Virtual Reality-Based Adapted Handball Serious Game for Upper Limb Rehabilitation in Spinal Cord Injured Patients

J. Albusac, V. Herrera, Oscar Dominguez-Ocaña, E. Angulo, A. De Los Reyes-Guzmán, D. Vallejo

2024

Abstract

In this paper, we present a virtual reality-based serious game that simulates the training of a wheelchair handball goalkeeper. It is designed to complement traditional therapy for upper limb rehabilitation and trunk mobility improvement in spinal cord injury patients. The proposal is underpinned by a multi-layered architecture that provides a therapeutic environment that enhances patient motivation and satisfaction through gamification techniques. The architecture also provides precise kinematic recording during exercise performance, since the recorded data is essential for therapists to objectively assess each patient’s progress. Particularly, the recorded can be used to assess the extent of movement, how fast and smooth it is, the number of repetitions and their consistency, as well as the accuracy and precision of movements, balance, and posture control. The serious game was tested in the Hospital Nacional de Parapléjicos de Toledo, involving patients and healthcare professionals. The collected data are publicly available. This preliminary evaluation has been focused on assessing its functionality and safety. Following the exercise sessions, all participants were asked to complete a short questionnaire to measure their motivation, sense of achievement, satisfaction and overall comfort and well-being in the virtual environment. Future plans include expanding the patient sample and monitoring the long-term progress and impact of VR therapy on the recovery of mobility in the affected limbs.

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Paper Citation


in Harvard Style

Albusac J., Herrera V., Dominguez-Ocaña O., Angulo E., De Los Reyes-Guzmán A. and Vallejo D. (2024). Virtual Reality-Based Adapted Handball Serious Game for Upper Limb Rehabilitation in Spinal Cord Injured Patients. In Proceedings of the 26th International Conference on Enterprise Information Systems - Volume 2: ICEIS; ISBN 978-989-758-692-7, SciTePress, pages 337-347. DOI: 10.5220/0012554600003690


in Bibtex Style

@conference{iceis24,
author={J. Albusac and V. Herrera and Oscar Dominguez-Ocaña and E. Angulo and A. De Los Reyes-Guzmán and D. Vallejo},
title={Virtual Reality-Based Adapted Handball Serious Game for Upper Limb Rehabilitation in Spinal Cord Injured Patients},
booktitle={Proceedings of the 26th International Conference on Enterprise Information Systems - Volume 2: ICEIS},
year={2024},
pages={337-347},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0012554600003690},
isbn={978-989-758-692-7},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 26th International Conference on Enterprise Information Systems - Volume 2: ICEIS
TI - Virtual Reality-Based Adapted Handball Serious Game for Upper Limb Rehabilitation in Spinal Cord Injured Patients
SN - 978-989-758-692-7
AU - Albusac J.
AU - Herrera V.
AU - Dominguez-Ocaña O.
AU - Angulo E.
AU - De Los Reyes-Guzmán A.
AU - Vallejo D.
PY - 2024
SP - 337
EP - 347
DO - 10.5220/0012554600003690
PB - SciTePress