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Figure 7: Distribution of service components over the infrastructure in different scales.
7 CONCLUSION
In this paper, we introduce a MOGA for optimal
service placement in edge-to-cloud AR/VR systems.
The primary objectives were to minimize service re-
sponse time, maximize infrastructure reliability, and
achieve the highest service reliability by optimally
placing service components on computing nodes, user
nodes, and helper nodes in the edge-to-cloud infras-
tructure. We devised a robust fine-tuning strategy to
attain optimal configurations for our MOGA in order
to strike a balance between the MOGA’s runtime and
the quality of its solutions. We also implemented a
simulator to validate the proposed MOGA’s effective-
ness. Through extensive simulations and measure-
ments on various scales, we showed the importance
of designing MOGA (as well as other meta-heuristic)
to simultaneously optimize for response time and in-
frastructure and service reliability. We also assessed
the performance of MOGA in terms of the distribution
of service components over the infrastructure, illus-
trating how our MOGA provides an optimal solution
for the placement of AR/VR services compared to the
other rather simple heuristic algorithms.
ACKNOWLEDGEMENTS
Parts of this work have been supported by the Knowl-
edge Foundation of Sweden (KKS).
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