Active Learning Activities in a Pandemic Context for a Software Engineering Course: An Experience Report
Isabel Brito, Isabel Brito, João Barros, João Barros
2022
Abstract
This paper reports the students’ perceptions regarding active learning (AL) activities in a pandemic context and the use of AL and related tools to improve soft skills, such as critical thinking and teamwork. This work describes the active learning activities applied in a pandemic context for a Software Engineering course and presents students’ survey results. Based on students’ opinions, we conclude that AL and the associated tools, while promoting soft skills, also promoted motivation and student engagement for face-to-face and remote classes in the pandemic context by minimizing the negative impact it may have caused on the students.
DownloadPaper Citation
in Harvard Style
Brito I. and Barros J. (2022). Active Learning Activities in a Pandemic Context for a Software Engineering Course: An Experience Report. In Proceedings of the 14th International Conference on Computer Supported Education - Volume 2: CSEDU, ISBN 978-989-758-562-3, pages 654-661. DOI: 10.5220/0011108500003182
in Bibtex Style
@conference{csedu22,
author={Isabel Brito and João Barros},
title={Active Learning Activities in a Pandemic Context for a Software Engineering Course: An Experience Report},
booktitle={Proceedings of the 14th International Conference on Computer Supported Education - Volume 2: CSEDU,},
year={2022},
pages={654-661},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0011108500003182},
isbn={978-989-758-562-3},
}
in EndNote Style
TY - CONF
JO - Proceedings of the 14th International Conference on Computer Supported Education - Volume 2: CSEDU,
TI - Active Learning Activities in a Pandemic Context for a Software Engineering Course: An Experience Report
SN - 978-989-758-562-3
AU - Brito I.
AU - Barros J.
PY - 2022
SP - 654
EP - 661
DO - 10.5220/0011108500003182