
of mutual support that broke traditional norms.
While 2 participants acknowledged the potential
for enhanced connections, they pointed out that
the busy schedules of their younger family mem-
bers might affect the feasibility of such support.
4.2 Findings from Online Survey of
Younger Adults
The following insights were gathered regarding sup-
porting older adults with their technology-related is-
sues:
Supporting Older Adults. 94% of respondents
had helped older adults around them with their
technology issues in the previous six months, with
26% doing so more than ten times (Figure 3). 46
respondents were intrinsically motivated to help
because they: wanted to enhance the lives of
their older peers, were approached for assistance,
wanted to show their appreciation, or felt obli-
gated to do so. 3 mentioned how doing so pre-
vents them from being asked about issues “again
and again”. 2 respondents shared the increased
satisfaction and self-confidence from helping, and
another 2 remarked on how it improved family
connections.
Figure 3: Frequency of Technology Support within the Last
6 Months.
Common Frustrations. There were frustrations
with explaining basic concepts (29 individuals),
repeating solutions (9), and the time-consuming
nature of supporting older adults with technology
issues (2). Challenges also arose from the reluc-
tance of older adults to learn (7) and their con-
cerns about scams and privacy (2).
Enhancing the Support Process. Respondents
suggested clear and understandable tutorials (10
individuals), a platform for any initial queries (7),
and screen-recording facilities for demonstrations
(9) to enhance support. 7 respondents also em-
phasised the importance of having more patience
when teaching older adults.
Connecting with Older Adults. 72% of respon-
dents contacted the older adults in their lives at
least once a month (Figure 4). Among the respon-
ICT4AWE 2024 - 10th International Conference on Information and Communication Technologies for Ageing Well and e-Health
52
dents, 20 enjoyed hearing about life experiences
and advice from their older family members, 16
wanted to receive updates about their health and
daily life, 4 on their shared hobbies/interests and
general chat, and 2 respondents liked to explore
the views of older adults on current events.
Figure 4: Frequency of Contact with Older Adults.
More Intergenerational Interactions. While 22
respondents were unsure how to increase engage-
ment with their elders, 11 proposed more frequent
interactions based on shared interests. 6 respon-
dents mentioned the idea of reminders, 4 sug-
gested encouraging older adults to use social me-
dia to improve communications, and 3 suggested
the ability to exchange pictures and memories.
One respondent expressed the wish to let older
adults know they are in their family’s thoughts and
to keep them updated on their lives.
5 THE EldersOnline PLATFORM
We developed prototypes of a platform called Elder-
sOnline to implement the insights gained from the ini-
tial user studies, which were organised and prioritised
using a MoSCoW Analysis in the order of “Must”,
“Should”, “Can”, and “Won’t” have requirements.
This included features that facilitated and stored inter-
generational exchanges through an accessible user in-
terface as well as error prevention/recovery measures
to reduce barriers to using technology.
Before the proposed interface solution was devel-
oped, a consistent visual design and style guide was
established through an extensive literature review for
the system’s visual elements, including:
Well-contrasted colour options of magenta or pur-
ple (alongside light/dark modes) with distinct
hues (Farage et al., 2012) and a minimum contrast
ratio of 4:5:1 (Anagnostou, 2020).
The use of Helvetica typeface (Farage et al.,
2012), adjustable font sizes starting at 16 pixels
(Campbell, 2015; Universal Design, 2020), and
the use of plain language for maximum readabil-
ity (Guimar
˜
aEs et al., 2022).
Icons with descriptive text (Farage et al., 2012),
minimum 15.9mm x 9.0mm button size, and spac-
ing of interface elements (Gao and Sun, 2015).
Simple and uncluttered interface to make the con-
tent clear and easy to find (Guimar
˜
aEs et al., 2022;
Universal Design, 2020).
Web Content Accessibility Guidelines (WCAG)
Level AAA compliance (Who Can Use, 2023).
5.1 EldersOnline Features
Initially, lower-fidelity prototypes were developed
based on the survey of existing work. Two high-
fidelity Figma prototypes were then created and re-
fined through user studies to form the EldersOnline
platform. This included a tablet application to support
the digital literacy and social participation of older
adults and a smartphone version for younger adults
to better assist and engage with their older peers. The
interface for older adults includes the following fea-
tures:
Passwordless Login/Registration. The elimina-
tion of passwords for a more streamlined authen-
tication process that addresses the issue of forgot-
ten passwords due to poor memory. This miti-
gates any feelings of confusion, frustration, and
decreased confidence that might discourage use.
Personalisation. To maximise accessibility for a
diverse user demographic, personalisation options
to change the text size, system theme, and back-
ground colour were implemented.
Question Sharing. Older users can search or
view all their existing technology-related ques-
tions and resolution statuses, or ask a new one
to their younger contacts with text, audio, and
photo/video input options (Figure 5).
Question Answering. Intergenerational ex-
changes are facilitated by enabling older adults to
view and respond to questions posted by younger
adults. As well as encouraging older adults to en-
gage more with the platform, this allows younger
adults to draw on a lifetime of experiences and
wisdom. At the same time, this feature can allevi-
ate an older adult’s feeling of being burdensome
to their younger peers by giving them a chance to
offer meaningful contributions, all while improv-
ing intergenerational social participation.
Improving the Digital Literacy and Social Participation of Older Adults: An Inclusive Platform that Fosters Intergenerational Learning
53
Figure 5: Question Sharing Feature.
Action Preview. Users are shown what happens
next before proceeding with their inputs. This was
implemented for various creation actions to im-
prove error prevention and recovery (Figure 6).
Figure 6: Action Preview Feature.
Online Learning. Users can search for and view
online tutorials/guides (including those recom-
mended by their contacts) with options to add an-
notations and save specific tutorials/guides to their
digital notebook, which is a place for them to add
new notes or access any previously saved ones.
The smartphone version of EldersOnline has simi-
lar design and functional features as the tablet version,
but it differs in the following features to better cater
to the needs of the younger user base.
Offering Support. Users can assist their older
peers with their technology issues by accessing
the older contact’s posts or getting in touch di-
rectly by voice/video call or chat (Figure 7).
Figure 7: Ways to Identify and Support Older Adult Tech-
nology Issues.
Support Guidance. Both the ”Accessibility” and
”Support Tips” sections raise awareness of the
challenges faced by older adults, while guiding
younger users to provide tailored support for op-
timal learning outcomes (Figure 8).
Setting Availability. Given the busy schedules of
younger adults and the concerns of older adults
about making requests of them when they are
busy, EldersOnline allows users to set the times
when they are free to help with technology-related
questions, alleviating the concerns of older adults.
Check-In Reminders. Users can set reminders to
encourage more frequent interactions.
Share Courses. A place for safe and age-friendly
solutions that younger users could share with
their older peers immediately with minimal ef-
fort. This is also an opportunity for them to en-
courage their older peers to grasp basic technol-
ogy concepts/knowledge that could improve their
long-term digital literacy.
ICT4AWE 2024 - 10th International Conference on Information and Communication Technologies for Ageing Well and e-Health
54
Figure 8: Tips for Helping Older Adults.
6 EVALUATION OF EldersOnline
PLATFORM
The in-person evaluation of the EldersOnline high-
fidelity tablet prototype for older adults consisted of
two stages: a think-aloud product testing session and
a post-session semi-structured interview about their
experiences of using it. We also include a comparison
of EldersOnline with existing solutions mentioned in
Section 2.4.
6.1 Think-Aloud Evaluations
Think-alouds require participants to continuously ver-
balise their thought process as they perform a series
of pre-determined tasks (Birch and Whitehead, 2020).
This protocol was specifically chosen for its value in
identifying usability problems (Fan et al., 2020). Par-
ticipants were given an iPad with the prototype loaded
for a more realistic experience for this session. Given
the iterative nature of our design process, we began
our first think-aloud round with three tasks and grad-
ually extended them with additional features and up-
dates. We also included metrics such as a 1-5 ease of
use rating, task success, task time, and the number of
errors to better understand how easy or hard it was to
use our prototype for each task.
In general, participants found the interface easy
and straightforward to use, especially once they were
familiar with it. They frequently used a trial-and-
error approach to navigate around the platform and
its functions. There was constructive feedback on
the size, colour, and placement of buttons, the op-
tion to directly get in touch with a specific contact to
pose a question instead of “troubling” or “bombard-
ing” everyone, and the wording of different interface
elements, which highlight the ongoing need to elimi-
nate “technical jargon” that many take for granted and
which can prove confusing for older users.
6.2 Post-Session Interviews
Participants appreciated the accessibility, password-
less login, and error prevention/recovery measures
within the prototype. They praised the simple, clear
layout with contrast and text-resizing options. They
noted that being able to see what happens next before
initiating an action can be “rescuing”, prevent the per-
ception of causing serious damage, and offer a simple
and well-delineated escape route for people, making
it easy to recover from errors.
At the same time, they recommended enhancing
the clarity and navigation of certain pages by simpli-
fying them. They emphasised the need for a system
guide/tutorial and suggested rewording certain inter-
face elements to be more understandable. Overall,
our prototype garnered a mixed response from par-
ticipants. Two expressed intent to use, one saw value
if accessible on their phone, and three showed disin-
terest. When asked about the reasons for their inter-
est, participants mentioned the advantages of learning
to access specific digital technologies and online ser-
vices. Notably, a participant highlighted the potential
safety and reassurance this prototype offers to older
users compared to searching on Google. Conversely,
reasons for non-use included favouring existing social
connections and using Google for queries.
6.3 Comparison with Existing Solutions
EldersOnline shares a number of key features with ex-
isting solutions, such as having an age-friendly inter-
face, step-by-step tutorials that are printable, course
recommendations, and a single search function.
Building on existing work and making use of
the insights gained from older adults and younger
helpers, EldersOnline offers its users a more acces-
sible authentication process, enhanced error preven-
tion measures such as action previews, touchscreen
optimisation, a more personalised learning experi-
ence, including customisable interface elements and
digitalised note-taking, and greater involvement from
older adults’ support network, including sharing ques-
tions, knowledge and resources, and facilitating inter-
actions.
At the same time, as a prototype solution to the
Improving the Digital Literacy and Social Participation of Older Adults: An Inclusive Platform that Fosters Intergenerational Learning
55
problems identified earlier, EldersOnline focuses on
touchscreen use and currently lacks an onboarding
process and desktop optimisation found in some exist-
ing solutions. This can impact the experience of some
users, especially those who become anxious with new
technologies or primarily use a computer to access the
internet. Adding these features is part of the future
work planned for EldersOnline.
7 THREATS TO VALIDITY
While even a few older participants can provide valu-
able insights in this context (Budiu, 2021), a key lim-
itation of this preliminary investigation is the small
sample size in terms of the diversity of age, abilities,
and cultures, as all were recruited locally and may not
be fully representative of this demographic. In partic-
ular, there is a lack of input from participants over the
age of 79, which combined with the fact that digital
engagement is negatively correlated to age (Mullins,
2022), can lead to a gap in this research.
8 CONCLUSIONS AND FUTURE
WORK
Existing work in this area emphasises the develop-
ment of accessible experiences. However, there has
been limited consideration of the potential of an older
adult’s immediate support network to encourage a
dignified two-way exchange of knowledge in support
of active ageing and stronger intergenerational bonds.
Key findings of this pilot study include the im-
portance of designing interfaces for older adults that
promote accessibility, customisability, simplicity, er-
ror prevention and recovery, confidence in use, and
trusted support. Effective intergenerational support
is vital, and requires a greater awareness of the chal-
lenges of ageing and empathy for older adults’ learn-
ing style and their concerns among their support net-
works, as well as learning platforms that provide
mechanisms to reduce teaching frustrations. Such
measures can allow older adults to develop greater
self-reliance and break the cycle of dependency on
their younger peers.
At the same time, there is an opportunity for older
adults to further contribute to the intergenerational
learning process by sharing their experiences with
their younger peers. As well as encouraging two-way
engagement, this can lead to improved social partici-
pation and reduce the risks of social isolation.
The study led to the development of two pro-
totypes that attempted to implement these findings.
While the evaluation yielded mixed responses, the
prototypes show potential in addressing the issue.
User studies indicate that the “action preview” con-
cept could be applied to destructive actions like
“delete” across different platforms to mitigate the
negative impact of errors. The proposed solutions can
be extended to support general enquiries older adults
may have about their daily lives. Expanding its usage
scenarios may encourage older adults to use Elder-
sOnline to maintain their independence as it is able to
meet more of their needs.
There are many avenues for further research. The
prototypes need to be evaluated with younger adults
to determine their efficacy from that perspective. A
popular sentiment among older participants was that
EldersOnline could not fully replace face-to-face in-
teractions. Hence, it may be less useful to users with
younger families close by, highlighting the need to
facilitate a greater variety of interactions beyond a
’question and answer’ experience. Likewise, this so-
lution may not fully apply to older adults without
younger people who can help. Additional research is
required to determine alternative ways to engage with
them and support their digital literacy.
Another area for further research is how intergen-
erational learning can be applied across different cul-
tures, since each may approach such exchanges differ-
ently. Support mechanisms for digital literacy need
to be re-evaluated regularly to take into account the
rapidly changing technology landscape. By consider-
ing the above factors, platforms such as EldersOnline
can inspire innovative and impactful solutions that ef-
fectively bridge the digital divide, foster social par-
ticipation through stronger intergenerational ties, and
enhance the overall quality of life for older adults.
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