A Mobile Serious Game to Foster Music Sight Reading with Different Clefs

Adriano Baratè, Andrea Brugaletta, Luca A. Ludovico

2023

Abstract

This work introduces a mobile app that aims to promote the sight-reading of music with different positions of the clef on the stave. Relying on the principles of game-based learning, the app offers applications primarily in the didactic field: by facilitating and encouraging the learning of this challenging aspect of music, the app on one side contributes to the preservation of intangible musical heritage and, on the other, serves practical educational purposes such as the preparation for Conservatory exams. The results of early experimentation show a general appreciation by test users as it concerns engagement, but also highlight a number of interaction aspects to be improved.

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Paper Citation


in Harvard Style

Baratè A., Brugaletta A. and A. Ludovico L. (2023). A Mobile Serious Game to Foster Music Sight Reading with Different Clefs. In Proceedings of the 15th International Conference on Computer Supported Education - Volume 1: CSME, ISBN 978-989-758-641-5, SciTePress, pages 397-403. DOI: 10.5220/0012059500003470


in Bibtex Style

@conference{csme23,
author={Adriano Baratè and Andrea Brugaletta and Luca A. Ludovico},
title={A Mobile Serious Game to Foster Music Sight Reading with Different Clefs},
booktitle={Proceedings of the 15th International Conference on Computer Supported Education - Volume 1: CSME,},
year={2023},
pages={397-403},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0012059500003470},
isbn={978-989-758-641-5},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 15th International Conference on Computer Supported Education - Volume 1: CSME,
TI - A Mobile Serious Game to Foster Music Sight Reading with Different Clefs
SN - 978-989-758-641-5
AU - Baratè A.
AU - Brugaletta A.
AU - A. Ludovico L.
PY - 2023
SP - 397
EP - 403
DO - 10.5220/0012059500003470
PB - SciTePress