GEO-GAMING: THE MOBILE MONOPOLY EXPERIENCE
Mao Li, M. J. O’Grady, G. M. P. O’Hare
2008
Abstract
Advances in mobile computing technologies have proved an unheralded boon to mobile games developers. Increasingly, position-sensing technologies such as GPS and cellular techniques can be harnessed. This offers exciting opportunities for novel game development. However, classic board games can also be refined and extended, leading to, amongst other things, alternative modalities of interaction. The popular game of monopoly is one example. In this paper, a prototype game, termed Mobile Monopoly, is introduced. This game can be modelled on any arbitrary urban environment. Gamers participate by roaming about the environment, acquiring properties and paying rents as they proceed.
References
- Geocaching (2007). http://www.geocache.org.
- Geodashing (2007). http://geodashing.gpsgames.org/.
- Live, M. (2007). http://www.monopolylive.com/.
- O'Hare, G., O'Grady, M., Muldoon, C., and Bradley, J. (2006). Embedded Agents: A Paradigm for Mobile Services. International Journal of Web and Grid Services (IJWGS), 2(4):379-405.
- Rashid, O., Mullins, I., Coulton, P., and Edwards, R. (2006). Extending cyberspace: location based games using cellular phones. Comput. Entertain., 4(1):4.
Paper Citation
in Harvard Style
Li M., J. O’Grady M. and M. P. O’Hare G. (2008). GEO-GAMING: THE MOBILE MONOPOLY EXPERIENCE . In Proceedings of the Fourth International Conference on Web Information Systems and Technologies - Volume 1: WEBIST, ISBN 978-989-8111-26-5, pages 220-223. DOI: 10.5220/0001514902200223
in Bibtex Style
@conference{webist08,
author={Mao Li and M. J. O’Grady and G. M. P. O’Hare},
title={GEO-GAMING: THE MOBILE MONOPOLY EXPERIENCE},
booktitle={Proceedings of the Fourth International Conference on Web Information Systems and Technologies - Volume 1: WEBIST,},
year={2008},
pages={220-223},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0001514902200223},
isbn={978-989-8111-26-5},
}
in EndNote Style
TY - CONF
JO - Proceedings of the Fourth International Conference on Web Information Systems and Technologies - Volume 1: WEBIST,
TI - GEO-GAMING: THE MOBILE MONOPOLY EXPERIENCE
SN - 978-989-8111-26-5
AU - Li M.
AU - J. O’Grady M.
AU - M. P. O’Hare G.
PY - 2008
SP - 220
EP - 223
DO - 10.5220/0001514902200223