A Systematic Literature Review of Game Design Tools

Sebastian Gajewski, Nour El Mawas, Jean Heutte

2022

Abstract

Existing research works show the role of game-based learning to increase lifelong learners’ learning and motivation. Furthermore, many game design tools are increasingly available and easy-to-use even by people without any technical knowledge, making the choice of the tool difficult. The aim of this paper is to identify and compare game design tools in order to help people to choose the most suitable game design tool for their needs. After having identified 9 criteria that characterize a game design tool, we have conducted a systematic literature review following the PRISMA methodology. This methodology allows us to identify references via 2 methods: databases and the interview with a pedagogical engineer. From 302 identified studies via 5 databases (IEEE Xplore, ScienceDirect, Scopus, Springer, and Web of Science), 18 have been used for the discussion. From the 8 game design tools advised by the pedagogical engineer, 3 have been used for the discussion. These 2 methods allow us to identify 12 game design tools. This research work is dedicated to Technology Enhanced Learning community and pedagogical community, and more specifically to game designers, pedagogical engineers, teachers, and researchers who encounter difficulties in choosing the game design tool the more suitable for their needs.

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Paper Citation


in Harvard Style

Gajewski S., El Mawas N. and Heutte J. (2022). A Systematic Literature Review of Game Design Tools. In Proceedings of the 14th International Conference on Computer Supported Education - Volume 2: CSEDU, ISBN 978-989-758-562-3, pages 404-414. DOI: 10.5220/0011137800003182


in Bibtex Style

@conference{csedu22,
author={Sebastian Gajewski and Nour El Mawas and Jean Heutte},
title={A Systematic Literature Review of Game Design Tools},
booktitle={Proceedings of the 14th International Conference on Computer Supported Education - Volume 2: CSEDU,},
year={2022},
pages={404-414},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0011137800003182},
isbn={978-989-758-562-3},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 14th International Conference on Computer Supported Education - Volume 2: CSEDU,
TI - A Systematic Literature Review of Game Design Tools
SN - 978-989-758-562-3
AU - Gajewski S.
AU - El Mawas N.
AU - Heutte J.
PY - 2022
SP - 404
EP - 414
DO - 10.5220/0011137800003182