Skill Level Evaluation of Motion Curved Surface Character

Kaoru Mitsuhashi, Hiroshi Hashimoto, Yasuhiro Ohyama

2016

Abstract

The skill teaching/succession method is not quantitative but qualitative, which is abstract oral or gesture expression. Quantitative teaching is difficult for teacher/instructor. In previous research, Expert and beginner perform the sports and entertainment motion, and the character of the motion curved surface is analysed using Microsoft Kinect (RGBD camera). The character is the maximum curvature and surface area. However, the usage of characters is uncertain. In this research, we investigate the correlation of maximum curvature and surface area from motion curved surface in before and after training. Therefore, we visualize the different correlation of experts and beginners from the characters and the transition of the skill training.

References

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Paper Citation


in Harvard Style

Mitsuhashi K., Hashimoto H. and Ohyama Y. (2016). Skill Level Evaluation of Motion Curved Surface Character . In Proceedings of the 13th International Conference on Informatics in Control, Automation and Robotics - Volume 2: ICINCO, ISBN 978-989-758-198-4, pages 499-504. DOI: 10.5220/0006004304990504


in Bibtex Style

@conference{icinco16,
author={Kaoru Mitsuhashi and Hiroshi Hashimoto and Yasuhiro Ohyama},
title={Skill Level Evaluation of Motion Curved Surface Character},
booktitle={Proceedings of the 13th International Conference on Informatics in Control, Automation and Robotics - Volume 2: ICINCO,},
year={2016},
pages={499-504},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006004304990504},
isbn={978-989-758-198-4},
}


in EndNote Style

TY - CONF
JO - Proceedings of the 13th International Conference on Informatics in Control, Automation and Robotics - Volume 2: ICINCO,
TI - Skill Level Evaluation of Motion Curved Surface Character
SN - 978-989-758-198-4
AU - Mitsuhashi K.
AU - Hashimoto H.
AU - Ohyama Y.
PY - 2016
SP - 499
EP - 504
DO - 10.5220/0006004304990504