Global Hybrid Registration for 3D Constructed Surfaces using Ray-casting and Improved Self Adaptive Differential Evolution Algorithm
Tao Ngoc Linh, Hasegawa Hiroshi, Tam Bui
2016
Abstract
As a fundamental task in computer vision, registration has been a solution for many application such as: world modeling, part inspection and manufacturing, object recognition, pose estimation, robotic navigation, and reverse engineering. Given two images, the aim is to find the best possible homogenous transformation movement resulting in a more completed view of objects or scenarios. The paper presents a novel algorithm of registering structured pointcloud surfaces by using a fast ray-casting based closest point method intergrated with a new developed global optimization method Improve Self Adaptive Differential Evolution (ISADE). Ray-casting based L2 error calculation method enables the algorithm to find the local minima error effectively while ISADE exploits the searching boundary to find the global minima. The new algorithm is evaluated on structured images captured by a Kinect camera to show the superior in quality and robustness of ISADE over state-of-the-art searching method and accuracy of the new method over a well known registration algorithm, KinectFusion.
References
- Besl, P.J.; McKay, Neil D., A method for registration of 3- D shapes. Pattern Analysis and Machine Intelligence, IEEE Transactions on , vol.14, no.2, pp.239,256, Feb 1992
- Radu Bogdan Rusu and Zoltan Csaba Marton and Nico Blodow and Michael Beetz, Persistent Point Feature Histograms for 3D Point Clouds. In Proceedings of the 10th International Conference on Intelligent Autonomous Systems (IAS-10), 2008
- Anuj Sehgal, Daniel Cernea, and Milena Makaveeva. RealTime Scale Invariant 3D Range Point Cloud Registration. author = Wu, Fuli and Fang, Xianyong,
- Wu, Fuli and Fang, Xianyong. An Improved RANSAC Homography Algorithm for Feature Based Image Mosaic. Proceedings of the 7th WSEAS International Conference on Signal Processing, Computational Geometry & Artificial Vision, ISCGAV'07, 2007.
- Jiaolong Yang, Hongdong Li, Yunde Jia. Go-ICP: Solving 3D Registration Efficiently and Globally Optimally. Computer Vision (ICCV), 2013 IEEE International Conference on , vol., no., pp.1457,1464, 1-8 Dec. 2013.
- Luck J., Little C., Hoff, W.. Registration of range data using a hybrid simulated annealing and iterative closest point algorithm. Robotics and Automation, 2000. Proceedings. ICRA 7800. IEEE International Conference on , vol.4, no., pp.3739,3744 vol.4, 2000.
- Neumann, D.; Lugauer, F.; Bauer, S.; Wasza, J.; Hornegger, J.. Real-time RGB-D mapping and 3-D modeling on the GPU using the random ball cover data structure. Computer Vision Workshops (ICCV Workshops), 2011 IEEE International Conference on , vol., no., pp.1161,1167, 6-13 Nov. 2011.
- Ingber, L. . Simulated Annealing: Practice Versus Theory. Math. Comput. Modelling 18, 29-57, 1993.
- Talbi, H.; Batouche, M.C., ”Particle swam optimization for image registration,” in Information and Communication Technologies: From Theory to Applications, 2004. Proceedings. 2004 International Conference on , vol., no., pp.397-398, 19-23 April 2004
- Valsecchi, A.; Damas, S.; Santamaria, J., ”An image registration approach using genetic algorithms,” in Evolutionary Computation (CEC), 2012 IEEE Congress on , vol., no., pp.1-8, 10-15 June 2012. doi: ”http://dx.doi.org/10.1016/j.asoc.2007.10.013”,
- Tam Bui, Hieu Pham, Hiroshi Hasegawa, Improve SelfAdaptive Control Parameters in Differential Evolution for Solving Constrained Engineering Optimization Problems. Journal of Computational Science and Technology 01/2013; 7(1):59-74. DOI: 10.1299/jcst.7.59
- S. Marden and J. Guivant, Improving the Performance of ICP for Real-Time Applications using an Approximate Nearest Neighbour Search, Proceedings of Australasian Conference on Robotics and Automation, 3- 5 Dec 2012, Victoria University of Wellington, New Zealand.
- Kok-lim Low, Linear least-squares optimization for pointtoplane ICP surface registration, Technical Report TR04-004, Department of Computer Science, University of North Carolina at Chapel Hill, February 2004
- Sofien Bouaziz and Andrea Tagliasacchi and Mark Pauly, Sparse Iterative Closest Point, Journal Computer Graphics Forum (Symposium on Geometry Processing), volume 32, number 5, 2013, pages 1-11
- Shahram Izadi and David Kim and Otmar Hilliges and David Molyneaux and Richard Newcombe and Pushmeet Kohli and Jamie Shotton and Steve Hodges and Dustin Freeman and Andrew Davison and Andrew Fitzgibbon, KinectFusion: Real-time 3D Reconstruction and Interaction Using a Moving Depth Camera. ACM Symposium on User Interface Software and Technology, October 2011.
- Storn, Rainer and Price, Kenneth, Differential Evolution A Simple and Efficient Heuristic for global Optimization over Continuous Spaces. Journal of Global Optimization, volume 11, number 4, 1997 pages 341-359 doi: 10.1023/A:1008202821328.
- Tooyama, S.; Hasegawa, H., Adaptive Plan system with Genetic Algorithm using the Variable Neighborhood range Control, in Evolutionary Computation, 2009. CEC 7809. IEEE Congress on , vol., no., pp.846-853, 18-21 May 2009.
- I. De Falco and A. Della Cioppa and D. Maisto and E. Tarantino. ”Differential Evolution as a viable tool for satellite image registration ”. Applied Soft Computing, volume 8, number 4, pages 1453 - 1462. 2008.
Paper Citation
in Harvard Style
Ngoc Linh T., Hiroshi H. and Bui T. (2016). Global Hybrid Registration for 3D Constructed Surfaces using Ray-casting and Improved Self Adaptive Differential Evolution Algorithm . In Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 4: VISAPP, (VISIGRAPP 2016) ISBN 978-989-758-175-5, pages 167-174. DOI: 10.5220/0005718901670174
in Bibtex Style
@conference{visapp16,
author={Tao Ngoc Linh and Hasegawa Hiroshi and Tam Bui},
title={Global Hybrid Registration for 3D Constructed Surfaces using Ray-casting and Improved Self Adaptive Differential Evolution Algorithm},
booktitle={Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 4: VISAPP, (VISIGRAPP 2016)},
year={2016},
pages={167-174},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0005718901670174},
isbn={978-989-758-175-5},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications - Volume 4: VISAPP, (VISIGRAPP 2016)
TI - Global Hybrid Registration for 3D Constructed Surfaces using Ray-casting and Improved Self Adaptive Differential Evolution Algorithm
SN - 978-989-758-175-5
AU - Ngoc Linh T.
AU - Hiroshi H.
AU - Bui T.
PY - 2016
SP - 167
EP - 174
DO - 10.5220/0005718901670174