
through the proposed platform, they can track the
child’s progress without frequent clinic visits, making
it convenient for ongoing ADHD management. Over-
all, the proposed interactive gaming-based tool and
therapeutic activities represent a vital component in
the comprehensive care of children with ADHD, lay-
ing the groundwork for lasting improvements in their
cognitive and emotional well-being. As we look to
the future of research on interactive solutions for ad-
vancing ADHD assessment and therapy in children,
several key perspectives emerge. First, it is crucial
to continue exploring and validating these innovative
solutions in real case studies, ensuring they are acces-
sible and effective for diverse populations. In Particu-
lar, we will continue collaborating with medical insti-
tutions to validate the proposed platform’s effective-
ness through clinical trials, ensuring it adheres to best
practices in ADHD diagnosis and management. Sec-
ond, incorporating advancements like computer vi-
sion and machine learning could provide personalized
feedback and adaptive learning experiences, further
enhancing the efficacy of these interactive solutions.
ACKNOWLEDGEMENTS
This work would not have been possible without the
support and funding of the Ministry of Higher Educa-
tion and Scientific Research of Tunisia under the grant
agreement numbers LR11ES48 and 22PEJC-D3P5.
We extend our sincere gratitude to the doctors of the
Child Psychiatry Department at Hedi Chaker Univer-
sity Hospital Center of Sfax, for their invaluable ex-
pertise and dedication, which greatly enriched our
findings and ensured the study’s relevance to real-
world medical practice.
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