A Procedural Model for Snake Skin Texture Generation
Jefferson Magalhães Pinheiro, Marcelo Walter
2018
Abstract
There are thousands of snake species in the world, many with intricate and distinct skin patterns. This diversity becomes a problem for users who need to create snake skin textures to apply on 3D models, as the difficulty for creating such complex patterns is considerable. We present a procedural model capable of synthesizing a wide range of texture skin patterns from snakes. Our model was derived from a visual assessment of a large number of snakes, and uses image processing as well as cellular automata to generate textures. Our results show good visual similarity with real skin found in snakes. The resulting textures can be used not only for computer graphics texturing, but also in education about snakes and their visual characteristics. We have also performed a user study to assess the usability of our tool. The score from the System Usability Scale was 85:8, suggesting a highly effective texturing tool.
DownloadPaper Citation
in Harvard Style
Pinheiro J. and Walter M. (2018). A Procedural Model for Snake Skin Texture Generation. In Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 1: GRAPP; ISBN 978-989-758-287-5, SciTePress, pages 133-144. DOI: 10.5220/0006626401330144
in Bibtex Style
@conference{grapp18,
author={Jefferson Magalhães Pinheiro and Marcelo Walter},
title={A Procedural Model for Snake Skin Texture Generation},
booktitle={Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 1: GRAPP},
year={2018},
pages={133-144},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006626401330144},
isbn={978-989-758-287-5},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 13th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2018) - Volume 1: GRAPP
TI - A Procedural Model for Snake Skin Texture Generation
SN - 978-989-758-287-5
AU - Pinheiro J.
AU - Walter M.
PY - 2018
SP - 133
EP - 144
DO - 10.5220/0006626401330144
PB - SciTePress