A Cooking Game for Cognitive Training of Older Adults Interacting with a Humanoid Robot
Eleonora Zedda, Eleonora Zedda, Marco Manca, Fabio Paternò
2021
Abstract
In this paper, we present the design and the implementation of a cooking game for older adults interacting through a humanoid robot. We discuss the motivations and the requirements that have driven such design and indicate how it has been implemented. The main goal is to stimulate the cognitive resources of older adults in order to limit their decline. For this purpose, we have exploited the multimodal possibilities of the humanoid robot and have identified two robot personalities, which are suitable to improve users' engagement, and thus their potential participation in cognitive training programmes.
DownloadPaper Citation
in Harvard Style
Zedda E., Manca M. and Paternò F. (2021). A Cooking Game for Cognitive Training of Older Adults Interacting with a Humanoid Robot. In Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications - Volume 1: Humanoid, ISBN 978-989-758-538-8, pages 271-282. DOI: 10.5220/0010721500003060
in Bibtex Style
@conference{humanoid21,
author={Eleonora Zedda and Marco Manca and Fabio Paternò},
title={A Cooking Game for Cognitive Training of Older Adults Interacting with a Humanoid Robot},
booktitle={Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications - Volume 1: Humanoid,},
year={2021},
pages={271-282},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0010721500003060},
isbn={978-989-758-538-8},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 5th International Conference on Computer-Human Interaction Research and Applications - Volume 1: Humanoid,
TI - A Cooking Game for Cognitive Training of Older Adults Interacting with a Humanoid Robot
SN - 978-989-758-538-8
AU - Zedda E.
AU - Manca M.
AU - Paternò F.
PY - 2021
SP - 271
EP - 282
DO - 10.5220/0010721500003060