
dustry has six important attributes in terms of project
management: The Internet of Things, cyber-physical
systems, Big Data, automation, artificial intelligence,
and cloud computing. (Borges et al., 2022)
From the current market reality, one case worth
highlighting concerns order picking, since it is seen
as a laborious, arduous, time-limited, repetitive, error-
prone, and expensive process in warehouses. These
characteristics put a significant strain on the human
worker, creating fatigue and feelings of monotony,
as well as dissatisfaction, generally leading to poor
performance and employee demotivation.(Ponis et al.,
2020) (Rejeb et al., 2020)
Because of this reality, one of the most promi-
nent technologies in Industry 4.0 has begun to be used
when it comes to manufacturing and logistics opera-
tions, which is Augmented Reality. It uses computer-
generated displays, sound, text, and effects to en-
hance the user experience in the real world and sup-
port workers in their daily tasks, such as assembly,
order picking, and maintenance. (Plakas et al., 2020)
This article aims to present a proposal for a sys-
tem that uses an IoT wearable device to optimize op-
erations within a warehouse, using a low-coast system
to read RFID tags within an smartphone, and provide
essential data to the wearable. To this end, this arti-
cle is divided into related works, the state of the art
in wearables in Industry 4.0, an overview of the pro-
posed system, the methodology used, and, finally, the
respective results and discussions.
2 RELATED WORKS
This section presents the related works in the litera-
ture, providing an overview of how Industry 4.0 tech-
nologies can be applied in a warehouse scenario.
Recent works in the literature include (Hamdy
et al., 2022), which aimed to propose a system that
uses the Node-Red platform to apply the Internet of
Things in a warehouse scenario. Based on a database,
it was possible to manage inventory and forecast stock
demand, using both quantitative and qualitative meth-
ods. In this context, the system could not be tested in
a real warehouse, nor did it implement a user interface
with a dashboard linked to Node-Red for real-time vi-
sualization of all inventory, which the author suggests
as an opportunity for application in future work.
For the entire warehouse to communicate with the
internet, it is necessary to have middleware that is
also capable of receiving information from the ma-
terials and interacting with the user. Among the var-
ious devices that have this potential, the Raspberry
Pi 4 Model B was an option used in the (Silapunt
et al., 2022) study. Using this middleware, an in-
telligent manual pallet truck was created, whose in-
stalled Raspberry Pi processed and uploaded the data
received on the server via the local Wi-Fi network
and, with the web application developed, analyzed
this data and carried out specific warehouse activities.
Based on (Peri
ˇ
sa et al., 2018), it can be seen
that wearable devices are applicable to warehouse
management. Through this study, a smart wearable
bracelet was created, which had RFID tag readers,
NFC, and a Bluetooth connection. When wearing the
smart wristband, the user receives all the relevant in-
formation collected from the smart warehouse envi-
ronment and can read barcode information from prod-
ucts and pallets. In addition, the user obtains the in-
formation needed to determine the location of specific
pallets of products.
3 STATE OF THE ART IN
WEARABLES FOR INDUSTRY
4.0
3.1 Augmented Reality in Warehouses
A use case is presented in a study on the possibili-
ties of augmented reality in warehouse management.
In this study, the global supply chain of the logis-
tics company DHL is evaluated, which is one of the
first companies to introduce augmented reality tech-
nology. The entire system runs on a platform, where
a worker uses a smart glasses, like Vuzix, and a ring
scanner to collect goods.
These devices provide the operator with various
functions and information, starting with the operator’s
login, and visual aids displayed graphically through
the glasses, where the user will see on the graphi-
cal tool the exact location of the goods, the quantity
they should select and the next item. This information
guides the worker precisely, quickly, and efficiently to
a particular order item.
Therefore, this method of picking goods is much
more efficient than the classic form of paper picking.
Finally, about worker training and integration into the
work process, it can be said that this technology is
not difficult to use and can be quickly learned by the
worker.(Hus
´
ar and Knap
ˇ
c
´
ıkov
´
a, 2021)
3.2 Wearable Devices in Inventory
Management
The use of digital resources has proven to be a facilita-
tor inefficient inventory management, which enables
Industry 4.0: Wearable IoT Device Applied to Warehouse Management
533