Teacher in the Loop: Customizing Educational Games Using Natural Language

Nacir Bouali, Nacir Bouali, Violetta Cavalli-Sforza, Markku Tukiainen

2025

Abstract

Despite significant advances in educational technology and design methodologies, current educational games demonstrate a fundamental limitation: educators are unable to modify content after the games are deployed, limiting curriculum alignment and pedagogical customization. This paper introduces Imikathen-VR, a solution built upon a text-to-animation system, supporting K-1 and K-2 teachers to create minigames for their students to practice basic writing skills. Our implementation extends an existing animation pipeline by integrating a fine-tuned T5 model for sentence simplification, achieving 95% F1 BERT score and 76% ROUGE-L score in maintaining semantic and lexical fidelity. We improve visual reasoning by transforming the task of identifying missing visual details into a Masked Language Modeling problem. Preliminary results demonstrate the system’s effectiveness in generating curriculum-aligned VR exercises, though comprehensive classroom testing remains pending. This work advances the integration of customizable VR technology in early education, providing teachers with enhanced control over educational content.

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Paper Citation


in Harvard Style

Bouali N., Cavalli-Sforza V. and Tukiainen M. (2025). Teacher in the Loop: Customizing Educational Games Using Natural Language. In Proceedings of the 17th International Conference on Computer Supported Education - Volume 2: CSEDU; ISBN 978-989-758-746-7, SciTePress, pages 446-457. DOI: 10.5220/0013480500003932


in Bibtex Style

@conference{csedu25,
author={Nacir Bouali and Violetta Cavalli-Sforza and Markku Tukiainen},
title={Teacher in the Loop: Customizing Educational Games Using Natural Language},
booktitle={Proceedings of the 17th International Conference on Computer Supported Education - Volume 2: CSEDU},
year={2025},
pages={446-457},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0013480500003932},
isbn={978-989-758-746-7},
}


in EndNote Style

TY - CONF

JO - Proceedings of the 17th International Conference on Computer Supported Education - Volume 2: CSEDU
TI - Teacher in the Loop: Customizing Educational Games Using Natural Language
SN - 978-989-758-746-7
AU - Bouali N.
AU - Cavalli-Sforza V.
AU - Tukiainen M.
PY - 2025
SP - 446
EP - 457
DO - 10.5220/0013480500003932
PB - SciTePress