Gamify the Audiation: The CrazySquare Project

Federica Caruso, Tania Di Mascio, Marco Pennese

2019

Abstract

In a world in which a large amount of ICT game-based systems deal with the musical abilities without really supporting a high level of musical education, CrazySquare, initially implemented as educational instrument supporting the study of rhythm and its representation, currently represents a valid high level of musical education system for teachers who want to involve their students in learning guitar in a professional way, i.e., to be able to play what they hear in their brains (the audiation). CrazySquare has been inspired by the Gordon’s theory, which consists of using a more direct approach to sound instead of the musical notation alone (e.g., solfeggio). It is specifically indicated for young teenagers (10 - 13 years old) that approach music and a musical instrument at the same time and for the first time. It has been formalized after ten years of positive results, obtained using the paper-based CrazySquare procedure adopted in Italian middle schools that introduced gamified elements for the audiation. The reported expert-based evaluation, indeed, encourage us to go ahead in the taken direction.

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Paper Citation


in Harvard Style

Caruso F., Di Mascio T. and Pennese M. (2019). Gamify the Audiation: The CrazySquare Project.In Proceedings of the 11th International Conference on Computer Supported Education - Volume 1: CSEDU, ISBN 978-989-758-367-4, pages 92-99. DOI: 10.5220/0007764900920099


in Bibtex Style

@conference{csedu19,
author={Federica Caruso and Tania Di Mascio and Marco Pennese},
title={Gamify the Audiation: The CrazySquare Project},
booktitle={Proceedings of the 11th International Conference on Computer Supported Education - Volume 1: CSEDU,},
year={2019},
pages={92-99},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0007764900920099},
isbn={978-989-758-367-4},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 11th International Conference on Computer Supported Education - Volume 1: CSEDU,
TI - Gamify the Audiation: The CrazySquare Project
SN - 978-989-758-367-4
AU - Caruso F.
AU - Di Mascio T.
AU - Pennese M.
PY - 2019
SP - 92
EP - 99
DO - 10.5220/0007764900920099