VECTOR BASED MAPPING OF POLYGONS ON IRREGULAR TERRAIN MESHES FOR WEB 3D MAP SERVICES
Arne Schilling, Jens Basanow, Alexander Zipf
2007
Abstract
In this paper we show how to efficiently integrate traditional GIS data into terrain models in order to generate complete 3D maps with little overhead for textures. The results meet the requirements for the Web 3D Service (W3DS), a proposal for the standardization for delivering 3D web maps. Our approach is designed to create fully vectorized 3D scenes that deliver the best possible quality and do not require dynamic texture generation and handling. We describe the mesh operations for integrating polygonal GIS data like forests, parks, buildings blocks, or streets into the terrain mesh and compare the results with a texture based approach.
References
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Paper Citation
in Harvard Style
Schilling A., Basanow J. and Zipf A. (2007). VECTOR BASED MAPPING OF POLYGONS ON IRREGULAR TERRAIN MESHES FOR WEB 3D MAP SERVICES . In Proceedings of the Third International Conference on Web Information Systems and Technologies - Volume 2: WEBIST, ISBN 978-972-8865-78-8, pages 198-205. DOI: 10.5220/0001274201980205
in Bibtex Style
@conference{webist07,
author={Arne Schilling and Jens Basanow and Alexander Zipf},
title={VECTOR BASED MAPPING OF POLYGONS ON IRREGULAR TERRAIN MESHES FOR WEB 3D MAP SERVICES},
booktitle={Proceedings of the Third International Conference on Web Information Systems and Technologies - Volume 2: WEBIST,},
year={2007},
pages={198-205},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001274201980205},
isbn={978-972-8865-78-8},
}
in EndNote Style
TY - CONF
JO - Proceedings of the Third International Conference on Web Information Systems and Technologies - Volume 2: WEBIST,
TI - VECTOR BASED MAPPING OF POLYGONS ON IRREGULAR TERRAIN MESHES FOR WEB 3D MAP SERVICES
SN - 978-972-8865-78-8
AU - Schilling A.
AU - Basanow J.
AU - Zipf A.
PY - 2007
SP - 198
EP - 205
DO - 10.5220/0001274201980205