Game-Based Ergonomic Adaptation of User Interfaces for Online Learning Environments

Niels Seidel

2025

Abstract

The standardization of user interfaces makes it more difficult for people with physical or mental impairments to operate software and hardware. Incorrect inputs, longer reaction times, and slower operation are the price to be paid for the standardized appearance. The ability-based design approach considers users’ individual abilities and adapts the user interface accordingly. This paper presents a computer game to measure cognitive and motor skills, which will be used to adapt ergonomic parameters individually. The adaptation is based on key figures from the tap and pan inputs, summarized in user profiles. In a study with a heterogeneous group of 43 participants, apparent differences concerning the examined abilities could be diagnosed. A larger representation of control objects positively affected hit rate, hit accuracy, and reaction time. More considerable distances between control elements did not necessarily lead to a higher hit rate. Drag’n’drop interactions caused great difficulties for participants with shaky hands. In a case study, we demonstrate the implementation of an adaptive user interface for the Moodle online learning environment. The high individual deviations compared to the whole group underline the need for ergonomically adaptive graphical user interfaces.

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Paper Citation


in Harvard Style

Seidel N. (2025). Game-Based Ergonomic Adaptation of User Interfaces for Online Learning Environments. In Proceedings of the 17th International Conference on Computer Supported Education - Volume 1: CSEDU; ISBN 978-989-758-746-7, SciTePress, pages 255-265. DOI: 10.5220/0013215900003932


in Bibtex Style

@conference{csedu25,
author={Niels Seidel},
title={Game-Based Ergonomic Adaptation of User Interfaces for Online Learning Environments},
booktitle={Proceedings of the 17th International Conference on Computer Supported Education - Volume 1: CSEDU},
year={2025},
pages={255-265},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0013215900003932},
isbn={978-989-758-746-7},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 17th International Conference on Computer Supported Education - Volume 1: CSEDU
TI - Game-Based Ergonomic Adaptation of User Interfaces for Online Learning Environments
SN - 978-989-758-746-7
AU - Seidel N.
PY - 2025
SP - 255
EP - 265
DO - 10.5220/0013215900003932
PB - SciTePress